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14 lines
389 B
C
14 lines
389 B
C
#ifndef GUARD_DATA_ANIMATIONS_H
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#define GUARD_DATA_ANIMATIONS_H
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#include "gba/types.h"
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#include "sprite.h"
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#define NUM_SPRITE_ANIMATIONS 908
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extern s32 **const gAnimations[NUM_SPRITE_ANIMATIONS];
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extern const SpriteOffset *const gSpriteDimensions[NUM_SPRITE_ANIMATIONS];
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extern const OamDataShort *const gSpriteOamData[NUM_SPRITE_ANIMATIONS];
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extern const u16 gSpritePalettes[];
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#endif |