Export all Tilemaps of the game (#94)

* Introduce Tilemap, replace MapHeader_Full.

* Add Background members metatileMap, mapWidth, mapHeight

* Export all raw, non-level tilemaps. Also find 3 unused ones

* Consistent naming for TM_CHARACTER_SELECT_ defines

* Add more info for matching, document TM_371 and format

* Add palettes which use transparency raw, fix pointer in pause_menu

* Remove redundant copies
This commit is contained in:
JaceCear authored and GitHub committed 2023-07-09 01:07:11 +02:00
1 parent 69d75017f4
commit 4028c85484
1534 files changed
+98180 -564

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+4 -1
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@@ -2,4 +2,7 @@
.global gUnknown_080E1CB8
gUnknown_080E1CB8:
.incbin "baserom.gba", 0x000E1CB8, 0x1241c
.incbin "baserom.gba", 0x000E1CB8, 0x36CC
@ 0x080E5384
+2 -301
View File
@@ -15,205 +15,6 @@
@ We will just include the same file in those instances, unless there is actually a difference of course.
@ It is something to keep in mind in case one wants to port the game to other platforms down the line.
@
@ --- Leaf Forest ---
@
@
@ --- Leaf Forest - Act 1 ---
@
.global Palette_Stage_LeafForest_Act1
Palette_Stage_LeafForest_Act1: @ 0x086E9E08
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset.gbapal"
mDataSize Palette_Stage_LeafForest_Act1
.global Tileset_Stage_LeafForest_Act1
Tileset_Stage_LeafForest_Act1: @ 0x086EA008
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset_act1.4bpp"
mDataSize Tileset_Stage_LeafForest_Act1
.global gUnknown_086F12A8
gUnknown_086F12A8: @ 0x086F12A8
.incbin "data/maps/zone1/act1/gUnknown_086F12A8.bin"
mDataSize gUnknown_086F12A8
.global gUnknown_086F2F50
gUnknown_086F2F50:
.incbin "data/maps/zone1/act1/gUnknown_086F2F50.bin"
mDataSize gUnknown_086F2F50
.global gUnknown_086F32E8
gUnknown_086F32E8:
.incbin "data/maps/zone1/act1/gUnknown_086F32E8.bin"
mDataSize gUnknown_086F32E8
.global Metatiles_Stage_LeafForest_Act1
Metatiles_Stage_LeafForest_Act1: @ 0x086F33D0
.incbin "data/maps/zone1/act1/metatiles.bin"
mDataSize Metatiles_Stage_LeafForest_Act1
.global Map_Stage_LeafForest_Act1_FrontLayer
Map_Stage_LeafForest_Act1_FrontLayer: @ 0x0870DE30
.incbin "data/maps/zone1/act1/map_front.bin"
mDataSize Map_Stage_LeafForest_Act1_FrontLayer
.global Map_Stage_LeafForest_Act1_BackLayer
Map_Stage_LeafForest_Act1_BackLayer:
.incbin "data/maps/zone1/act1/map_back.bin"
mDataSize Map_Stage_LeafForest_Act1_BackLayer
.global MapHeader_LeafForest_Act1_FrontLayer
MapHeader_LeafForest_Act1_FrontLayer: @ 0x08714530
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Act1, 0x72A0, Palette_Stage_LeafForest_Act1, 0, 0x100, Metatiles_Stage_LeafForest_Act1, Map_Stage_LeafForest_Act1_FrontLayer, 206, 32
mDataSize MapHeader_LeafForest_Act1_FrontLayer
.global MapHeader_LeafForest_Act1_BackLayer
MapHeader_LeafForest_Act1_BackLayer: @ 0x08714554
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Act1, 0x72A0, Palette_Stage_LeafForest_Act1, 0, 0x100, Metatiles_Stage_LeafForest_Act1, Map_Stage_LeafForest_Act1_BackLayer, 206, 32
mDataSize MapHeader_LeafForest_Act1_BackLayer
.global gUnknown_08714578
gUnknown_08714578:
.4byte gUnknown_086F12A8, gUnknown_086F2F50
.4byte Metatiles_Stage_LeafForest_Act1, Map_Stage_LeafForest_Act1_FrontLayer
.4byte Map_Stage_LeafForest_Act1_BackLayer, gUnknown_086F32E8
.2byte 206, 32 @ Level Dimensions
.byte 64, 77, 0, 0 @ TODO: not sure about this being .byte
.2byte 0x0C00, 0x0000
mDataSize gUnknown_08714578
@
@ --- Leaf Forest - Act 2 ---
@
.global Palette_Stage_LeafForest_Act2
Palette_Stage_LeafForest_Act2: @ 0x0871459C
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset.gbapal"
mDataSize Palette_Stage_LeafForest_Act2
.global Tileset_Stage_LeafForest_Act2
Tileset_Stage_LeafForest_Act2: @ 0x0871479C
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset_act2.4bpp"
mDataSize Tileset_Stage_LeafForest_Act2
.global gUnknown_0871B4DC
gUnknown_0871B4DC: @ 0x0871B4DC
.incbin "data/maps/zone1/act2/gUnknown_0871B4DC.bin"
mDataSize gUnknown_0871B4DC
.global gUnknown_0871D02C
gUnknown_0871D02C: @ 0x0871D02C
.incbin "data/maps/zone1/act2/gUnknown_0871D02C.bin"
mDataSize gUnknown_0871D02C
.global gUnknown_0871D398
gUnknown_0871D398: @ 0x0871D398
.incbin "data/maps/zone1/act2/gUnknown_0871D398.bin"
mDataSize gUnknown_0871D398
.global Metatiles_Stage_LeafForest_Act2
Metatiles_Stage_LeafForest_Act2: @ 0x0871D474
.incbin "data/maps/zone1/act2/metatiles.bin"
mDataSize Metatiles_Stage_LeafForest_Act2
.global Map_Stage_LeafForest_Act2_FrontLayer
Map_Stage_LeafForest_Act2_FrontLayer: @ 0x087352F4
.incbin "data/maps/zone1/act2/map_front.bin"
.global Map_Stage_LeafForest_Act2_BackLayer
Map_Stage_LeafForest_Act2_BackLayer: @ 0x08737B60
.incbin "data/maps/zone1/act2/map_back.bin"
.global MapHeader_LeafForest_Act2_FrontLayer
MapHeader_LeafForest_Act2_FrontLayer: @ 0x0873A3CC
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Act2, 0x6D40, Palette_Stage_LeafForest_Act2, 0, 0x100, Metatiles_Stage_LeafForest_Act2, Map_Stage_LeafForest_Act2_FrontLayer, 199, 26
mDataSize MapHeader_LeafForest_Act2_FrontLayer
.global MapHeader_LeafForest_Act2_BackLayer
MapHeader_LeafForest_Act2_BackLayer: @ 0x0873A3F0
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Act2, 0x6D40, Palette_Stage_LeafForest_Act2, 0, 0x100, Metatiles_Stage_LeafForest_Act2, Map_Stage_LeafForest_Act2_BackLayer, 199, 26
mDataSize MapHeader_LeafForest_Act2_BackLayer
.global gUnknown_0873A414
gUnknown_0873A414: @ 0x0873A414
.4byte gUnknown_0871B4DC, gUnknown_0871D02C
.4byte Metatiles_Stage_LeafForest_Act2, Map_Stage_LeafForest_Act2_FrontLayer
.4byte Map_Stage_LeafForest_Act2_BackLayer, gUnknown_0871D398
.2byte 199, 26 @ Level Dimensions
.byte 160, 74, 0, 0 @ TODO: not sure about this being .byte
.2byte 0x09C0, 0x0000
mDataSize gUnknown_0873A414
@
@ --- Leaf Forest - Boss ---
@
.global Palette_Stage_LeafForest_Boss
Palette_Stage_LeafForest_Boss: @ 0x0873A438
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset.gbapal"
mDataSize Palette_Stage_LeafForest_Boss
.global Tileset_Stage_LeafForest_Boss
Tileset_Stage_LeafForest_Boss: @ 0x0873A638
.incbin "graphics/tilesets/zones/1_leaf_forest/tileset_boss.4bpp"
mDataSize Tileset_Stage_LeafForest_Boss
.global gUnknown_0873B438
gUnknown_0873B438: @ 0x0873B438
.incbin "data/maps/zone1/boss/gUnknown_0873B438.bin"
mDataSize gUnknown_0873B438
.global gUnknown_0873B7B8
gUnknown_0873B7B8: @ 0x0873B7B8
.incbin "data/maps/zone1/boss/gUnknown_0873B7B8.bin"
mDataSize gUnknown_0873B7B8
.global gUnknown_0873B828
gUnknown_0873B828: @ 0x0873B828
.incbin "data/maps/zone1/boss/gUnknown_0873B828.bin"
mDataSize gUnknown_0873B828
.global Metatiles_Stage_LeafForest_Boss
Metatiles_Stage_LeafForest_Boss: @ 0x0873B844
.incbin "data/maps/zone1/boss/metatiles.bin"
mDataSize Metatiles_Stage_LeafForest_Boss
.global Map_Stage_LeafForest_Boss_FrontLayer
Map_Stage_LeafForest_Boss_FrontLayer: @ 0x0873BDE4
.incbin "data/maps/zone1/boss/map_front.bin"
mDataSize Map_Stage_LeafForest_Boss_FrontLayer
.global Map_Stage_LeafForest_Boss_BackLayer
Map_Stage_LeafForest_Boss_BackLayer: @ 0x0873BF4C
.incbin "data/maps/zone1/boss/map_back.bin"
mDataSize Map_Stage_LeafForest_Boss_BackLayer
.global MapHeader_LeafForest_Boss_FrontLayer
MapHeader_LeafForest_Boss_FrontLayer: @ 0x0873C0B4
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Boss, 0x0E00, Palette_Stage_LeafForest_Boss, 0, 0x100, Metatiles_Stage_LeafForest_Boss, Map_Stage_LeafForest_Boss_FrontLayer, 60, 3
mDataSize MapHeader_LeafForest_Boss_FrontLayer
.global MapHeader_LeafForest_Boss_BackLayer
MapHeader_LeafForest_Boss_BackLayer: @ 0x0873C0D8
MapHeader METATILE_WIDTH, METATILE_HEIGHT, 0, 0, 0, Tileset_Stage_LeafForest_Boss, 0x0E00, Palette_Stage_LeafForest_Boss, 0, 0x100, Metatiles_Stage_LeafForest_Boss, Map_Stage_LeafForest_Boss_BackLayer, 60, 3
mDataSize MapHeader_LeafForest_Boss_BackLayer
.global gUnknown_0873C0FC
gUnknown_0873C0FC: @ 0x0873C0FC
.4byte gUnknown_0873B438, gUnknown_0873B7B8
.4byte Metatiles_Stage_LeafForest_Boss, Map_Stage_LeafForest_Boss_FrontLayer
.4byte Map_Stage_LeafForest_Boss_BackLayer, gUnknown_0873B828
.2byte 60, 3 @ Level Dimensions
.byte 128, 22, 0, 0 @ TODO: not sure about this being .byte
.2byte 0x0120, 0x0000
mDataSize gUnknown_0873C0FC
@
@ --- Dummy Map ---
@
@ MapHeaders, not part of the file itself (starting @ 0x080D5CE4)
@ 0x08714530 0x08714554 0x08935224 @ Leaf Forest Act 1
@ 0x0873A3CC 0x0873A3F0 0x08935224 @ Leaf Forest Act 2
@@ -248,108 +49,8 @@ gUnknown_0873C0FC: @ 0x0873C0FC
@ 0x0892F4D4 0x0892F4F8 0x08950508 @ True Area 53
@ 0x08933538 0x0893355C 0x089520C4 @ Leftover - w/out tileset
@ Unknown Graphics Data Pointers
@ Also NOT part of this file - just for keeping an overview on the pointers
@ >> Start: @ 0x80D5E58
@ 00000000 080E8DF4 080F1800
@ 080F2EAC 080F40B8 08954330
@ 0895501C 08957440 08957CCC
@ 08958558 08958DE4 08959670
@ 0895E4AC 08982628 0895EF08
@ 0895F5F4 08962A54 08963490
@ 08963ECC 089DCCBC 089362C0
@ 0897DBE0 0897E5AC 08967DA8
@ 0896BD04 0896FBC0 08973B9C
@ 08977B58 0897B9D4 0897F1A8
@ 0897F894 0897FE48 08980348
@ 089810E4 089D47E4 089D5F70
@ 089D779C 089D9168 089DAA34
@ 089DC280 08995ADC 08997FAC
@ 08995250 08994724 0898F338
@ 08996E54 0899E530 089983B8
@ 08999324 08999730 0899A53C
@ 0899A948 0899B934 0899BD40
@ 0899CC0C 0899D018 0899DE44
@ 089DD218 089DD924 089977A0
@ 089A434C 089A5868 089AAE44
@ 089AD6E0 089B2D3C 089B4DF8
@ 089BA514 089BBA30 089C124C
@ 089C3AC8 089C9D24 089CBDE0
@ 089D107C 089D30D8 0894A274
@ 0894AE50 089DE480 08ACDC5C
@ 08A41A3C 08A48D44 08A4C6AC
@ 08A528C0 08A59804 08A5D8B0
@ 08A6107C 08A64768 08A685D4
@ 08A6A144 08A7ECBC 08A6BFB0
@ 08A70CE8 08A75CC0 08A7A298
@ 08A83674 08A9A5CC 08A8816C
@ 08A8AEC4 08A906DC 08A95994
@ 08A9F124 08AB75FC 08AA455C
@ 08AA8F34 08AAE04C 08AB2D64
@ 08ABBC38 08A427DC 08AC1090
@ 08AC5EE8 08AC93B4 08A3D474
@ 08A49D84 08A63018 08A66C24
@ 08A5BFA0 08A5F3CC 089454E0
@ 08A6E57C 08A73434 08A7834C
@ 08A7C984 08A81408 08A85D80
@ 08A8D990 08A93188 08A9D078
@ 08AA1BB0 08AA6CA8 08AAB6C0
@ 08AB0878 08AB5750 08ABA0E8
@ 08ABE724 08A98480 08AC343C
@ 08AC8074 08ACB660 08A3F460
@ 08A449C8 08A4FBF8 08A55E4C
@ 08A4AC10 08A50564 08A56AD8
@ 08A5CE0C 08A602F8 08A63D64
@ 08A67930 08A69480 08A6AE30
@ 08A6FB08 08A748E0 08A792F8
@ 08A7D990 08A82414 08A8704C
@ 08A89E64 08A8F3BC 08A948F4
@ 08A9948C 08A9DCC4 08AA355C
@ 08AA7BF4 08AACE0C 08AB1884
@ 08AB627C 08ABAAD8 08AC03D0
@ 089E3B9C 089E4978 089E5214
@ 089E80F4 089EB454 089ED8E0
@ 089F2EFC 089F9AB8 08A00D74
@ 089F0468 089F6D04 089FD9A0
@ 08A03ABC 08A0732C 089EE328
@ 089F3D24 089FA7C0 08A0195C
@ 08A04B8C 089EED70 089F478C
@ 089FB148 08A021A4 08A052B4
@ 089EF558 089F5994 089FBFD0
@ 08A02AEC 08A059DC 089EFBE0
@ 089F623C 089FCEF8 08A032D4
@ 08A06484 089F0B30 089F764C
@ 089FE9A8 08A04464 08A07C74
@ 08A0A140 08A0F8FC 08A162D8
@ 08A1BAF4 08A0CF48 08A136C4
@ 08A18D00 08A1EE3C 08A2284C
@ 08A0AD88 08A10604 08A16DA0
@ 08A1C6DC 08A1FEAC 08A0B6B0
@ 08A10F4C 08A175A8 08A1D024
@ 08A20614 08A0BFD8 08A11EB4
@ 08A17C90 08A1DCCC 08A20D3C
@ 08A0C820 08A12D3C 08A183F8
@ 08A1E594 08A218A4 08A0D810
@ 08A13FCC 08A19808 08A1F744
@ 08A23274 08A25760 08A29BBC
@ 08A30D38 08A36754 08A27368
@ 08A2DD84 08A337C0 08A3863C
@ 08A3BA0C 08A25E08 08A2AC44
@ 08A317A0 08A36EBC 08A3934C
@ 08A26330 08A2B64C 08A31FE8
@ 08A37464 08A39A74 08A26818
@ 08A2C0B4 08A32790 08A37A4C
@ 08A3A15C 08A26D40 08A2D17C
@ 08A32F38 08A37FB4 08A3AB04
@ 08A278F0 08A2ED6C 08A34368
@ 08A38C64 08A3C334 08983E94
@ 089393F8 08942648 0893C890
@ 08950508 08955AB8 08956BB4
@ 089851CC 089879C8 0898A244
@ 0898CAC0 0898EC2C 08947EFC
@ >> End: @ 0x080D62D8
.incbin "baserom.gba", 0x0073C120, (0x00ACDC78-0x0073C120)
@.incbin "baserom.gba", 0x0073C120, (0x00958E00-0x0073C120)
@ >> 0x08ACDC78
@ >> 0x08958E00
@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_character_select_background[]
= INCBIN_U16("data/tilemaps/character_select_background/palette.gbapal");
const u8 Tiles_character_select_background[]
= INCBIN_U8("data/tilemaps/character_select_background/tiles.4bpp");
const u16 Tilemap_character_select_background[]
= INCBIN_U16("data/tilemaps/character_select_background/tilemap.tilemap2");
const Tilemap character_select_background = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_character_select_background,
.tilesSize = sizeof(Tiles_character_select_background),
.palette = Palette_character_select_background,
.palOffset = 0,
.palLength = sizeof(Palette_character_select_background) / sizeof(u16),
.map = Tilemap_character_select_background,
};
@@ -0,0 +1,259 @@
JASC-PAL
0100
256
0 180 238
0 0 0
41 24 0
82 57 0
131 82 0
180 123 8
238 156 0
238 164 16
246 172 41
246 180 65
246 189 90
246 205 123
255 213 156
255 230 189
255 246 230
255 255 255
0 180 238
0 0 0
16 16 16
32 32 32
49 49 49
65 65 65
82 82 82
98 98 98
115 115 115
148 148 148
172 172 172
189 189 189
205 205 205
222 222 222
238 238 238
255 255 255
0 156 0
0 0 255
0 0 156
255 222 0
189 156 0
255 49 0
172 0 0
255 139 172
205 74 115
255 148 0
197 90 0
0 197 0
0 148 0
255 0 255
255 255 255
0 0 0
0 0 0
255 255 255
255 255 0
255 197 0
255 139 0
213 82 0
172 24 0
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
0 222 0
0 180 238
0 180 238
8 180 238
16 180 238
24 189 246
32 189 246
41 189 246
49 197 246
57 197 246
74 205 255
82 205 255
98 205 255
106 213 255
106 213 255
255 255 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
0 189 172
0 0 0
0 65 238
0 0 189
0 0 98
255 24 16
180 0 0
255 255 148
255 172 65
238 139 8
255 255 255
205 205 205
156 156 156
123 106 90
74 82 74
0 172 0
0 189 172
0 0 0
255 0 0
180 0 0
255 189 32
255 164 57
246 139 0
238 115 16
189 82 8
255 255 255
238 238 222
213 205 205
180 172 172
148 139 139
90 82 74
0 213 255
0 189 172
0 0 0
115 0 0
180 0 0
255 0 0
255 115 82
255 172 106
255 246 148
0 115 0
0 189 8
82 82 82
115 115 115
156 156 156
205 205 205
255 255 255
0 164 255
0 189 172
0 0 0
255 0 0
172 0 0
255 148 189
238 90 156
246 230 0
255 164 16
246 123 8
172 65 32
255 255 255
255 238 213
238 197 189
164 156 148
90 82 74
0 172 49
0 189 172
205 205 205
255 230 189
238 197 131
156 123 65
255 90 0
205 41 0
156 0 0
255 148 0
230 90 0
255 246 0
65 139 255
16 16 16
255 255 255
115 115 115
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_character_select_background_0[]
= INCBIN_U16("data/tilemaps/character_select_background_0/palette.gbapal");
const u8 Tiles_character_select_background_0[]
= INCBIN_U8("data/tilemaps/character_select_background_0/tiles.4bpp");
const u16 Tilemap_character_select_background_0[]
= INCBIN_U16("data/tilemaps/character_select_background_0/tilemap.tilemap2");
const Tilemap character_select_background_0 = {
.xTiles = 32,
.yTiles = 32,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_character_select_background_0,
.tilesSize = sizeof(Tiles_character_select_background_0),
.palette = Palette_character_select_background_0,
.palOffset = 0,
.palLength = sizeof(Palette_character_select_background_0) / sizeof(u16),
.map = Tilemap_character_select_background_0,
};
@@ -0,0 +1,259 @@
JASC-PAL
0100
256
0 180 238
0 0 0
41 24 0
82 57 0
131 82 0
180 123 8
238 156 0
238 164 16
246 172 41
246 180 65
246 189 90
246 205 123
255 213 156
255 230 189
255 246 230
255 255 255
0 180 238
0 0 0
16 16 16
32 32 32
49 49 49
65 65 65
82 82 82
98 98 98
115 115 115
148 148 148
172 172 172
189 189 189
205 205 205
222 222 222
238 238 238
255 255 255
0 156 0
0 0 255
0 0 156
255 222 0
189 156 0
255 49 0
172 0 0
255 139 172
205 74 115
255 148 0
197 90 0
0 197 0
0 148 0
255 0 255
255 255 255
0 0 0
0 0 0
255 255 255
255 255 0
255 197 0
255 139 0
213 82 0
172 24 0
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
0 222 0
0 180 238
0 180 238
8 180 238
16 180 238
24 189 246
32 189 246
41 189 246
49 197 246
57 197 246
74 205 255
82 205 255
98 205 255
106 213 255
106 213 255
255 255 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
255 0 255
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After

Width:  |  Height:  |  Size: 104 B

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_character_select_background_1[]
= INCBIN_U16("data/tilemaps/character_select_background_1/palette.gbapal");
const u8 Tiles_character_select_background_1[]
= INCBIN_U8("data/tilemaps/character_select_background_1/tiles.4bpp");
const u16 Tilemap_character_select_background_1[]
= INCBIN_U16("data/tilemaps/character_select_background_1/tilemap.tilemap2");
const Tilemap character_select_background_1 = {
.xTiles = 32,
.yTiles = 32,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_character_select_background_1,
.tilesSize = sizeof(Tiles_character_select_background_1),
.palette = Palette_character_select_background_1,
.palOffset = 0,
.palLength = sizeof(Palette_character_select_background_1) / sizeof(u16),
.map = Tilemap_character_select_background_1,
};
@@ -0,0 +1,259 @@
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After

Width:  |  Height:  |  Size: 1.4 KiB

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_character_select_wheel[]
= INCBIN_U16("data/tilemaps/character_select_wheel/palette.gbapal");
const u8 Tiles_character_select_wheel[]
= INCBIN_U8("data/tilemaps/character_select_wheel/tiles.4bpp");
const u16 Tilemap_character_select_wheel[]
= INCBIN_U16("data/tilemaps/character_select_wheel/tilemap.tilemap2");
const Tilemap character_select_wheel = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_character_select_wheel,
.tilesSize = sizeof(Tiles_character_select_wheel),
.palette = Palette_character_select_wheel,
.palOffset = 0,
.palLength = sizeof(Palette_character_select_wheel) / sizeof(u16),
.map = Tilemap_character_select_wheel,
};
@@ -0,0 +1,259 @@
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After

Width:  |  Height:  |  Size: 755 B

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_de[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_de/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_de[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_de/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_de[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_de/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_de = {
.xTiles = 30,
.yTiles = 6,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_de,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_de),
.palette = Palette_collect_all_chaos_emeralds_de,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_de) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_de,
};
@@ -0,0 +1,259 @@
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After

Width:  |  Height:  |  Size: 968 B

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_en[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_en/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_en[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_en/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_en[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_en/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_en = {
.xTiles = 30,
.yTiles = 6,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_en,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_en),
.palette = Palette_collect_all_chaos_emeralds_en,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_en) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_en,
};
@@ -0,0 +1,259 @@
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Binary file not shown.

After

Width:  |  Height:  |  Size: 995 B

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_es[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_es/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_es[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_es/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_es[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_es/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_es = {
.xTiles = 30,
.yTiles = 6,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_es,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_es),
.palette = Palette_collect_all_chaos_emeralds_es,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_es) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_es,
};
@@ -0,0 +1,259 @@
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After

Width:  |  Height:  |  Size: 1.2 KiB

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_fr[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_fr/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_fr[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_fr/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_fr[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_fr/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_fr = {
.xTiles = 30,
.yTiles = 6,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_fr,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_fr),
.palette = Palette_collect_all_chaos_emeralds_fr,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_fr) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_fr,
};
@@ -0,0 +1,259 @@
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After

Width:  |  Height:  |  Size: 1.3 KiB

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_it[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_it/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_it[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_it/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_it[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_it/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_it = {
.xTiles = 30,
.yTiles = 6,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_it,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_it),
.palette = Palette_collect_all_chaos_emeralds_it,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_it) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_it,
};
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Width:  |  Height:  |  Size: 1.1 KiB

@@ -0,0 +1,23 @@
#include "global.h"
#include "core.h"
const u16 Palette_collect_all_chaos_emeralds_jp[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_jp/palette.gbapal");
const u8 Tiles_collect_all_chaos_emeralds_jp[]
= INCBIN_U8("data/tilemaps/collect_all_chaos_emeralds_jp/tiles.4bpp");
const u16 Tilemap_collect_all_chaos_emeralds_jp[]
= INCBIN_U16("data/tilemaps/collect_all_chaos_emeralds_jp/tilemap.tilemap2");
const Tilemap collect_all_chaos_emeralds_jp = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_collect_all_chaos_emeralds_jp,
.tilesSize = sizeof(Tiles_collect_all_chaos_emeralds_jp),
.palette = Palette_collect_all_chaos_emeralds_jp,
.palOffset = 0,
.palLength = sizeof(Palette_collect_all_chaos_emeralds_jp) / sizeof(u16),
.map = Tilemap_collect_all_chaos_emeralds_jp,
};
@@ -0,0 +1,259 @@
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Width:  |  Height:  |  Size: 5.7 KiB

+20
View File
@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_0[] = INCBIN_U16("data/tilemaps/credits_0/palette.gbapal");
const u8 Tiles_credits_0[] = INCBIN_U8("data/tilemaps/credits_0/tiles.4bpp");
const u16 Tilemap_credits_0[] = INCBIN_U16("data/tilemaps/credits_0/tilemap.tilemap2");
const Tilemap credits_0 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_0,
.tilesSize = sizeof(Tiles_credits_0),
.palette = Palette_credits_0,
.palOffset = 0,
.palLength = sizeof(Palette_credits_0) / sizeof(u16),
.map = Tilemap_credits_0,
};
+259
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+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_1[] = INCBIN_U16("data/tilemaps/credits_1/palette.gbapal");
const u8 Tiles_credits_1[] = INCBIN_U8("data/tilemaps/credits_1/tiles.4bpp");
const u16 Tilemap_credits_1[] = INCBIN_U16("data/tilemaps/credits_1/tilemap.tilemap2");
const Tilemap credits_1 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_1,
.tilesSize = sizeof(Tiles_credits_1),
.palette = Palette_credits_1,
.palOffset = 0,
.palLength = sizeof(Palette_credits_1) / sizeof(u16),
.map = Tilemap_credits_1,
};
+259
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@@ -0,0 +1,259 @@
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Width:  |  Height:  |  Size: 426 B

+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_10[] = INCBIN_U16("data/tilemaps/credits_10/palette.gbapal");
const u8 Tiles_credits_10[] = INCBIN_U8("data/tilemaps/credits_10/tiles.4bpp");
const u16 Tilemap_credits_10[] = INCBIN_U16("data/tilemaps/credits_10/tilemap.tilemap2");
const Tilemap credits_10 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_10,
.tilesSize = sizeof(Tiles_credits_10),
.palette = Palette_credits_10,
.palOffset = 0,
.palLength = sizeof(Palette_credits_10) / sizeof(u16),
.map = Tilemap_credits_10,
};
+259
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@@ -0,0 +1,259 @@
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+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_11[] = INCBIN_U16("data/tilemaps/credits_11/palette.gbapal");
const u8 Tiles_credits_11[] = INCBIN_U8("data/tilemaps/credits_11/tiles.4bpp");
const u16 Tilemap_credits_11[] = INCBIN_U16("data/tilemaps/credits_11/tilemap.tilemap2");
const Tilemap credits_11 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_11,
.tilesSize = sizeof(Tiles_credits_11),
.palette = Palette_credits_11,
.palOffset = 0,
.palLength = sizeof(Palette_credits_11) / sizeof(u16),
.map = Tilemap_credits_11,
};
+259
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@@ -0,0 +1,259 @@
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+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_12[] = INCBIN_U16("data/tilemaps/credits_12/palette.gbapal");
const u8 Tiles_credits_12[] = INCBIN_U8("data/tilemaps/credits_12/tiles.4bpp");
const u16 Tilemap_credits_12[] = INCBIN_U16("data/tilemaps/credits_12/tilemap.tilemap2");
const Tilemap credits_12 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_12,
.tilesSize = sizeof(Tiles_credits_12),
.palette = Palette_credits_12,
.palOffset = 0,
.palLength = sizeof(Palette_credits_12) / sizeof(u16),
.map = Tilemap_credits_12,
};
+259
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@@ -0,0 +1,259 @@
JASC-PAL
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Width:  |  Height:  |  Size: 1.3 KiB

+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_13[] = INCBIN_U16("data/tilemaps/credits_13/palette.gbapal");
const u8 Tiles_credits_13[] = INCBIN_U8("data/tilemaps/credits_13/tiles.4bpp");
const u16 Tilemap_credits_13[] = INCBIN_U16("data/tilemaps/credits_13/tilemap.tilemap2");
const Tilemap credits_13 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_13,
.tilesSize = sizeof(Tiles_credits_13),
.palette = Palette_credits_13,
.palOffset = 0,
.palLength = sizeof(Palette_credits_13) / sizeof(u16),
.map = Tilemap_credits_13,
};
+259
View File
@@ -0,0 +1,259 @@
JASC-PAL
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_14[] = INCBIN_U16("data/tilemaps/credits_14/palette.gbapal");
const u8 Tiles_credits_14[] = INCBIN_U8("data/tilemaps/credits_14/tiles.4bpp");
const u16 Tilemap_credits_14[] = INCBIN_U16("data/tilemaps/credits_14/tilemap.tilemap2");
const Tilemap credits_14 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_14,
.tilesSize = sizeof(Tiles_credits_14),
.palette = Palette_credits_14,
.palOffset = 0,
.palLength = sizeof(Palette_credits_14) / sizeof(u16),
.map = Tilemap_credits_14,
};
+259
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@@ -0,0 +1,259 @@
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_15[] = INCBIN_U16("data/tilemaps/credits_15/palette.gbapal");
const u8 Tiles_credits_15[] = INCBIN_U8("data/tilemaps/credits_15/tiles.4bpp");
const u16 Tilemap_credits_15[] = INCBIN_U16("data/tilemaps/credits_15/tilemap.tilemap2");
const Tilemap credits_15 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_15,
.tilesSize = sizeof(Tiles_credits_15),
.palette = Palette_credits_15,
.palOffset = 0,
.palLength = sizeof(Palette_credits_15) / sizeof(u16),
.map = Tilemap_credits_15,
};
+259
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@@ -0,0 +1,259 @@
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_16[] = INCBIN_U16("data/tilemaps/credits_16/palette.gbapal");
const u8 Tiles_credits_16[] = INCBIN_U8("data/tilemaps/credits_16/tiles.4bpp");
const u16 Tilemap_credits_16[] = INCBIN_U16("data/tilemaps/credits_16/tilemap.tilemap2");
const Tilemap credits_16 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_16,
.tilesSize = sizeof(Tiles_credits_16),
.palette = Palette_credits_16,
.palOffset = 0,
.palLength = sizeof(Palette_credits_16) / sizeof(u16),
.map = Tilemap_credits_16,
};
+259
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@@ -0,0 +1,259 @@
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_17[] = INCBIN_U16("data/tilemaps/credits_17/palette.gbapal");
const u8 Tiles_credits_17[] = INCBIN_U8("data/tilemaps/credits_17/tiles.4bpp");
const u16 Tilemap_credits_17[] = INCBIN_U16("data/tilemaps/credits_17/tilemap.tilemap2");
const Tilemap credits_17 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_17,
.tilesSize = sizeof(Tiles_credits_17),
.palette = Palette_credits_17,
.palOffset = 0,
.palLength = sizeof(Palette_credits_17) / sizeof(u16),
.map = Tilemap_credits_17,
};
+259
View File
@@ -0,0 +1,259 @@
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Width:  |  Height:  |  Size: 2.0 KiB

+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_18[] = INCBIN_U16("data/tilemaps/credits_18/palette.gbapal");
const u8 Tiles_credits_18[] = INCBIN_U8("data/tilemaps/credits_18/tiles.4bpp");
const u16 Tilemap_credits_18[] = INCBIN_U16("data/tilemaps/credits_18/tilemap.tilemap2");
const Tilemap credits_18 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_18,
.tilesSize = sizeof(Tiles_credits_18),
.palette = Palette_credits_18,
.palOffset = 0,
.palLength = sizeof(Palette_credits_18) / sizeof(u16),
.map = Tilemap_credits_18,
};
+259
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@@ -0,0 +1,259 @@
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_19[] = INCBIN_U16("data/tilemaps/credits_19/palette.gbapal");
const u8 Tiles_credits_19[] = INCBIN_U8("data/tilemaps/credits_19/tiles.4bpp");
const u16 Tilemap_credits_19[] = INCBIN_U16("data/tilemaps/credits_19/tilemap.tilemap2");
const Tilemap credits_19 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_19,
.tilesSize = sizeof(Tiles_credits_19),
.palette = Palette_credits_19,
.palOffset = 0,
.palLength = sizeof(Palette_credits_19) / sizeof(u16),
.map = Tilemap_credits_19,
};
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_2[] = INCBIN_U16("data/tilemaps/credits_2/palette.gbapal");
const u8 Tiles_credits_2[] = INCBIN_U8("data/tilemaps/credits_2/tiles.4bpp");
const u16 Tilemap_credits_2[] = INCBIN_U16("data/tilemaps/credits_2/tilemap.tilemap2");
const Tilemap credits_2 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_2,
.tilesSize = sizeof(Tiles_credits_2),
.palette = Palette_credits_2,
.palOffset = 0,
.palLength = sizeof(Palette_credits_2) / sizeof(u16),
.map = Tilemap_credits_2,
};
+259
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JASC-PAL
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+20
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#include "global.h"
#include "core.h"
const u16 Palette_credits_20[] = INCBIN_U16("data/tilemaps/credits_20/palette.gbapal");
const u8 Tiles_credits_20[] = INCBIN_U8("data/tilemaps/credits_20/tiles.4bpp");
const u16 Tilemap_credits_20[] = INCBIN_U16("data/tilemaps/credits_20/tilemap.tilemap2");
const Tilemap credits_20 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_20,
.tilesSize = sizeof(Tiles_credits_20),
.palette = Palette_credits_20,
.palOffset = 0,
.palLength = sizeof(Palette_credits_20) / sizeof(u16),
.map = Tilemap_credits_20,
};
+259
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JASC-PAL
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+20
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@@ -0,0 +1,20 @@
#include "global.h"
#include "core.h"
const u16 Palette_credits_21[] = INCBIN_U16("data/tilemaps/credits_21/palette.gbapal");
const u8 Tiles_credits_21[] = INCBIN_U8("data/tilemaps/credits_21/tiles.4bpp");
const u16 Tilemap_credits_21[] = INCBIN_U16("data/tilemaps/credits_21/tilemap.tilemap2");
const Tilemap credits_21 = {
.xTiles = 30,
.yTiles = 20,
.animTileSize = 0,
.animFrameCount = 0,
.animDelay = 0,
.tiles = Tiles_credits_21,
.tilesSize = sizeof(Tiles_credits_21),
.palette = Palette_credits_21,
.palOffset = 0,
.palLength = sizeof(Palette_credits_21) / sizeof(u16),
.map = Tilemap_credits_21,
};
+259
View File
@@ -0,0 +1,259 @@
JASC-PAL
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