add eval and potentially speed up variable access speeds when multi threading. fix bug in threading count

This commit is contained in:
2024-05-30 12:46:25 +01:00
parent 051581c84b
commit d48b0ab7b6
6 changed files with 69 additions and 18 deletions

View File

@@ -10,8 +10,8 @@ var Args = os.Args[1:]
type stack = []ArObject
const VERSION = "3.0.6"
const VERSION_NUM = 4
const VERSION = "3.0.7"
const VERSION_NUM = 5
func newscope() ArObject {
return Map(anymap{})
@@ -66,7 +66,5 @@ func main() {
panicErr(runimeErr)
os.Exit(1)
}
if threadCount > 0 {
<-threadChan
}
threadChan.Wait()
}