package main import ( "os" "strings" "github.com/joho/godotenv" ) // get the environment variables func getEnv() ArObject { env := make(anymap) for _, e := range os.Environ() { pair := strings.Split(e, "=") env[pair[0]] = ArString(pair[1]) } err := godotenv.Load(".env") if err == nil { values, err := godotenv.Read() if err == nil { for k, v := range values { env[k] = ArString(v) } } } return Map(env) } var env = getEnv()