start working on oop runtime
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@@ -1,143 +0,0 @@
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#include "hashmap.h"
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#include <gc/gc.h>
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#include <stdlib.h>
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#include "../memory.h"
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struct hashmap *createTable(int size)
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{
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struct hashmap *t = (struct hashmap *)ar_alloc(sizeof(struct hashmap));
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t->size = size;
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t->list = (struct node **)ar_alloc(sizeof(struct node *) * size);
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int i;
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for (i = 0; i < size; i++)
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t->list[i] = NULL;
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return t;
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}
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void resize_hashmap(struct hashmap *t)
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{
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int old_size = t->size;
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int new_size = old_size * 2;
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struct node **old_list = t->list;
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// Create new list
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t->list = (struct node **)ar_alloc(sizeof(struct node *) * new_size);
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for (int i = 0; i < new_size; i++)
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t->list[i] = NULL;
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t->size = new_size;
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t->count = 0;
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// Rehash old entries into new list
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for (int i = 0; i < old_size; i++) {
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struct node *temp = old_list[i];
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while (temp) {
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insert(t, temp->key, temp->val); // Will increment count
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temp = temp->next;
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}
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}
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}
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int hashCode(struct hashmap *t, int key)
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{
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if (key < 0)
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return -(key % t->size);
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return key % t->size;
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}
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int remove(struct hashmap *t, int key)
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{
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int pos = hashCode(t, key);
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struct node *list = t->list[pos];
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struct node *temp = list;
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struct node *prev = NULL;
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while (temp)
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{
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if (temp->key == key)
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{
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if (prev)
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prev->next = temp->next;
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else
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t->list[pos] = temp->next;
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free(temp);
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return 1;
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}
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prev = temp;
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temp = temp->next;
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}
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return 0;
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}
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void resize(struct hashmap *t)
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{
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int old_size = t->size;
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int new_size = old_size * 2;
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struct node **old_list = t->list;
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// Create new list
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t->list = (struct node **)ar_alloc(sizeof(struct node *) * new_size);
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for (int i = 0; i < new_size; i++)
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t->list[i] = NULL;
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t->size = new_size;
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t->count = 0;
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// Rehash old entries into new list
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for (int i = 0; i < old_size; i++) {
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struct node *temp = old_list[i];
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while (temp) {
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insert(t, temp->key, temp->val); // Will increment count
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temp = temp->next;
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}
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}
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}
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void insert(struct hashmap *t, int key, void* val)
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{
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if ((t->count + 1) > t->size * 0.75) {
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resize(t);
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}
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int pos = hashCode(t, key);
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struct node *list = t->list[pos];
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struct node *temp = list;
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// Check if key exists → overwrite
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while (temp)
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{
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if (temp->key == key)
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{
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temp->val = val;
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return;
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}
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temp = temp->next;
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}
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// Insert new node
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struct node *newNode = (struct node *)ar_alloc(sizeof(struct node));
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newNode->key = key;
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newNode->val = val;
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newNode->next = list;
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t->list[pos] = newNode;
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t->count++;
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}
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void *lookup(struct hashmap *t, int key)
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{
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int pos = hashCode(t, key);
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struct node *list = t->list[pos];
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struct node *temp = list;
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while (temp)
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{
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if (temp->key == key)
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{
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return temp->val;
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}
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temp = temp->next;
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}
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return NULL;
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}
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