mirror of
https://github.com/SAT-R/sa2.git
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104 lines
1.9 KiB
Makefile
104 lines
1.9 KiB
Makefile
### Build Configuration ###
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# Default platform variables
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PLATFORM ?= gba
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CPU_ARCH ?= arm
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MIDI_COMMENTS := "arm"
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THUMB_SUPPORT ?= 1 # Supports ARM's Thumb instruction set
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COMPARE ?= 1
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ifeq ($(CPU_ARCH),arm)
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ifneq ($(PLATFORM),gba)
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THUMB_SUPPORT ?= 0
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endif
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MIDI_COMMENTS := "arm"
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# This is 'i386' because that's the arch's name in GNU Linker scripts
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else ifeq ($(CPU_ARCH),i386)
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THUMB_SUPPORT ?= 0
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MIDI_COMMENTS := "x86"
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else
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$(error unknown arch: $(CPU_ARCH))
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endif
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LDSCRIPT := ldscript
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NON_MATCHING ?= 0
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ifeq ($(PLATFORM),gba)
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ifeq ($(DEBUG),1)
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# Debug
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PORTABLE := 0
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NON_MATCHING := 1
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ENABLE_DECOMP_CREDITS := 1
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COMPARE ?= 0
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LDSCRIPT := $(LDSCRIPT).txt
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else
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# Original
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PORTABLE := 0
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NON_MATCHING := 0
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ENABLE_DECOMP_CREDITS := 0
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COMPARE ?= 1
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LDSCRIPT := $(LDSCRIPT).txt
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endif
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else
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# Other
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PORTABLE := 1
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NON_MATCHING := 1
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ENABLE_DECOMP_CREDITS := 1
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COMPARE ?= 0
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LDSCRIPT := $(LDSCRIPT).txt
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endif
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# Default game variables
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GAME_REVISION ?= 0
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GAME_REGION ?= USA
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GAME_VARIANT ?= 0
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DEBUG ?= 0
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# For gbafix
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MAKER_CODE := 78
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# Version
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BUILD_NAME := sa2
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TITLE := SONICADVANC2
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GAME_CODE := A2N
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# Revision
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ifeq ($(GAME_REVISION), 0)
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BUILD_NAME := $(BUILD_NAME)
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else
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$(error unknown revision $(GAME_REVISION))
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endif
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# Region
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ifeq ($(GAME_REGION), USA)
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BUILD_NAME := $(BUILD_NAME)
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GAME_CODE := $(GAME_CODE)E
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else
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ifeq ($(GAME_REGION), JAPAN)
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BUILD_NAME := $(BUILD_NAME)_japan
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GAME_CODE := $(GAME_CODE)J
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MAKER_CODE := 8P
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else
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ifeq ($(GAME_REGION), EUROPE)
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BUILD_NAME := $(BUILD_NAME)_europe
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GAME_CODE := $(GAME_CODE)P
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MAKER_CODE := 8P
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TITLE := SONIC ADVANC
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else
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$(error unknown region $(GAME_REGION))
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endif
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endif
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endif
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ifeq ($(GAME_VARIANT), VIRTUAL_CONSOLE)
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BUILD_NAME := $(BUILD_NAME)_vc
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endif
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# Debug
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ifeq ($(DEBUG), 1)
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BUILD_NAME := $(BUILD_NAME)_debug
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endif
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