Files
Shrender-Man/shrek death screen.gd
2026-03-02 02:17:04 +00:00

15 lines
410 B
GDScript
Executable File

extends Node3D
var deathMusic = preload("res://sounds/death screen.mp3")
var winMusic = preload("res://sounds/sunny afternoon.mp3")
var game = preload("res://forest.tscn")
func _ready():
if Globals.dead: $AudioStreamPlayer3D.stream = deathMusic
else: $AudioStreamPlayer3D.stream = winMusic
$AudioStreamPlayer3D.play()
func _on_button_pressed():
Globals.reinit()
get_tree().change_scene_to_packed(game)