add tokens to state struct
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@@ -4,32 +4,44 @@
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#define INITIAL_CAPACITY 64
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Token* tokens = NULL;
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int token_count = 0;
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static int token_capacity = 0;
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void add_token(TokenType type, const char* value, int line, int column) {
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if (tokens == NULL) {
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token_capacity = INITIAL_CAPACITY;
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tokens = malloc(sizeof(Token) * token_capacity);
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} else if (token_count >= token_capacity) {
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token_capacity *= 2;
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tokens = realloc(tokens, sizeof(Token) * token_capacity);
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TokenStruct* init_token() {
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TokenStruct *tokenStruct = malloc(sizeof(TokenStruct));\
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if (tokenStruct == NULL) {
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// handle malloc failure
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return NULL;
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}
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tokens[token_count].type = type;
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tokens[token_count].value = strdup(value);
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tokens[token_count].line = line;
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tokens[token_count].column = column;
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token_count++;
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tokenStruct->count = 0;
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tokenStruct->capacity = INITIAL_CAPACITY;
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tokenStruct->tokens = malloc(sizeof(Token) * INITIAL_CAPACITY);
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if (tokenStruct->tokens == NULL) {
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// handle malloc failure
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free(tokenStruct);
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return NULL;
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}
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return tokenStruct;
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}
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void free_tokens() {
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for (int i = 0; i < token_count; ++i) {
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free(tokens[i].value);
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void add_token(TokenStruct* token,TokenType type, const char* value, int line, int column) {
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if (token->count >= token->capacity) {
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token->capacity *= 2;
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token->tokens = realloc(token->tokens, sizeof(Token) * token->capacity);
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}
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free(tokens);
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tokens = NULL;
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token_count = 0;
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token_capacity = 0;
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token->tokens[token->count].type = type;
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token->tokens[token->count].value = strdup(value);
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token->tokens[token->count].line = line;
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token->tokens[token->count].column = column;
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token->count++;
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}
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void free_tokens(TokenStruct* token) {
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for (int i = 0; i < token->count; ++i) {
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free(token->tokens[i].value);
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}
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free(token->tokens);
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token->tokens = NULL;
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token->count = 0;
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token->capacity = 0;
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free(token);
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}
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