add functions to bytecode and continuing working on runtime objects

This commit is contained in:
2025-06-25 04:59:09 +01:00
parent 4f757cd9b8
commit a275a0a0ad
25 changed files with 161 additions and 49 deletions

View File

@@ -13,7 +13,7 @@
#include <unistd.h>
void init_types() {
BASE_OBJECT = init_argon_object();
BASE_CLASS = init_argon_class("BASE_CLASS");
init_type();
init_null();
@@ -33,7 +33,7 @@ void load_const(Translated *translated, RuntimeState *state) {
size_t length = pop_bytecode(translated, state);
uint64_t offset = pop_bytecode(translated, state);
void*data = ar_alloc(length);
void*data = ar_alloc_atomic(length);
memcpy(data, arena_get(&translated->constants,offset), length);
ArgonObject *object = ARGON_NULL;
switch (type) {
@@ -44,7 +44,7 @@ void load_const(Translated *translated, RuntimeState *state) {
state->registers[to_register] = object;
}
void run_instruction(Translated *translated, RuntimeState *state) {
void run_instruction(Translated *translated, RuntimeState *state, struct Stack stack) {
OperationType opcode = pop_bytecode(translated, state);
switch (opcode) {
case OP_LOAD_NULL:
@@ -59,9 +59,10 @@ void run_instruction(Translated *translated, RuntimeState *state) {
void runtime(Translated translated) {
RuntimeState state = {
checked_malloc(translated.registerCount * sizeof(ArgonObject *)), 0};
struct Stack stack = {};
while (state.head < translated.bytecode.size)
run_instruction(&translated, &state);
run_instruction(&translated, &state,stack);
free(state.registers);
}