//SHADER GRABED FROM THE BOOK OF SHADERS //PORTED AND MODIFYED TO GODOT BY AHOPNESS (@ahopness) //LICENSE : CC0 //SHADERTOY LINK : https://thebookofshaders.com/edit.php#03/space.frag shader_type canvas_item; void fragment(){ vec2 st = UV; vec4 final = vec4(st.x, st.y, 0.0, 1.0); COLOR = final; }