mirror of
https://github.com/SAT-R/sa2.git
synced 2026-10-28 09:43:38 +00:00
- Update software renderer to the gpsp renderer (fast enough to render on slow hardware) - Convert audio emulation to fixed point (since float is slower on these systems) - Add PSP as a target for SDL - Add PS2 as its own target, though it's still using software rendering Thanks to @kikugrave for adding the initial psp boilerplate and inspiring me to finally finish the ps2 port!
12 lines
703 B
Docker
12 lines
703 B
Docker
# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.234.0/containers/ubuntu/.devcontainer/base.Dockerfile
|
|
|
|
# [Choice] Ubuntu version (use ubuntu-22.04 or ubuntu-18.04 on local arm64/Apple Silicon): ubuntu-22.04, ubuntu-20.04, ubuntu-18.04
|
|
ARG VARIANT
|
|
FROM mcr.microsoft.com/vscode/devcontainers/base:0-${VARIANT}
|
|
|
|
RUN apt-get update && export DEBIAN_FRONTEND=noninteractive \
|
|
&& apt-get -y install --no-install-recommends binutils-arm-none-eabi gcc-arm-none-eabi libpng-dev build-essential clang-format-13 xorg-dev libsdl2-dev g++-mingw-w64 gcc-mingw-w64 libarchive-tools
|
|
|
|
WORKDIR /deps
|
|
RUN git clone https://github.com/pret/agbcc.git && cd agbcc && ./build.sh
|