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The socket accepts the same commands as the signal handlers, except that saving a replay takes an arbitrary number of seconds instead of only the fixed times that the signals provide. Requests and replies are newline terminated json objects and every request is replied to, parsed with the sj.h json library that was added to external. Requests are handled on a thread that only runs while the recorder exists, so the recorder control fields are now atomics, which they have to be now that another thread writes them.