improve performance massively from 0.9 seconds to 0.38 seconds :)

This commit is contained in:
William Bell
2025-09-01 20:25:47 +01:00
parent 4f91bf48f3
commit 19268f3070
24 changed files with 479 additions and 369 deletions

View File

@@ -7,38 +7,43 @@
#include "../../runtime.h"
#include "../object.h"
#include "../string/string.h"
#include <stdio.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
ArgonObject *ARGON_FUNCTION_TYPE = NULL;
ArgonObject *create_argon_native_function(char*name, native_fn native_fn) {
ArgonObject *create_argon_native_function(char *name, native_fn native_fn) {
ArgonObject *object = new_object();
add_field(object, "__class__", ARGON_FUNCTION_TYPE);
add_builtin_field(object, __class__, ARGON_FUNCTION_TYPE);
object->type = TYPE_NATIVE_FUNCTION;
add_field(object, "__name__", new_string_object(name, strlen(name)));
add_builtin_field(object, __name__,
new_string_object(name, strlen(name), 0, 0));
object->value.native_fn = native_fn;
return object;
}
void load_argon_function(Translated *translated, RuntimeState *state,
struct Stack *stack) {
struct Stack *stack) {
ArgonObject *object = new_object();
add_field(object, "__class__", ARGON_FUNCTION_TYPE);
add_builtin_field(object, __class__, ARGON_FUNCTION_TYPE);
object->type = TYPE_FUNCTION;
uint64_t offset = pop_bytecode(translated, state);
uint64_t length = pop_bytecode(translated, state);
add_field(object, "__name__", new_string_object(arena_get(&translated->constants, offset), length));
add_builtin_field(object, __name__,
new_string_object(arena_get(&translated->constants, offset),
length, 0, 0));
object->value.argon_fn.translated = *translated;
object->value.argon_fn.number_of_parameters = pop_bytecode(translated, state);
object->value.argon_fn.parameters =
ar_alloc(object->value.argon_fn.number_of_parameters * sizeof(struct string_struct));
ar_alloc(object->value.argon_fn.number_of_parameters *
sizeof(struct string_struct));
for (size_t i = 0; i < object->value.argon_fn.number_of_parameters; i++) {
offset = pop_bytecode(translated, state);
length = pop_bytecode(translated, state);
object->value.argon_fn.parameters[i].data = arena_get(&translated->constants, offset);
object->value.argon_fn.parameters[i].data =
arena_get(&translated->constants, offset);
object->value.argon_fn.parameters[i].length = length;
}
offset = pop_bytecode(translated, state);
@@ -46,5 +51,5 @@ void load_argon_function(Translated *translated, RuntimeState *state,
object->value.argon_fn.bytecode = arena_get(&translated->constants, offset);
object->value.argon_fn.bytecode_length = length;
object->value.argon_fn.stack = stack;
state->registers[0]=object;
state->registers[0] = object;
}