Files
Shrender-Man/GodotRetro/Object Shaders/Debug/helloworld-2d.shader
2026-03-02 02:17:04 +00:00

12 lines
301 B
GLSL
Executable File

//SHADER GRABED FROM THE BOOK OF SHADERS
//PORTED AND MODIFYED TO GODOT BY AHOPNESS (@ahopness)
//LICENSE : CC0
//SHADERTOY LINK : https://thebookofshaders.com/edit.php#03/space.frag
shader_type canvas_item;
void fragment(){
vec2 st = UV;
vec4 final = vec4(st.x, st.y, 0.0, 1.0);
COLOR = final;
}