restructure shared stage source files

This commit is contained in:
Oliver Bell committed 2026-04-01 17:02:00 +01:00
1 parent d64af105ed
commit 2f008439ac
293 files changed
+599 -599

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+4 -4
View File
@@ -137,10 +137,10 @@ SA2_C_FILES := \
sa2/game/sa1_sa2_shared/dust_cloud.c \
sa2/game/shared/collect_ring_effect.c \
sa2/game/multiplayer/mp_attack_2_effect.c \
sa2/game/stage/camera.c \
sa2/game/stage/terrain_collision.c \
sa2/game/stage/player.c \
sa2/game/stage/rings_scatter.c \
sa2/game/shared/stage/camera.c \
sa2/game/shared/stage/terrain_collision.c \
sa2/game/shared/stage/player.c \
sa2/game/shared/stage/rings_scatter.c \
sa2/game/sa2/stage/player_controls.c \
sa2/game/stage/stage.c \
sa2/game/multiboot/connection.c \
+11 -11
View File
@@ -7,7 +7,7 @@ SECTIONS {
ALIGN(4)
{
build/collect_rings/src/sa2/lib/m4a/m4a.o(.bss.code);
build/collect_rings/src/sa2/game/stage/terrain_collision.o(.bss);
build/collect_rings/src/sa2/game/shared/stage/terrain_collision.o(.bss);
/**** common ****/
. = ALIGN(16);
build/collect_rings/src/sa2/multi_sio.o(.data);
@@ -17,10 +17,10 @@ SECTIONS {
build/collect_rings/src/sa2/game/multiboot/collect_rings/time_display.o(.data);
build/collect_rings/src/sa2/game/multiplayer/mp_player.o(.data);
build/collect_rings/src/sa2/game/multiplayer/mp_attack_2_effect.o(.data);
build/collect_rings/src/sa2/game/stage/camera.o(.data);
build/collect_rings/src/sa2/game/stage/terrain_collision.o(.data);
build/collect_rings/src/sa2/game/stage/player.o(.data);
build/collect_rings/src/sa2/game/stage/rings_scatter.o(.data);
build/collect_rings/src/sa2/game/shared/stage/camera.o(.data);
build/collect_rings/src/sa2/game/shared/stage/terrain_collision.o(.data);
build/collect_rings/src/sa2/game/shared/stage/player.o(.data);
build/collect_rings/src/sa2/game/shared/stage/rings_scatter.o(.data);
build/collect_rings/src/sa2/game/sa2/stage/player_controls.o(.data);
build/collect_rings/src/sa2/game/stage/stage.o(.data);
build/collect_rings/src/sa2/game/dummy_task.o(.data);
@@ -62,10 +62,10 @@ SECTIONS {
build/collect_rings/src/sa2/game/sa1_sa2_shared/dust_cloud.o(.text);
build/collect_rings/src/sa2/game/shared/collect_ring_effect.o(.text);
build/collect_rings/src/sa2/game/multiplayer/mp_attack_2_effect.o(.text);
build/collect_rings/src/sa2/game/stage/camera.o(.text);
build/collect_rings/src/sa2/game/stage/terrain_collision.o(.text);
build/collect_rings/src/sa2/game/stage/player.o(.text);
build/collect_rings/src/sa2/game/stage/rings_scatter.o(.text);
build/collect_rings/src/sa2/game/shared/stage/camera.o(.text);
build/collect_rings/src/sa2/game/shared/stage/terrain_collision.o(.text);
build/collect_rings/src/sa2/game/shared/stage/player.o(.text);
build/collect_rings/src/sa2/game/shared/stage/rings_scatter.o(.text);
build/collect_rings/src/sa2/game/sa2/stage/player_controls.o(.text);
build/collect_rings/src/sa2/game/stage/stage.o(.text);
build/collect_rings/src/sa2/game/multiboot/connection.o(.text);
@@ -102,8 +102,8 @@ SECTIONS {
build/collect_rings/src/sa2/game/multiplayer/finish.o(.rodata);
build/collect_rings/src/sa2/game/sa1_sa2_shared/interactables/spring.o(.rodata);
build/collect_rings/src/sa2/game/interactables_1/spikes.o(.rodata);
build/collect_rings/src/sa2/game/stage/camera.o(.rodata);
build/collect_rings/src/sa2/game/stage/player.o(.rodata);
build/collect_rings/src/sa2/game/shared/stage/camera.o(.rodata);
build/collect_rings/src/sa2/game/shared/stage/player.o(.rodata);
build/collect_rings/src/sa2/lib/m4a/m4a_tables.o(.rodata);
build/collect_rings/data/sound_data.o(.rodata);