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textures/rock/Rock030_2K-JPG.mtlx
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42
textures/rock/Rock030_2K-JPG.mtlx
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<?xml version="1.0"?>
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<materialx version="1.38" fileprefix="./">
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<standard_surface xpos="6.159420" name="Rock030_2K_JPG_StandardSurface" ypos="-1.879310" type="surfaceshader">
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<input value="0" name="specular" type="float" />
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<input value="1" name="coat" type="float" />
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<input value="1, 1, 1" name="coat_color" type="color3" />
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<input value="1" name="base" type="float" />
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<input nodename="Rock030_2K_JPG_Color" name="base_color" type="color3" />
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<input nodename="normalmap" name="normal" type="vector3" />
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<input nodename="normalmap" name="coat_normal" type="vector3" />
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<input nodename="Rock030_2K_JPG_Roughness" name="specular_roughness" type="float" />
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<input nodename="Rock030_2K_JPG_Roughness" name="coat_roughness" type="float" />
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</standard_surface>
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<surfacematerial xpos="8.695652" name="Rock030_2K_JPG" ypos="0.000000" type="material">
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<input nodename="Rock030_2K_JPG_StandardSurface" name="surfaceshader" type="surfaceshader" />
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<input nodename="displacement" name="displacementshader" type="displacementshader" />
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</surfacematerial>
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<tiledimage xpos="3.623188" name="Rock030_2K_JPG_Color" ypos="-3.103448" type="color3">
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<input value="Rock030_2K-JPG_Color.jpg" name="file" type="filename" colorspace="srgb_texture" />
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<input value="1.0, 1.0" name="uvtiling" type="vector2" />
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</tiledimage>
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<tiledimage xpos="3.623188" name="Rock030_2K_JPG_Displacement" ypos="5.163793" type="float">
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<input value="Rock030_2K-JPG_Displacement.jpg" name="file" type="filename" />
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<input value="1.0, 1.0" name="uvtiling" type="vector2" />
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</tiledimage>
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<displacement xpos="6.159420" name="displacement" ypos="1.879310" type="displacementshader">
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<input nodename="Rock030_2K_JPG_Displacement" name="displacement" type="float" />
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<input value="1.0" name="scale" type="float" />
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</displacement>
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<tiledimage xpos="1.086957" name="Rock030_2K_JPG_NormalGL" ypos="0.879310" type="vector3">
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<input value="Rock030_2K-JPG_NormalGL.jpg" name="file" type="filename" />
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<input value="1.0, 1.0" name="uvtiling" type="vector2" />
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</tiledimage>
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<normalmap xpos="3.623188" name="normalmap" ypos="3.586207" type="vector3">
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<input nodename="Rock030_2K_JPG_NormalGL" name="in" type="vector3" />
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<input value="1.0" name="scale" type="float" />
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</normalmap>
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<tiledimage xpos="3.623188" name="Rock030_2K_JPG_Roughness" ypos="-0.413793" type="float">
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<input value="Rock030_2K-JPG_Roughness.jpg" name="file" type="filename" />
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<input value="1.0, 1.0" name="uvtiling" type="vector2" />
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</tiledimage>
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</materialx>
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