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https://github.com/SAT-R/sa2.git
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* Remove unused RED|GREEN|BLUE_VALUE macros * preproc: Add basic support for loading .pal files directly via INCPAL() * Some potential boss_8 render fixes and misc. stuff * Use INCPAL macro in src/data/sprite_animation.c (but that file's is unused rn?) * Fix non-main-Makefiles not using preproc properly * Remove all INCBIN(.gbapal) uses with INCPAL(.pal) in ./src * Move gSpritePalettes to C * Rename palette to time_display_singlepak.pal * Remove obj_palettes.inc * Use ColorRaw for known palettes * Fix time_display match * Rename palette to sound_test_bg.pal * Add comment and scratch to sub_80236C8 * Use PALETTE_LEN_4BPP * Document a vocal sample name. Thanks 'Asal (in Harmony)' for letting us know! * Document palette names in /graphics * Fix boss palette names * Renmae to sBoss7Palettes * Some Boss 7 documentation * Add ShredWindowsGarbage to win32 * Make PLTT a Color[] in non-vanilla builds * Make Tilemap use INCPAL
93 lines
2.9 KiB
Makefile
93 lines
2.9 KiB
Makefile
STD_REVERB = 0
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$(MID_BUILDDIR)/%.o: $(MID_SUBDIR)/%.s
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@echo "$(AS) <flags> -I sound -o $@ $<"
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@$(PREPROC) $< $(PLATFORM) "" | $(CPP) $(CPPFLAGS) - | $(AS) $(ASFLAGS) -o $@
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$(MID_SUBDIR)/mus_garden.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -V100
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$(MID_SUBDIR)/mus_goodbye_chao.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -V120
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$(MID_SUBDIR)/mus_minigame.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -V100
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$(MID_SUBDIR)/se_msgbox_select.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V85
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$(MID_SUBDIR)/se_confirm.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V70
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$(MID_SUBDIR)/song0013.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V66
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$(MID_SUBDIR)/se_msgbox.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V100
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$(MID_SUBDIR)/se_chao_walk.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V80
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$(MID_SUBDIR)/song0016.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V90
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$(MID_SUBDIR)/song0017.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V68
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$(MID_SUBDIR)/song0018.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V80
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$(MID_SUBDIR)/song0019.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_snore.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/song0021.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_gauge_expands.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_minigame_lost.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V115
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$(MID_SUBDIR)/song0024.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/song0025.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_toy_trumpet.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V105
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$(MID_SUBDIR)/song0027.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/song0028.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V105
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$(MID_SUBDIR)/song0029.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V70
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$(MID_SUBDIR)/song0030.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_speech_bubble.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V127
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$(MID_SUBDIR)/song0032.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V70
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$(MID_SUBDIR)/se_hatch.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V127
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$(MID_SUBDIR)/song0034.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V95
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$(MID_SUBDIR)/se_gauge_lvl_up.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V100
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$(MID_SUBDIR)/se_toy_trumpet_novice.s: %.s: %.mid
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$(MID2AGB) $< $@ -E -R$(STD_REVERB) -G0 -P20 -V105
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