beta: match beta rom

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Oliver Bell committed 2025-09-21 15:59:17 +01:00
1 parent 296aefb1c5
commit 4f7a8e1232
5 files changed
+10 -2

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+1 -1
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@@ -126,7 +126,7 @@ jobs:
name: Build GBA (${{ matrix.variant }})
strategy:
matrix:
variant: ["europe", "japan", "japan_vc"]
variant: ["europe", "japan", "japan_vc", "usa_beta"]
steps:
- name: Checkout PR
if: ${{ github.event_name == 'pull_request' || github.event_name == 'pull_request_target'}}
+2
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@@ -399,6 +399,8 @@ tidy:
$(RM) SDL2.dll
$(RM) $(BUILD_NAME)*.exe $(BUILD_NAME)*.elf $(BUILD_NAME)*.map $(BUILD_NAME)*.sdl $(BUILD_NAME)*.gba
usa_beta: ; @$(MAKE) GAME_REGION=USA GAME_VARIANT=BETA
japan: ; @$(MAKE) GAME_REGION=JAPAN
japan_vc: ; @$(MAKE) GAME_REGION=JAPAN GAME_VARIANT=VIRTUAL_CONSOLE
+2 -1
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@@ -18,7 +18,8 @@ It builds the following ROMs:
* [**sa2.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=0890) `sha1: 7bcd6a07af7c894746fa28073fe0c0e34408022d` (USA) (En,Ja,Fr,De,Es,It)
* [**sa2_europe.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=0900) `sha1: b0f64bdca097f2de8f05ac4c8caea2b80c5faeb1` (Europe) (En,Ja,Fr,De,Es,It)
* [**sa2_japan.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=0799) `sha1: dffd0188fc78154b42b401398a224ae0713edf23` (Japan) (En,Ja,Fr,De,Es,It)
* [**sa2_japan_vc.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=0799) `sha1: 2aa6ee2cf2b0ebfafbea6d6d24165b252a7e329e` (Japan) (En,Ja,Fr,De,Es,It) (Virtual Console)
* [**sa2_japan_vc.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=x380) `sha1: 2aa6ee2cf2b0ebfafbea6d6d24165b252a7e329e` (Japan) (En,Ja,Fr,De,Es,It) (Virtual Console)
* [**sa2_beta.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=x149) `sha1: 3368642fc4157824af63367e2a685b7d6ee9b09d` (USA) (Beta) (2002-10-25)
It can also build:
* **sa2.sdl** `make sdl` (Linux/MacOS SDL 64bit port)
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@@ -76,6 +76,10 @@ endif
ifeq ($(GAME_REGION), USA)
BUILD_NAME := $(BUILD_NAME)
GAME_CODE := $(GAME_CODE)E
ifeq ($(GAME_VARIANT), BETA)
MAKER_CODE := 8P
BUILD_NAME := $(BUILD_NAME)_beta
endif
else
ifeq ($(GAME_REGION), JAPAN)
BUILD_NAME := $(BUILD_NAME)_japan
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@@ -0,0 +1 @@
3368642fc4157824af63367e2a685b7d6ee9b09d sa2_beta.gba