first commit
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BIN
shrek/heart/heart.glb
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BIN
shrek/heart/heart.glb
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37
shrek/heart/heart.glb.import
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37
shrek/heart/heart.glb.import
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[remap]
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importer="scene"
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importer_version=1
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[deps]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_scale=1.0
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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BIN
shrek/heart/heart_0.png
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BIN
shrek/heart/heart_0.png
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shrek/heart/heart_0.png.import
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shrek/heart/heart_0.png.import
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[remap]
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metadata={
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[deps]
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[params]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
shrek/heart/heart_1.png
Executable file
BIN
shrek/heart/heart_1.png
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After Width: | Height: | Size: 68 KiB |
36
shrek/heart/heart_1.png.import
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36
shrek/heart/heart_1.png.import
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[remap]
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importer="texture"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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}
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generator_parameters={}
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[deps]
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source_file="res://shrek/heart/heart_1.png"
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dest_files=["res://.godot/imported/heart_1.png-3afbc4be71a439aa5699c48027f79a8b.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
shrek/heart/heart_2.png
Executable file
BIN
shrek/heart/heart_2.png
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After Width: | Height: | Size: 4.2 MiB |
36
shrek/heart/heart_2.png.import
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36
shrek/heart/heart_2.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cllnh80xvle00"
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path.s3tc="res://.godot/imported/heart_2.png-1237d0847abeaa7f4df972e5d51e6dea.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://shrek/heart/heart_2.png"
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dest_files=["res://.godot/imported/heart_2.png-1237d0847abeaa7f4df972e5d51e6dea.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://shrek/heart/heart_2.png"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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9
shrek/heart/heart_in_hand.gd
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9
shrek/heart/heart_in_hand.gd
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extends Node3D
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func _process(delta): visible = Globals.task == 2
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func _on_visibility_changed():
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if visible:
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$heart.play()
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else:
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$heart.stop()
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1
shrek/heart/heart_in_hand.gd.uid
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1
shrek/heart/heart_in_hand.gd.uid
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@@ -0,0 +1 @@
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uid://b6t6wnscwdmv0
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