Files
Chloride/src/hashmap/hashmap.c
2025-06-20 03:00:56 +01:00

143 lines
3.1 KiB
C

#include "hashmap.h"
#include <gc/gc.h>
#include <stdlib.h>
#include "../memory.h"
struct hashmap *createTable(int size)
{
struct hashmap *t = (struct hashmap *)ar_alloc(sizeof(struct hashmap));
t->size = size;
t->list = (struct node **)ar_alloc(sizeof(struct node *) * size);
int i;
for (i = 0; i < size; i++)
t->list[i] = NULL;
return t;
}
void resize_hashmap(struct hashmap *t)
{
int old_size = t->size;
int new_size = old_size * 2;
struct node **old_list = t->list;
// Create new list
t->list = (struct node **)ar_alloc(sizeof(struct node *) * new_size);
for (int i = 0; i < new_size; i++)
t->list[i] = NULL;
t->size = new_size;
t->count = 0;
// Rehash old entries into new list
for (int i = 0; i < old_size; i++) {
struct node *temp = old_list[i];
while (temp) {
insert(t, temp->key, temp->val); // Will increment count
temp = temp->next;
}
}
}
int hashCode(struct hashmap *t, int key)
{
if (key < 0)
return -(key % t->size);
return key % t->size;
}
int remove(struct hashmap *t, int key)
{
int pos = hashCode(t, key);
struct node *list = t->list[pos];
struct node *temp = list;
struct node *prev = NULL;
while (temp)
{
if (temp->key == key)
{
if (prev)
prev->next = temp->next;
else
t->list[pos] = temp->next;
free(temp);
return 1;
}
prev = temp;
temp = temp->next;
}
return 0;
}
void resize(struct hashmap *t)
{
int old_size = t->size;
int new_size = old_size * 2;
struct node **old_list = t->list;
// Create new list
t->list = (struct node **)ar_alloc(sizeof(struct node *) * new_size);
for (int i = 0; i < new_size; i++)
t->list[i] = NULL;
t->size = new_size;
t->count = 0;
// Rehash old entries into new list
for (int i = 0; i < old_size; i++) {
struct node *temp = old_list[i];
while (temp) {
insert(t, temp->key, temp->val); // Will increment count
temp = temp->next;
}
}
}
void insert(struct hashmap *t, int key, void* val)
{
if ((t->count + 1) > t->size * 0.75) {
resize(t);
}
int pos = hashCode(t, key);
struct node *list = t->list[pos];
struct node *temp = list;
// Check if key exists → overwrite
while (temp)
{
if (temp->key == key)
{
temp->val = val;
return;
}
temp = temp->next;
}
// Insert new node
struct node *newNode = (struct node *)ar_alloc(sizeof(struct node));
newNode->key = key;
newNode->val = val;
newNode->next = list;
t->list[pos] = newNode;
t->count++;
}
void *lookup(struct hashmap *t, int key)
{
int pos = hashCode(t, key);
struct node *list = t->list[pos];
struct node *temp = list;
while (temp)
{
if (temp->key == key)
{
return temp->val;
}
temp = temp->next;
}
return NULL;
}