shitty boehm is dereferencing 0x20 for some stupid reason
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@@ -10,8 +10,9 @@
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#include "../translator/translator.h"
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#include "internals/dynamic_array_armem/darray_armem.h"
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#include "internals/hashmap/hashmap.h"
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#include <stdio.h>
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#define likely(x) __builtin_expect(!!(x), 1)
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#define likely(x) __builtin_expect(!!(x), 1)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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extern ArgonObject *ARGON_METHOD_TYPE;
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@@ -57,8 +58,6 @@ typedef struct StackFrame {
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uint64_t depth;
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} StackFrame;
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#define STACKFRAME_CHUNKS 64
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void bootstrap_types();
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extern struct hashmap *runtime_hash_table;
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@@ -68,22 +67,23 @@ uint64_t runtime_hash(const void *data, size_t len, uint64_t prehash);
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void bootstrap_globals();
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static inline void *arena_get(ConstantArena *arena, size_t offset) {
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return (char*)arena->data + offset;
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return (char *)arena->data + offset;
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}
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static inline uint8_t pop_byte(Translated *translated, RuntimeState *state) {
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return ((uint8_t *)(translated->bytecode.data))[state->head++];
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return *(((uint8_t *)(translated->bytecode.data)) + state->head++);
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}
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static inline uint64_t pop_bytecode(Translated *translated, RuntimeState *state) {
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uint64_t *ptr = (uint64_t *)((uint8_t*)translated->bytecode.data + state->head);
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uint64_t value = *ptr;
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state->head += 8;
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return value;
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static inline uint64_t pop_bytecode(Translated *translated,
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RuntimeState *state) {
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uint64_t *ptr =
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(uint64_t *)((uint8_t *)translated->bytecode.data + state->head);
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state->head += 8;
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return *ptr;
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}
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static inline void run_instruction(Translated *translated, RuntimeState *state,
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struct Stack **stack, ArErr*err);
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struct Stack **stack, ArErr *err);
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RuntimeState init_runtime_state(Translated translated, char *path);
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