Files
sa2/asm/entities_0.s
T
JaceCearandOliver Bell f62f1941bc Various var- and procedure names, plus some game_6 procs. (#112)
* sprite.h: Background.unk14/.unk16 -> .xTiles/.yTiles

* Background.unk2A -> .paletteOffset

* Background.unk26/.unk28 ->targetTilesX/Y

* Remove seemingly unused Background.unk2D

* Background.unk10 -> .layout

* Background.tilesVram -> .layoutVram

* Some value documentation in camera.c

* gUnknown_080D5864 -> gStageCameraBgTemplates

* Various variable and function names

* Various var and func renames

* Document stage goal bonus points vars and a proc

* Match sub_80213C0 and sub_8021490

* Document a few game_6 procedures and vars

* (Basically) match InitializePlayer

* Progress on sub_802195C. Remove 'move' var in sub_80213C0

* Match sub_802195C using sub_8029BB8 as base

* Match sub_8021A34 and sub_8021B08

* Match sub_8021BE0

* Progress on sub_8021C4C

* Match sub_8021C4C

* Some cleanup

* Match sub_8021DB8

* Match sub_8021EE4 and sub_802203C

* Match sub_8022190

* Match sub_8022218, sub_8022284 and sub_8022318

* Match sub_80223BC, sub_80224DC, sub_80225E8, sub_8022710, sub_8022838

* Rename game_6_2 -> game_6_3

* Split game_6.s

* Start sub_80228C0

* Progress on sub_80228C0

* Match sub_80228C0, sub_80229EC, sub_8022B18 and sub_8022C44

* Almost match sub_8022D6C

* Add player_unknown_0.h

* More progress on sub_8022D6C

* Progress on sub_8022D6C

* Move sub_8022D6C into non-matching

* Cleanup by Ollie

Co-authored-by: Oliver Bell <freshollie@gmail.com>

* Document some gWater names

* Make ifs more readable

---------

Co-authored-by: Oliver Bell <freshollie@gmail.com>
2023-09-23 16:29:41 +02:00

4653 lines
75 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
@; These are referenced in data3.s
.global gUnknown_080D5262
gUnknown_080D5262:
.incbin "baserom.gba", 0x000D5262, 0x0E
.global gUnknown_080D5270
gUnknown_080D5270:
.incbin "baserom.gba", 0x000D5270, 0x0E
.global gUnknown_080D527E
gUnknown_080D527E:
.incbin "baserom.gba", 0x000D527E, 0x0E
.global gUnknown_080D528C
gUnknown_080D528C:
.incbin "baserom.gba", 0x000D528C, 0x0E
.global gUnknown_080D529A
gUnknown_080D529A:
.incbin "baserom.gba", 0x000D529A, 0x0E
.global gUnknown_080D52A8
gUnknown_080D52A8:
.incbin "baserom.gba", 0x000D52A8, 0x0E
.global gUnknown_080D52B6
gUnknown_080D52B6:
.incbin "baserom.gba", 0x000D52B6, 0x0E
.global gUnknown_080D52C4
gUnknown_080D52C4:
.incbin "baserom.gba", 0x000D52C4, 0x0E
.global gUnknown_080D52D2
gUnknown_080D52D2:
.incbin "baserom.gba", 0x000D52D2, 0x0E
.section .rodata2
.global gUnknown_08c87098_unused
gUnknown_08c87098_unused:
.space 0x100
.global unk_8C87198
unk_8C87198:
.4byte gUnknown_080D5254, gUnknown_080D5262, -1
.global unk_8C871A4
unk_8C871A4:
.4byte gUnknown_080D5270, gUnknown_080D527E, -1
.global unk_8C871B0
unk_8C871B0:
.4byte gUnknown_080D528C, gUnknown_080D529A, -1
.global unk_8C871BC
unk_8C871BC:
.4byte gUnknown_080D52A8, gUnknown_080D52B6, -1
.global unk_8C871C8
unk_8C871C8:
.4byte gUnknown_080D52C4, gUnknown_080D52D2, -1
.global gUnknown_08C871D4
gUnknown_08C871D4:
.4byte unk_8C87198, unk_8C871A4, unk_8C871B0
.4byte unk_8C871BC, unk_8C871C8
.text
.syntax unified
.arm
@ void sub_800BFAC(Sprite *s, s32 x, s32 y, Player *p)
thumb_func_start sub_800BFAC
sub_800BFAC: @ 0x0800BFAC
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
mov ip, r0
adds r4, r1, #0
mov r8, r2
adds r5, r3, #0
ldr r6, [sp, #0x18]
movs r7, #0
ldr r1, [r0, #0x28]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800BFD2
ldr r0, [r5, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _0800BFD6
_0800BFD2:
movs r0, #0
b _0800C054
_0800BFD6:
mov r0, ip
adds r0, #0x2c
movs r3, #0
ldrsb r3, [r0, r3]
adds r2, r4, r3
ldr r0, [r5, #8]
asrs r0, r0, #8
movs r4, #0
ldrsb r4, [r6, r4]
adds r1, r0, r4
cmp r2, r1
bgt _0800C004
mov r0, ip
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800C010
cmp r2, r1
blt _0800C052
_0800C004:
movs r0, #2
ldrsb r0, [r6, r0]
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
blt _0800C052
_0800C010:
mov r0, ip
adds r0, #0x2d
movs r1, #0
ldrsb r1, [r0, r1]
mov r0, r8
adds r2, r0, r1
ldr r0, [r5, #0xc]
asrs r0, r0, #8
movs r4, #1
ldrsb r4, [r6, r4]
adds r3, r0, r4
cmp r2, r3
bgt _0800C040
mov r0, ip
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r1
adds r0, r2, r0
cmp r0, r3
bge _0800C04C
cmp r2, r3
blt _0800C052
_0800C040:
movs r0, #3
ldrsb r0, [r6, r0]
subs r0, r0, r4
adds r0, r3, r0
cmp r0, r2
blt _0800C052
_0800C04C:
movs r0, #0x80
lsls r0, r0, #0xc
orrs r7, r0
_0800C052:
adds r0, r7, #0
_0800C054:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
@ Returns flags/a bitarray
@ Maybe collision-hit test?
thumb_func_start sub_800C060
sub_800C060: @ 0x0800C060
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
adds r6, r0, #0
adds r7, r1, #0
mov r8, r2
adds r5, r3, #0
ldrb r4, [r5, #0x16]
rsbs r0, r4, #0
add r1, sp, #4
strb r0, [r1]
ldrb r3, [r5, #0x17]
rsbs r2, r3, #0
mov r0, sp
adds r0, #5
strb r2, [r0]
adds r0, #1
strb r4, [r0]
adds r0, #1
strb r3, [r0]
mov r0, sp
movs r2, #4
bl memcpy
movs r0, #0
mov sl, r0
mov ip, r0
ldr r1, [r6, #0x28]
subs r0, #1
cmp r1, r0
beq _0800C0AE
ldr r1, [r5, #0x20]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0800C0B2
_0800C0AE:
movs r0, #0
b _0800C1F2
_0800C0B2:
movs r0, #8
ands r0, r1
cmp r0, #0
beq _0800C0CC
ldr r0, [r5, #0x3c]
cmp r0, r6
bne _0800C0CC
movs r0, #9
rsbs r0, r0, #0
ands r1, r0
str r1, [r5, #0x20]
movs r1, #1
mov ip, r1
_0800C0CC:
adds r0, r6, #0
adds r0, #0x2c
movs r3, #0
ldrsb r3, [r0, r3]
adds r0, r3, r7
lsls r2, r0, #8
mov r0, sp
movs r4, #0
ldrsb r4, [r0, r4]
lsls r1, r4, #8
ldr r0, [r5, #8]
adds r1, r0, r1
cmp r2, r1
bgt _0800C100
adds r0, r6, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
lsls r0, r0, #8
adds r0, r2, r0
cmp r0, r1
bge _0800C112
cmp r2, r1
blt _0800C1D4
_0800C100:
mov r0, sp
ldrb r0, [r0, #2]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
lsls r0, r0, #8
adds r0, r1, r0
cmp r0, r2
blt _0800C1D4
_0800C112:
adds r2, r6, #0
adds r2, #0x2d
movs r4, #0
ldrsb r4, [r2, r4]
mov r1, r8
adds r0, r4, r1
lsls r3, r0, #8
mov r0, sp
movs r7, #1
ldrsb r7, [r0, r7]
lsls r1, r7, #8
ldr r0, [r5, #0xc]
adds r1, r0, r1
mov sb, r2
cmp r3, r1
bgt _0800C14A
adds r0, r6, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
lsls r0, r0, #8
adds r0, r3, r0
cmp r0, r1
bge _0800C15C
cmp r3, r1
blt _0800C1D4
_0800C14A:
mov r0, sp
ldrb r0, [r0, #3]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
lsls r0, r0, #8
adds r0, r1, r0
cmp r0, r3
blt _0800C1D4
_0800C15C:
movs r1, #0x12
ldrsh r0, [r5, r1]
cmp r0, #0
blt _0800C1D4
mov r2, sp
ldrb r1, [r5, #0x17]
rsbs r0, r1, #0
strb r0, [r2, #1]
mov r0, sp
strb r1, [r0, #3]
ldr r0, [r5, #0x20]
movs r1, #8
orrs r0, r1
str r0, [r5, #0x20]
mov r0, sl
orrs r0, r1
mov sl, r0
mov r1, ip
cmp r1, #0
bne _0800C18A
adds r0, r5, #0
adds r0, #0x24
strb r1, [r0]
_0800C18A:
str r6, [r5, #0x3c]
movs r0, #0
strh r0, [r5, #0x12]
ldr r0, _0800C1B4 @ =gUnknown_03005424
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0800C1B8
adds r0, r6, #0
adds r0, #0x2f
movs r1, #0
ldrsb r1, [r0, r1]
add r1, r8
mov r0, sp
ldrb r0, [r0, #3]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r1, r1, r0
b _0800C1CA
.align 2, 0
_0800C1B4: .4byte gUnknown_03005424
_0800C1B8:
mov r0, sb
movs r1, #0
ldrsb r1, [r0, r1]
add r1, r8
mov r0, sp
ldrb r0, [r0, #3]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r1, r1, r0
_0800C1CA:
lsls r1, r1, #8
ldrb r0, [r5, #0xc]
adds r0, r0, r1
str r0, [r5, #0xc]
b _0800C1F0
_0800C1D4:
mov r1, ip
cmp r1, #0
beq _0800C1F0
ldr r1, [r5, #0x20]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _0800C1F0
movs r0, #0x21
rsbs r0, r0, #0
ands r1, r0
movs r0, #2
orrs r1, r0
str r1, [r5, #0x20]
_0800C1F0:
mov r0, sl
_0800C1F2:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_start sub_800C204
sub_800C204: @ 0x0800C204
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
adds r7, r0, #0
mov sl, r1
str r2, [sp]
ldr r0, [sp, #0x28]
mov ip, r0
ldr r0, [sp, #0x2c]
lsls r3, r3, #0x10
lsrs r3, r3, #0x10
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
mov r0, ip
adds r0, #0x90
ldr r6, [r0]
adds r1, r6, #0
adds r1, #0xc
str r1, [sp, #4]
mov r1, ip
ldr r0, [r1, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0800C30C
lsls r0, r3, #0x10
asrs r4, r0, #0xd
adds r1, r7, #0
adds r1, #0x28
adds r1, r1, r4
ldr r1, [r1]
movs r2, #1
rsbs r2, r2, #0
mov sb, r0
cmp r1, r2
beq _0800C30C
lsls r0, r5, #0x10
asrs r5, r0, #0xd
adds r1, r6, #0
adds r1, #0x34
adds r1, r1, r5
ldr r1, [r1]
mov r8, r0
cmp r1, r2
beq _0800C30C
adds r3, r7, r4
adds r0, r3, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
mov r6, sl
adds r2, r6, r4
mov r0, ip
ldr r1, [r0, #8]
asrs r1, r1, #8
ldr r6, [sp, #4]
adds r5, r6, r5
adds r0, r5, #0
adds r0, #0x2c
movs r6, #0
ldrsb r6, [r0, r6]
adds r1, r1, r6
cmp r2, r1
bgt _0800C2A0
adds r0, r3, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800C2B2
cmp r2, r1
blt _0800C30C
_0800C2A0:
adds r0, r5, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
blt _0800C30C
_0800C2B2:
mov r1, sb
asrs r0, r1, #0xd
adds r3, r7, r0
adds r0, r3, #0
adds r0, #0x2d
movs r4, #0
ldrsb r4, [r0, r4]
ldr r5, [sp]
adds r2, r5, r4
mov r6, ip
ldr r1, [r6, #0xc]
asrs r1, r1, #8
mov r5, r8
asrs r0, r5, #0xd
ldr r6, [sp, #4]
adds r5, r6, r0
adds r0, r5, #0
adds r0, #0x2d
movs r6, #0
ldrsb r6, [r0, r6]
adds r1, r1, r6
cmp r2, r1
bgt _0800C2F6
adds r0, r3, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800C308
cmp r2, r1
blt _0800C30C
_0800C2F6:
adds r0, r5, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
blt _0800C30C
_0800C308:
movs r0, #1
b _0800C30E
_0800C30C:
movs r0, #0
_0800C30E:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_start sub_800C320
sub_800C320: @ 0x0800C320
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
adds r5, r1, #0
mov sl, r2
ldr r0, [sp, #0x20]
mov r8, r0
lsls r3, r3, #0x10
lsrs r3, r3, #0x10
adds r0, #0x90
ldr r0, [r0]
mov ip, r0
mov r7, ip
adds r7, #0xc
mov r1, r8
ldr r0, [r1, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0800C406
lsls r0, r3, #0x10
asrs r2, r0, #0xd
adds r1, r6, #0
adds r1, #0x28
adds r1, r1, r2
ldr r1, [r1]
movs r3, #1
rsbs r3, r3, #0
mov sb, r0
cmp r1, r3
beq _0800C406
ldr r0, [r7, #0x30]
cmp r0, r3
beq _0800C406
adds r3, r6, r2
adds r0, r3, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
adds r2, r5, r4
mov r1, r8
ldr r0, [r1, #8]
asrs r0, r0, #8
mov r1, ip
adds r1, #0x40
movs r5, #0
ldrsb r5, [r1, r5]
adds r1, r0, r5
cmp r2, r1
bgt _0800C3A0
adds r0, r3, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800C3B2
cmp r2, r1
blt _0800C406
_0800C3A0:
mov r0, ip
adds r0, #0x42
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r1, r0
cmp r0, r2
blt _0800C406
_0800C3B2:
mov r1, sb
asrs r0, r1, #0xd
adds r3, r6, r0
adds r0, r3, #0
adds r0, #0x2d
movs r4, #0
ldrsb r4, [r0, r4]
mov r0, sl
adds r2, r0, r4
mov r1, r8
ldr r0, [r1, #0xc]
asrs r0, r0, #8
movs r1, #0x35
ldrsb r5, [r1, r7]
adds r1, r0, r5
cmp r2, r1
bgt _0800C3EA
adds r0, r3, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800C3FC
cmp r2, r1
blt _0800C406
_0800C3EA:
adds r0, r7, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r1, r0
cmp r0, r2
blt _0800C406
_0800C3FC:
mov r0, r8
bl sub_800CB18
movs r0, #1
b _0800C408
_0800C406:
movs r0, #0
_0800C408:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_start sub_800C418
sub_800C418: @ 0x0800C418
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r7, r0, #0
adds r6, r1, #0
mov r8, r2
ldr r0, [sp, #0x18]
lsls r3, r3, #0x10
lsrs r3, r3, #0x10
ldr r0, [r0, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0800C4F0
lsls r0, r3, #0x10
asrs r4, r0, #0xd
adds r1, r7, #0
adds r1, #0x28
adds r1, r1, r4
ldr r1, [r1]
movs r5, #1
rsbs r5, r5, #0
mov ip, r0
cmp r1, r5
beq _0800C4F0
ldr r0, _0800C4EC @ =gUnknown_030056A4
ldr r0, [r0]
cmp r0, #0
beq _0800C4F0
adds r3, r0, #0
ldr r0, [r3, #0x4c]
cmp r0, r5
beq _0800C4F0
adds r4, r7, r4
adds r0, r4, #0
adds r0, #0x2c
movs r5, #0
ldrsb r5, [r0, r5]
adds r2, r6, r5
ldr r0, [r3]
asrs r0, r0, #8
adds r1, r3, #0
adds r1, #0x50
movs r6, #0
ldrsb r6, [r1, r6]
adds r1, r0, r6
cmp r2, r1
bgt _0800C48E
adds r0, r4, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r2, r0
cmp r0, r1
bge _0800C4A0
cmp r2, r1
blt _0800C4F0
_0800C48E:
adds r0, r3, #0
adds r0, #0x52
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
blt _0800C4F0
_0800C4A0:
mov r1, ip
asrs r0, r1, #0xd
adds r4, r7, r0
adds r0, r4, #0
adds r0, #0x2d
movs r5, #0
ldrsb r5, [r0, r5]
mov r0, r8
adds r2, r0, r5
ldr r0, [r3, #4]
asrs r0, r0, #8
movs r1, #0x51
ldrsb r6, [r1, r3]
adds r1, r0, r6
cmp r2, r1
bgt _0800C4D6
adds r0, r4, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r2, r0
cmp r0, r1
bge _0800C4E8
cmp r2, r1
blt _0800C4F0
_0800C4D6:
adds r0, r3, #0
adds r0, #0x53
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
blt _0800C4F0
_0800C4E8:
movs r0, #1
b _0800C4F2
.align 2, 0
_0800C4EC: .4byte gUnknown_030056A4
_0800C4F0:
movs r0, #0
_0800C4F2:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
@; This appears to be the (or one of the?) collision procedure(s)
@; between the Player and enemies.
@; Shares a ton of code with Task_8055084 in game/enemies/yado.c
thumb_func_start sub_800C4FC
sub_800C4FC: @ 0x0800C4FC
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
mov sb, r0
mov sl, r1
str r2, [sp]
lsls r3, r3, #0x18
lsrs r3, r3, #0x18
str r3, [sp, #4]
ldr r0, _0800C58C @ =gPlayer
adds r0, #0x90
ldr r0, [r0]
adds r6, r0, #0
adds r6, #0xc
lsls r1, r3, #3
mov r0, sb
adds r0, #0x28
adds r0, r0, r1
ldr r1, [r0]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _0800C532
b _0800C838
_0800C532:
ldr r0, _0800C590 @ =gCurTask
ldr r0, [r0]
ldrh r1, [r0, #6]
movs r0, #0xc0
lsls r0, r0, #0x12
adds r1, r1, r0
mov r8, r1
ldr r0, _0800C58C @ =gPlayer
ldr r1, [r0, #0x20]
movs r0, #0x80
ands r0, r1
adds r2, r1, #0
cmp r0, #0
beq _0800C550
b _0800C838
_0800C550:
ldr r0, _0800C594 @ =gGameMode
ldrb r1, [r0]
mov ip, r0
cmp r1, #2
bls _0800C598
mov r1, r8
ldr r0, [r1]
movs r1, #0
ldrsb r1, [r0, r1]
movs r0, #3
rsbs r0, r0, #0
cmp r1, r0
bne _0800C598
mov r2, sl
lsls r5, r2, #0x10
asrs r5, r5, #0x10
ldr r0, [sp]
lsls r4, r0, #0x10
asrs r4, r4, #0x10
adds r0, r5, #0
adds r1, r4, #0
bl CreateDustCloud
adds r0, r5, #0
adds r1, r4, #0
bl CreateTrappedAnimal
movs r0, #1
b _0800C83A
.align 2, 0
_0800C58C: .4byte gPlayer
_0800C590: .4byte gCurTask
_0800C594: .4byte gGameMode
_0800C598:
movs r0, #0x80
lsls r0, r0, #0x17
ands r0, r2
cmp r0, #0
beq _0800C5A4
b _0800C73A
_0800C5A4:
ldr r1, [r6, #0x30]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800C674
ldr r1, [sp, #4]
lsls r2, r1, #3
mov r0, sb
adds r4, r0, r2
adds r0, r4, #0
adds r0, #0x2c
movs r5, #0
ldrsb r5, [r0, r5]
mov r1, sl
adds r3, r1, r5
ldr r1, _0800C670 @ =gPlayer
ldr r0, [r1, #8]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x34
movs r7, #0
ldrsb r7, [r1, r7]
adds r1, r0, r7
cmp r3, r1
bgt _0800C5EC
adds r0, r4, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r3, r0
cmp r0, r1
bge _0800C5FE
cmp r3, r1
blt _0800C674
_0800C5EC:
adds r0, r6, #0
adds r0, #0x36
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
adds r0, r1, r0
cmp r0, r3
blt _0800C674
_0800C5FE:
add r2, sb
adds r0, r2, #0
adds r0, #0x2d
movs r4, #0
ldrsb r4, [r0, r4]
ldr r0, [sp]
adds r3, r0, r4
ldr r1, _0800C670 @ =gPlayer
ldr r0, [r1, #0xc]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x35
movs r5, #0
ldrsb r5, [r1, r5]
adds r1, r0, r5
cmp r3, r1
bgt _0800C636
adds r0, r2, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r3, r0
cmp r0, r1
bge _0800C648
cmp r3, r1
blt _0800C674
_0800C636:
adds r0, r6, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r1, r0
cmp r0, r3
blt _0800C674
_0800C648:
mov r2, ip
ldrb r0, [r2]
cmp r0, #2
bls _0800C666
bl sub_8019224
movs r1, #3
strb r1, [r0]
mov r2, r8
ldrh r1, [r2, #4]
strb r1, [r0, #1]
ldrh r1, [r2, #6]
strb r1, [r0, #2]
ldrb r1, [r2, #9]
strb r1, [r0, #3]
_0800C666:
ldr r0, _0800C670 @ =gPlayer
bl sub_800CB18
b _0800C802
.align 2, 0
_0800C670: .4byte gPlayer
_0800C674:
ldr r1, [r6, #0x28]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800C73A
ldr r0, [sp, #4]
lsls r2, r0, #3
mov r1, sb
adds r4, r1, r2
adds r0, r4, #0
adds r0, #0x2c
movs r5, #0
ldrsb r5, [r0, r5]
mov r0, sl
adds r3, r0, r5
ldr r1, _0800C730 @ =gPlayer
ldr r0, [r1, #8]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x2c
movs r7, #0
ldrsb r7, [r1, r7]
adds r1, r0, r7
cmp r3, r1
bgt _0800C6BC
adds r0, r4, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r3, r0
cmp r0, r1
bge _0800C6CE
cmp r3, r1
blt _0800C73A
_0800C6BC:
adds r0, r6, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
adds r0, r1, r0
cmp r0, r3
blt _0800C73A
_0800C6CE:
mov r0, sb
adds r4, r0, r2
adds r0, r4, #0
adds r0, #0x2d
movs r5, #0
ldrsb r5, [r0, r5]
ldr r1, [sp]
adds r2, r1, r5
ldr r1, _0800C730 @ =gPlayer
ldr r0, [r1, #0xc]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x2d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, r1
cmp r2, r3
bgt _0800C70A
adds r0, r4, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r2, r0
cmp r0, r3
bge _0800C71C
cmp r2, r3
blt _0800C73A
_0800C70A:
adds r0, r6, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r1
adds r0, r3, r0
cmp r0, r2
blt _0800C73A
_0800C71C:
ldr r0, _0800C730 @ =gPlayer
adds r0, #0x37
ldrb r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0800C734
mov r2, ip
ldrb r0, [r2]
b _0800C7E8
.align 2, 0
_0800C730: .4byte gPlayer
_0800C734:
ldr r0, _0800C82C @ =gPlayer
bl sub_800CBA4
_0800C73A:
ldr r0, _0800C830 @ =gUnknown_030056A4
ldr r0, [r0]
cmp r0, #0
bne _0800C744
b _0800C838
_0800C744:
adds r3, r0, #0
ldr r1, [r3, #0x4c]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800C838
ldr r0, [sp, #4]
lsls r2, r0, #3
mov r1, sb
adds r5, r1, r2
adds r0, r5, #0
adds r0, #0x2c
movs r6, #0
ldrsb r6, [r0, r6]
mov r0, sl
adds r4, r0, r6
ldr r0, [r3]
asrs r0, r0, #8
adds r1, r3, #0
adds r1, #0x50
movs r7, #0
ldrsb r7, [r1, r7]
adds r1, r0, r7
cmp r4, r1
bgt _0800C78C
adds r0, r5, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r4, r0
cmp r0, r1
bge _0800C79E
cmp r4, r1
blt _0800C838
_0800C78C:
adds r0, r3, #0
adds r0, #0x52
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
adds r0, r1, r0
cmp r0, r4
blt _0800C838
_0800C79E:
mov r1, sb
adds r4, r1, r2
adds r0, r4, #0
adds r0, #0x2d
movs r5, #0
ldrsb r5, [r0, r5]
ldr r0, [sp]
adds r2, r0, r5
ldr r0, [r3, #4]
asrs r0, r0, #8
movs r1, #0x51
ldrsb r6, [r1, r3]
adds r1, r0, r6
cmp r2, r1
bgt _0800C7D2
adds r0, r4, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r2, r0
cmp r0, r1
bge _0800C7E4
cmp r2, r1
blt _0800C838
_0800C7D2:
adds r0, r3, #0
adds r0, #0x53
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
blt _0800C838
_0800C7E4:
ldr r0, _0800C834 @ =gGameMode
ldrb r0, [r0]
_0800C7E8:
cmp r0, #2
bls _0800C802
bl sub_8019224
movs r1, #3
strb r1, [r0]
mov r2, r8
ldrh r1, [r2, #4]
strb r1, [r0, #1]
ldrh r1, [r2, #6]
strb r1, [r0, #2]
ldrb r1, [r2, #9]
strb r1, [r0, #3]
_0800C802:
mov r0, sl
lsls r5, r0, #0x10
asrs r5, r5, #0x10
ldr r1, [sp]
lsls r4, r1, #0x10
asrs r4, r4, #0x10
adds r0, r5, #0
adds r1, r4, #0
bl CreateDustCloud
adds r0, r5, #0
adds r1, r4, #0
bl CreateTrappedAnimal
adds r0, r5, #0
adds r1, r4, #0
bl CreateEnemyDefeatScoreAndManageLives
movs r0, #1
b _0800C83A
.align 2, 0
_0800C82C: .4byte gPlayer
_0800C830: .4byte gUnknown_030056A4
_0800C834: .4byte gGameMode
_0800C838:
movs r0, #0
_0800C83A:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_start sub_800C84C
sub_800C84C: @ 0x0800C84C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
mov r8, r1
mov sb, r2
movs r0, #0
mov sl, r0
ldr r4, _0800C898 @ =gPlayer
ldr r3, [r4, #0x20]
movs r0, #0x80
lsls r0, r0, #0x17
ands r0, r3
cmp r0, #0
bne _0800C894
ldr r0, [r5, #0x28]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _0800C934
adds r7, r4, #0
adds r0, r7, #0
adds r0, #0x90
ldr r0, [r0]
mov ip, r0
mov r6, ip
adds r6, #0xc
movs r0, #0x80
ands r3, r0
cmp r3, #0
bne _0800C894
ldr r0, [r6, #0x28]
cmp r0, r1
bne _0800C89C
_0800C894:
movs r0, #0
b _0800C936
.align 2, 0
_0800C898: .4byte gPlayer
_0800C89C:
adds r0, r5, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
mov r0, r8
adds r2, r0, r4
ldr r0, [r7, #8]
asrs r0, r0, #8
mov r1, ip
adds r1, #0x38
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, r1
cmp r2, r3
bgt _0800C8D2
adds r0, r5, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r3
bge _0800C8E4
cmp r2, r3
blt _0800C934
_0800C8D2:
mov r0, ip
adds r0, #0x3a
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r1
adds r0, r3, r0
cmp r0, r2
blt _0800C934
_0800C8E4:
adds r0, r5, #0
adds r0, #0x2d
movs r3, #0
ldrsb r3, [r0, r3]
mov r0, sb
adds r2, r0, r3
ldr r0, [r7, #0xc]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x2d
movs r4, #0
ldrsb r4, [r1, r4]
adds r1, r0, r4
cmp r2, r1
bgt _0800C918
adds r0, r5, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800C92A
cmp r2, r1
blt _0800C934
_0800C918:
adds r0, r6, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
blt _0800C934
_0800C92A:
adds r0, r7, #0
bl sub_800CBA4
movs r0, #1
mov sl, r0
_0800C934:
mov r0, sl
_0800C936:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
thumb_func_start sub_800C944
sub_800C944: @ 0x0800C944
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r5, r0, #0
adds r3, r1, #0
mov r8, r2
movs r0, #0
mov sb, r0
ldr r7, _0800CA1C @ =gPlayer
adds r0, r7, #0
adds r0, #0x90
ldr r0, [r0]
mov ip, r0
mov r6, ip
adds r6, #0xc
ldr r0, [r7, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0800CA0C
ldr r0, [r6, #0x30]
subs r1, #0x81
cmp r0, r1
beq _0800CA0C
ldr r0, [r5, #0x28]
cmp r0, r1
beq _0800CA0C
adds r0, r5, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
adds r2, r3, r4
ldr r0, [r7, #8]
asrs r0, r0, #8
mov r1, ip
adds r1, #0x40
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, r1
cmp r2, r3
bgt _0800C9B0
adds r0, r5, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r3
bge _0800C9C2
cmp r2, r3
blt _0800CA0C
_0800C9B0:
mov r0, ip
adds r0, #0x42
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r1
adds r0, r3, r0
cmp r0, r2
blt _0800CA0C
_0800C9C2:
adds r0, r5, #0
adds r0, #0x2d
movs r3, #0
ldrsb r3, [r0, r3]
mov r0, r8
adds r2, r0, r3
ldr r0, [r7, #0xc]
asrs r0, r0, #8
adds r1, r6, #0
adds r1, #0x35
movs r4, #0
ldrsb r4, [r1, r4]
adds r1, r0, r4
cmp r2, r1
bgt _0800C9F6
adds r0, r5, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800CA08
cmp r2, r1
blt _0800CA0C
_0800C9F6:
adds r0, r6, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
blt _0800CA0C
_0800CA08:
movs r0, #1
mov sb, r0
_0800CA0C:
mov r0, sb
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0800CA1C: .4byte gPlayer
@; bool32 sub_800CA20(Sprite *s, s32 x, s32 y, u16 p3, Player *p);
thumb_func_start sub_800CA20
sub_800CA20: @ 0x0800CA20
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
adds r5, r1, #0
mov sl, r2
ldr r0, [sp, #0x20]
mov r8, r0
lsls r3, r3, #0x10
lsrs r3, r3, #0x10
adds r0, #0x90
ldr r0, [r0]
mov ip, r0
mov r7, ip
adds r7, #0xc
mov r1, r8
ldr r0, [r1, #0x20]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0800CB06
lsls r0, r3, #0x10
asrs r2, r0, #0xd
adds r1, r6, #0
adds r1, #0x28
adds r1, r1, r2
ldr r1, [r1]
movs r3, #1
rsbs r3, r3, #0
mov sb, r0
cmp r1, r3
beq _0800CB06
ldr r0, [r7, #0x28]
cmp r0, r3
beq _0800CB06
adds r3, r6, r2
adds r0, r3, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
adds r2, r5, r4
mov r1, r8
ldr r0, [r1, #8]
asrs r0, r0, #8
mov r1, ip
adds r1, #0x38
movs r5, #0
ldrsb r5, [r1, r5]
adds r1, r0, r5
cmp r2, r1
bgt _0800CAA0
adds r0, r3, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800CAB2
cmp r2, r1
blt _0800CB06
_0800CAA0:
mov r0, ip
adds r0, #0x3a
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r1, r0
cmp r0, r2
blt _0800CB06
_0800CAB2:
mov r1, sb
asrs r0, r1, #0xd
adds r3, r6, r0
adds r0, r3, #0
adds r0, #0x2d
movs r4, #0
ldrsb r4, [r0, r4]
mov r0, sl
adds r2, r0, r4
mov r1, r8
ldr r0, [r1, #0xc]
asrs r0, r0, #8
movs r1, #0x2d
ldrsb r5, [r1, r7]
adds r1, r0, r5
cmp r2, r1
bgt _0800CAEA
adds r0, r3, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800CAFC
cmp r2, r1
blt _0800CB06
_0800CAEA:
adds r0, r7, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r1, r0
cmp r0, r2
blt _0800CB06
_0800CAFC:
mov r0, r8
bl sub_800CBA4
movs r0, #1
b _0800CB08
_0800CB06:
movs r0, #0
_0800CB08:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_start sub_800CB18
sub_800CB18: @ 0x0800CB18
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x20]
movs r1, #0x80
lsls r1, r1, #0x12
ands r0, r1
cmp r0, #0
beq _0800CB38
adds r3, r2, #0
adds r3, #0x6d
movs r1, #0
movs r0, #8
strb r0, [r3]
strh r1, [r2, #0x10]
strh r1, [r2, #0x12]
b _0800CB8E
_0800CB38:
ldr r0, _0800CB74 @ =gCurrentLevel
ldrb r1, [r0]
movs r0, #3
ands r0, r1
cmp r0, #2
beq _0800CB58
lsls r0, r1, #0x18
asrs r1, r0, #0x18
cmp r1, #0x1c
bne _0800CB54
ldr r0, _0800CB78 @ =gUnknown_030054B0
ldrb r0, [r0]
cmp r0, #0
beq _0800CB58
_0800CB54:
cmp r1, #0x1d
bne _0800CB80
_0800CB58:
ldrh r1, [r2, #0x10]
lsls r1, r1, #0x10
asrs r1, r1, #0x11
rsbs r1, r1, #0
ldrh r0, [r2, #0x12]
rsbs r0, r0, #0
strh r0, [r2, #0x12]
ldr r0, _0800CB7C @ =gCamera
ldr r0, [r0, #0x38]
lsls r0, r0, #8
subs r1, r1, r0
strh r1, [r2, #0x10]
b _0800CB8E
.align 2, 0
_0800CB74: .4byte gCurrentLevel
_0800CB78: .4byte gUnknown_030054B0
_0800CB7C: .4byte gCamera
_0800CB80:
ldrh r1, [r2, #0x12]
movs r3, #0x12
ldrsh r0, [r2, r3]
cmp r0, #0
ble _0800CB8E
rsbs r0, r1, #0
strh r0, [r2, #0x12]
_0800CB8E:
ldr r0, _0800CBA0 @ =gPlayer
ldr r1, [r0, #0x20]
movs r2, #0x80
lsls r2, r2, #7
orrs r1, r2
str r1, [r0, #0x20]
pop {r0}
bx r0
.align 2, 0
_0800CBA0: .4byte gPlayer
@ In:
@ r0 = Player*
thumb_func_start sub_800CBA4
sub_800CBA4: @ 0x0800CBA4
push {r4, r5, lr}
mov ip, r0
movs r1, #0x2e
ldrsh r0, [r0, r1]
cmp r0, #0
bgt _0800CBBA
mov r2, ip
movs r1, #0x2c
ldrsh r0, [r2, r1]
cmp r0, #0
ble _0800CBBE
_0800CBBA:
movs r0, #0
b _0800CCB0
_0800CBBE:
movs r0, #0x78
mov r2, ip
strh r0, [r2, #0x2c]
ldr r0, [r2, #0x20]
movs r5, #0x80
lsls r5, r5, #0x11
ands r0, r5
mov r4, ip
adds r4, #0x37
cmp r0, #0
beq _0800CC10
mov r1, ip
adds r1, #0x38
movs r0, #1
strb r0, [r1]
ldr r0, [r2, #0x20]
ldr r1, _0800CC70 @ =0xFEFFFFFF
ands r0, r1
str r0, [r2, #0x20]
ldrb r1, [r4]
movs r0, #0x7f
ands r0, r1
strb r0, [r4]
mov r3, ip
adds r3, #0x90
ldr r2, [r3]
ldr r0, [r2, #0x1c]
ldr r1, _0800CC74 @ =0xFFFFCFFF
ands r0, r1
str r0, [r2, #0x1c]
ldr r2, [r3]
ldr r0, [r2, #0x1c]
movs r1, #0x80
lsls r1, r1, #6
orrs r0, r1
str r0, [r2, #0x1c]
mov r1, ip
ldr r0, [r1, #0x20]
ands r0, r5
cmp r0, #0
bne _0800CC18
_0800CC10:
mov r1, ip
adds r1, #0x6d
movs r0, #9
strb r0, [r1]
_0800CC18:
ldrb r0, [r4]
movs r1, #0x7f
ands r1, r0
strb r1, [r4]
movs r0, #9
ands r0, r1
cmp r0, #0
bne _0800CCA0
ldr r2, _0800CC78 @ =gRingCount
ldrh r0, [r2]
cmp r0, #0
beq _0800CC80
adds r4, r0, #0
ldr r0, _0800CC7C @ =gGameMode
ldrb r0, [r0]
cmp r0, #5
bne _0800CC44
adds r0, r4, #0
cmp r4, #0xa
bls _0800CC42
movs r0, #0xa
_0800CC42:
adds r4, r0, #0
_0800CC44:
mov r2, ip
ldr r0, [r2, #8]
asrs r0, r0, #8
ldr r1, [r2, #0xc]
asrs r1, r1, #8
adds r2, r4, #0
bl sub_801FD34
ldr r0, _0800CC7C @ =gGameMode
ldrb r0, [r0]
cmp r0, #2
bls _0800CC66
bl sub_8019224
movs r1, #4
strb r1, [r0]
strb r4, [r0, #1]
_0800CC66:
ldr r1, _0800CC78 @ =gRingCount
ldrh r0, [r1]
subs r0, r0, r4
strh r0, [r1]
b _0800CCAE
.align 2, 0
_0800CC70: .4byte 0xFEFFFFFF
_0800CC74: .4byte 0xFFFFCFFF
_0800CC78: .4byte gRingCount
_0800CC7C: .4byte gGameMode
_0800CC80:
ldr r0, _0800CC9C @ =gUnknown_03005424
ldrh r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
bne _0800CCAE
mov r1, ip
ldr r0, [r1, #0x20]
movs r1, #0x80
orrs r0, r1
mov r2, ip
str r0, [r2, #0x20]
b _0800CCAE
.align 2, 0
_0800CC9C: .4byte gUnknown_03005424
_0800CCA0:
movs r0, #0x77 @ SE_LIFE_LOST
bl m4aSongNumStart
ldrb r1, [r4]
movs r0, #0xf6
ands r0, r1
strb r0, [r4]
_0800CCAE:
movs r0, #1
_0800CCB0:
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
@ Called by: Boss 3,6,7, hammerhead, platform (square),
@ spikes, spring bouncy, speeding platform,
@ arrow platform, spike platform
@ Returns some flags
@ u32 sub_800CCB8 (Sprite*, s32 x, s32 y, Player*);
thumb_func_start sub_800CCB8
sub_800CCB8: @ 0x0800CCB8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #0xc
adds r6, r0, #0
adds r7, r1, #0
mov r8, r2
adds r5, r3, #0
ldrb r4, [r5, #0x16]
rsbs r0, r4, #0
add r1, sp, #8
strb r0, [r1]
ldrb r3, [r5, #0x17]
rsbs r2, r3, #0
mov r0, sp
adds r0, #9
strb r2, [r0]
adds r0, #1
strb r4, [r0]
adds r0, #1
strb r3, [r0]
add r0, sp, #4
movs r2, #4
bl memcpy
movs r4, #0
ldr r1, [r6, #0x28]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800CD00
ldr r1, [r5, #0x20]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0800CD04
_0800CD00:
movs r0, #0
b _0800CDA2
_0800CD04:
movs r0, #8
ands r0, r1
cmp r0, #0
beq _0800CD20
ldr r0, [r5, #0x3c]
cmp r0, r6
bne _0800CD20
movs r4, #1
movs r0, #9
rsbs r0, r0, #0
ands r1, r0
movs r0, #2
orrs r1, r0
str r1, [r5, #0x20]
_0800CD20:
str r5, [sp]
adds r0, r6, #0
adds r1, r7, #0
mov r2, r8
add r3, sp, #4
bl sub_800CE94
adds r2, r0, #0
cmp r2, #0
beq _0800CD58
movs r0, #0x80
lsls r0, r0, #9
ands r0, r2
cmp r0, #0
beq _0800CDA0
ldr r0, [r5, #0x20]
movs r1, #8
orrs r0, r1
subs r1, #0xb
ands r0, r1
str r0, [r5, #0x20]
str r6, [r5, #0x3c]
cmp r4, #0
bne _0800CDA0
cmp r6, #0
bne _0800CDA0
ldrh r0, [r5, #0x10]
b _0800CD9E
_0800CD58:
cmp r4, #0
beq _0800CDA0
ldr r1, [r5, #0x20]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _0800CDA0
movs r0, #0x21
rsbs r0, r0, #0
ands r1, r0
movs r0, #2
orrs r1, r0
str r1, [r5, #0x20]
str r2, [r5, #0x3c]
ldr r0, _0800CDB0 @ =gCurrentLevel
ldrb r1, [r0]
movs r0, #3
ands r0, r1
cmp r0, #2
beq _0800CD94
lsls r0, r1, #0x18
asrs r1, r0, #0x18
cmp r1, #0x1c
bne _0800CD90
ldr r0, _0800CDB4 @ =gUnknown_030054B0
ldrb r0, [r0]
cmp r0, #0
beq _0800CD94
_0800CD90:
cmp r1, #0x1d
bne _0800CDA0
_0800CD94:
ldr r0, _0800CDB8 @ =gCamera
ldr r1, [r0, #0x38]
lsls r1, r1, #8
ldrh r0, [r5, #0x14]
subs r0, r0, r1
_0800CD9E:
strh r0, [r5, #0x14]
_0800CDA0:
adds r0, r2, #0
_0800CDA2:
add sp, #0xc
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0800CDB0: .4byte gCurrentLevel
_0800CDB4: .4byte gUnknown_030054B0
_0800CDB8: .4byte gCamera
@; Called by IAs ramp, spring, floating spring, bounce block, spike platform
thumb_func_start sub_800CDBC
sub_800CDBC: @ 0x0800CDBC
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #0xc
adds r6, r0, #0
adds r7, r1, #0
mov r8, r2
adds r5, r3, #0
ldrb r4, [r5, #0x16]
rsbs r0, r4, #0
add r1, sp, #8
strb r0, [r1]
ldrb r3, [r5, #0x17]
rsbs r2, r3, #0
mov r0, sp
adds r0, #9
strb r2, [r0]
adds r0, #1
strb r4, [r0]
adds r0, #1
strb r3, [r0]
add r0, sp, #4
movs r2, #4
bl memcpy
movs r4, #0
ldr r1, [r6, #0x28]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800CE04
ldr r1, [r5, #0x20]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0800CE08
_0800CE04:
movs r0, #0
b _0800CE7A
_0800CE08:
movs r0, #8
ands r0, r1
cmp r0, #0
beq _0800CE20
ldr r0, [r5, #0x3c]
cmp r0, r6
bne _0800CE20
movs r4, #1
movs r0, #9
rsbs r0, r0, #0
ands r1, r0
str r1, [r5, #0x20]
_0800CE20:
str r5, [sp]
adds r0, r6, #0
adds r1, r7, #0
mov r2, r8
add r3, sp, #4
bl sub_800CE94
adds r2, r0, #0
movs r0, #0x80
lsls r0, r0, #9
ands r0, r2
cmp r0, #0
beq _0800CE46
ldr r0, [r5, #0x20]
movs r1, #8
orrs r0, r1
str r0, [r5, #0x20]
str r6, [r5, #0x3c]
b _0800CE78
_0800CE46:
cmp r4, #0
beq _0800CE78
str r0, [r5, #0x3c]
ldr r0, _0800CE88 @ =gCurrentLevel
ldrb r1, [r0]
movs r0, #3
ands r0, r1
cmp r0, #2
beq _0800CE6C
lsls r0, r1, #0x18
asrs r1, r0, #0x18
cmp r1, #0x1c
bne _0800CE68
ldr r0, _0800CE8C @ =gUnknown_030054B0
ldrb r0, [r0]
cmp r0, #0
beq _0800CE6C
_0800CE68:
cmp r1, #0x1d
bne _0800CE78
_0800CE6C:
ldr r0, _0800CE90 @ =gCamera
ldr r1, [r0, #0x38]
lsls r1, r1, #8
ldrh r0, [r5, #0x14]
subs r0, r0, r1
strh r0, [r5, #0x14]
_0800CE78:
adds r0, r2, #0
_0800CE7A:
add sp, #0xc
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0800CE88: .4byte gCurrentLevel
_0800CE8C: .4byte gUnknown_030054B0
_0800CE90: .4byte gCamera
thumb_func_start sub_800CE94
sub_800CE94: @ 0x0800CE94
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x10
mov ip, r0
mov sl, r1
str r2, [sp]
adds r4, r3, #0
ldr r0, [sp, #0x30]
mov r8, r0
ldr r0, [r0, #8]
asrs r0, r0, #8
mov sb, r0
mov r1, r8
ldr r0, [r1, #0xc]
asrs r0, r0, #8
str r0, [sp, #4]
movs r5, #0
mov r0, ip
adds r0, #0x2c
movs r3, #0
ldrsb r3, [r0, r3]
mov r7, sl
adds r2, r7, r3
movs r6, #0
ldrsb r6, [r4, r6]
mov r0, sb
adds r1, r0, r6
cmp r2, r1
bgt _0800CEEC
mov r0, ip
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800CEFA
cmp r2, r1
bge _0800CEEC
b _0800D086
_0800CEEC:
movs r0, #2
ldrsb r0, [r4, r0]
subs r0, r0, r6
adds r0, r1, r0
cmp r0, r2
bge _0800CEFA
b _0800D086
_0800CEFA:
mov r1, ip
adds r1, #0x2d
movs r6, #0
ldrsb r6, [r1, r6]
ldr r2, [sp]
adds r3, r2, r6
movs r0, #1
ldrsb r0, [r4, r0]
ldr r7, [sp, #4]
adds r2, r7, r0
str r1, [sp, #0xc]
str r0, [sp, #8]
cmp r3, r2
bgt _0800CF2E
mov r0, ip
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r6
adds r0, r3, r0
cmp r0, r2
bge _0800CF3E
cmp r3, r2
bge _0800CF2E
b _0800D086
_0800CF2E:
movs r0, #3
ldrsb r0, [r4, r0]
ldr r1, [sp, #8]
subs r0, r0, r1
adds r0, r2, r0
cmp r0, r3
bge _0800CF3E
b _0800D086
_0800CF3E:
mov r0, ip
adds r0, #0x2c
movs r7, #0
ldrsb r7, [r0, r7]
adds r0, #2
movs r6, #0
ldrsb r6, [r0, r6]
adds r2, r7, r6
asrs r2, r2, #1
add r2, sl
ldr r3, [sp, #0xc]
movs r0, #0
ldrsb r0, [r3, r0]
mov r3, ip
adds r3, #0x2f
movs r1, #0
ldrsb r1, [r3, r1]
adds r0, r0, r1
asrs r0, r0, #1
ldr r1, [sp]
adds r1, r1, r0
mov ip, r1
cmp r2, sb
bgt _0800CF80
mov r2, sl
adds r0, r2, r6
movs r1, #0
ldrsb r1, [r4, r1]
add r1, sb
subs r6, r0, r1
movs r0, #0x80
lsls r0, r0, #0xb
b _0800CF90
_0800CF80:
mov r1, sl
adds r0, r1, r7
movs r1, #2
ldrsb r1, [r4, r1]
add r1, sb
subs r6, r0, r1
movs r0, #0x80
lsls r0, r0, #0xc
_0800CF90:
orrs r5, r0
ldr r2, [sp, #4]
cmp ip, r2
ble _0800CFB8
ldr r3, [sp, #0xc]
movs r1, #0
ldrsb r1, [r3, r1]
ldr r7, [sp]
adds r1, r7, r1
movs r0, #3
ldrsb r0, [r4, r0]
adds r0, r2, r0
subs r3, r1, r0
adds r1, r3, #5
cmp r1, #0
ble _0800CFB2
movs r1, #0
_0800CFB2:
movs r0, #0x80
lsls r0, r0, #9
b _0800CFD4
_0800CFB8:
movs r0, #0
ldrsb r0, [r3, r0]
ldr r1, [sp]
adds r0, r1, r0
ldr r2, [sp, #4]
ldr r3, [sp, #8]
adds r1, r2, r3
subs r3, r0, r1
adds r1, r3, #2
cmp r1, #0
bge _0800CFD0
movs r1, #0
_0800CFD0:
movs r0, #0x80
lsls r0, r0, #0xa
_0800CFD4:
orrs r5, r0
adds r2, r6, #0
cmp r6, #0
bge _0800CFDE
rsbs r2, r6, #0
_0800CFDE:
adds r0, r1, #0
cmp r0, #0
bge _0800CFE6
rsbs r0, r0, #0
_0800CFE6:
cmp r2, r0
bge _0800CFF2
movs r0, #0xc0
lsls r0, r0, #0xc
ands r5, r0
b _0800D04A
_0800CFF2:
movs r0, #0xc0
lsls r0, r0, #0xa
ands r5, r0
movs r0, #0x80
lsls r0, r0, #9
ands r0, r5
cmp r0, #0
beq _0800D04A
ldr r0, _0800D01C @ =gUnknown_03005424
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0800D020
mov r7, r8
movs r1, #0x12
ldrsh r0, [r7, r1]
cmp r0, #0
ble _0800D02A
_0800D018:
movs r0, #0
b _0800D088
.align 2, 0
_0800D01C: .4byte gUnknown_03005424
_0800D020:
mov r2, r8
movs r7, #0x12
ldrsh r0, [r2, r7]
cmp r0, #0
blt _0800D018
_0800D02A:
mov r0, r8
ldr r2, [r0, #0x20]
movs r0, #2
ands r2, r0
cmp r2, #0
bne _0800D04A
mov r0, r8
adds r0, #0x24
ldrb r0, [r0]
adds r0, #0x20
movs r1, #0x40
ands r0, r1
cmp r0, #0
beq _0800D04A
mov r1, r8
strh r2, [r1, #0x14]
_0800D04A:
lsls r0, r6, #8
movs r2, #0xff
lsls r2, r2, #8
ands r0, r2
movs r1, #0xff
ands r3, r1
orrs r0, r3
orrs r5, r0
movs r0, #0xc0
lsls r0, r0, #0xc
ands r0, r5
cmp r0, #0
beq _0800D074
adds r0, r5, #0
ands r0, r2
cmp r0, #0
bne _0800D078
ldr r0, _0800D070 @ =0xFFF300FF
b _0800D076
.align 2, 0
_0800D070: .4byte 0xFFF300FF
_0800D074:
ldr r0, _0800D098 @ =0xFFFF00FF
_0800D076:
ands r5, r0
_0800D078:
movs r0, #0xc0
lsls r0, r0, #0xa
ands r0, r5
cmp r0, #0
bne _0800D086
ldr r0, _0800D09C @ =0xFFFFFF00
ands r5, r0
_0800D086:
adds r0, r5, #0
_0800D088:
add sp, #0x10
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0800D098: .4byte 0xFFFF00FF
_0800D09C: .4byte 0xFFFFFF00
@ Called by: player_mp_actor.s
thumb_func_start sub_800D0A0
sub_800D0A0: @ 0x0800D0A0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x48
str r0, [sp, #0x18]
ldr r0, [sp, #0x68]
ldr r4, [sp, #0x6c]
ldr r5, [sp, #0x70]
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
str r1, [sp, #0x1c]
lsls r2, r2, #0x10
lsrs r2, r2, #0x10
str r2, [sp, #0x20]
lsls r3, r3, #0x10
lsrs r3, r3, #0x10
mov sl, r3
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
str r0, [sp, #0x24]
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
str r4, [sp, #0x28]
lsls r5, r5, #0x18
lsrs r5, r5, #0x18
str r5, [sp, #0x2c]
ldr r7, _0800D1D8 @ =gPlayer
ldrb r3, [r7, #0x16]
adds r3, #5
rsbs r0, r3, #0
add r1, sp, #8
mov sb, r1
strb r0, [r1]
ldrb r1, [r7, #0x17]
movs r6, #1
subs r2, r6, r1
mov r0, sp
adds r0, #9
strb r2, [r0]
adds r0, #1
strb r3, [r0]
subs r1, #1
adds r0, #1
strb r1, [r0]
add r0, sp, #4
mov r1, sb
movs r2, #4
bl memcpy
ldrb r3, [r7, #0x16]
rsbs r0, r3, #0
add r2, sp, #0xc
mov r8, r2
strb r0, [r2]
ldrb r2, [r7, #0x17]
rsbs r1, r2, #0
mov r0, sp
adds r0, #0xd
strb r1, [r0]
adds r0, #1
strb r3, [r0]
adds r0, #1
strb r2, [r0]
mov r0, sb
mov r1, r8
movs r2, #4
bl memcpy
movs r3, #0
str r3, [sp, #0x30]
movs r4, #0
str r4, [sp, #0x34]
ldr r0, _0800D1DC @ =gUnknown_03005424
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
str r0, [sp, #0x3c]
ldr r0, _0800D1E0 @ =gCurTask
ldr r0, [r0]
ldrh r4, [r0, #6]
ldrb r1, [r7, #0x16]
adds r1, #5
rsbs r0, r1, #0
add r5, sp, #0x10
strb r0, [r5]
ldr r0, _0800D1E4 @ =IWRAM_START + 0x58
adds r4, r4, r0
ldrb r0, [r4]
subs r6, r6, r0
mov r0, sp
adds r0, #0x11
strb r6, [r0]
adds r0, #1
strb r1, [r0]
ldrb r0, [r4]
subs r0, #1
mov r1, sp
adds r1, #0x13
strb r0, [r1]
mov r0, r8
adds r1, r5, #0
movs r2, #4
bl memcpy
ldrb r3, [r7, #0x16]
rsbs r0, r3, #0
add r1, sp, #0x14
strb r0, [r1]
ldrb r0, [r4]
rsbs r0, r0, #0
mov r2, sp
adds r2, #0x15
strb r0, [r2]
mov r0, sp
adds r0, #0x16
strb r3, [r0]
ldrb r2, [r4]
adds r0, #1
strb r2, [r0]
adds r0, r5, #0
movs r2, #4
bl memcpy
ldr r2, [sp, #0x18]
ldr r1, [r2, #0x28]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800D1D2
ldr r0, [r7, #0x20]
movs r3, #0x80
ands r0, r3
cmp r0, #0
bne _0800D1D2
ldr r4, [sp, #0x1c]
lsls r0, r4, #0x10
asrs r2, r0, #0x10
ldr r1, [r7, #8]
asrs r1, r1, #8
str r0, [sp, #0x40]
cmp r2, r1
bne _0800D1E8
ldr r0, [sp, #0x20]
lsls r1, r0, #0x10
asrs r1, r1, #0x10
ldr r0, [r7, #0xc]
asrs r0, r0, #8
cmp r1, r0
bne _0800D1E8
_0800D1D2:
movs r0, #0
bl _0800DA38
.align 2, 0
_0800D1D8: .4byte gPlayer
_0800D1DC: .4byte gUnknown_03005424
_0800D1E0: .4byte gCurTask
_0800D1E4: .4byte IWRAM_START + 0x58
_0800D1E8:
ldr r0, _0800D2CC @ =gPlayer
ldr r1, [r0, #8]
mov sb, r1
ldr r2, [r0, #0xc]
str r2, [sp, #0x38]
adds r1, r0, #0
adds r1, #0x38
adds r6, r0, #0
ldr r3, [sp, #0x28]
ldrb r1, [r1]
cmp r3, r1
beq _0800D204
bl _0800DA36
_0800D204:
ldr r1, [r6, #0x20]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _0800D222
ldr r0, [r6, #0x3c]
ldr r4, [sp, #0x18]
cmp r0, r4
bne _0800D222
movs r0, #9
rsbs r0, r0, #0
ands r1, r0
str r1, [r6, #0x20]
movs r0, #1
str r0, [sp, #0x34]
_0800D222:
ldr r1, [sp, #0x20]
lsls r0, r1, #0x10
asrs r1, r0, #0x10
adds r7, r0, #0
ldr r2, [sp, #0x38]
asrs r2, r2, #8
mov r8, r2
cmp r1, r8
bne _0800D236
b _0800D580
_0800D236:
ldr r3, [sp, #0x40]
asrs r0, r3, #0x10
movs r3, #0
ldrsb r3, [r5, r3]
adds r2, r0, r3
mov r4, sb
asrs r0, r4, #8
mov r1, sp
movs r4, #8
ldrsb r4, [r1, r4]
adds r1, r0, r4
mov ip, r0
cmp r2, r1
bgt _0800D264
movs r0, #2
ldrsb r0, [r5, r0]
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800D274
cmp r2, r1
bge _0800D264
b _0800D580
_0800D264:
mov r3, sp
movs r0, #0xa
ldrsb r0, [r3, r0]
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
bge _0800D274
b _0800D580
_0800D274:
asrs r0, r7, #0x10
movs r3, #1
ldrsb r3, [r5, r3]
adds r2, r0, r3
mov r0, sp
movs r4, #9
ldrsb r4, [r0, r4]
mov r0, r8
adds r1, r0, r4
cmp r2, r1
bgt _0800D29C
movs r0, #3
ldrsb r0, [r5, r0]
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800D2AC
cmp r2, r1
bge _0800D29C
b _0800D580
_0800D29C:
mov r3, sp
movs r0, #0xb
ldrsb r0, [r3, r0]
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
bge _0800D2AC
b _0800D580
_0800D2AC:
ldr r4, [sp, #0x3c]
cmp r4, #0
bne _0800D2D0
asrs r0, r7, #0x10
cmp r8, r0
ble _0800D2BA
b _0800D440
_0800D2BA:
movs r0, #0x12
ldrsh r1, [r6, r0]
ldr r2, [sp, #0x24]
lsls r0, r2, #0x10
asrs r0, r0, #0x10
subs r1, r1, r0
cmp r1, #0
bge _0800D2EA
b _0800D440
.align 2, 0
_0800D2CC: .4byte gPlayer
_0800D2D0:
asrs r0, r7, #0x10
cmp r8, r0
bgt _0800D2D8
b _0800D43A
_0800D2D8:
movs r3, #0x12
ldrsh r1, [r6, r3]
ldr r4, [sp, #0x24]
lsls r0, r4, #0x10
asrs r0, r0, #0x10
adds r1, r1, r0
cmp r1, #0
bge _0800D2EA
b _0800D43A
_0800D2EA:
ldr r0, [sp, #0x3c]
cmp r0, #0
bne _0800D38E
asrs r0, r7, #0x10
movs r1, #1
ldrsb r1, [r5, r1]
adds r0, r0, r1
mov r2, sp
movs r1, #0xb
ldrsb r1, [r2, r1]
subs r0, r0, r1
lsls r0, r0, #8
ldr r1, [r6, #0xc]
ldr r2, _0800D35C @ =0xFFFFFF00
ands r1, r2
subs r0, r0, r1
ldr r3, [sp, #0x38]
adds r3, r3, r0
str r3, [sp, #0x38]
asrs r0, r3, #8
movs r1, #0x17
ldrsb r1, [r6, r1]
subs r0, r0, r1
movs r3, #8
rsbs r3, r3, #0
ldr r1, _0800D360 @ =sub_801EC3C
str r1, [sp]
mov r1, ip
ldr r2, [sp, #0x28]
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D364
ldr r0, [r6, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r6, #0x20]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
mov r5, sp
ldrh r5, [r5, #0x3c]
strh r5, [r6, #0x12]
lsls r1, r4, #8
ldr r0, [r6, #0xc]
subs r0, r0, r1
str r0, [r6, #0xc]
b _0800DA18
.align 2, 0
_0800D35C: .4byte 0xFFFFFF00
_0800D360: .4byte sub_801EC3C
_0800D364:
movs r0, #8
ldr r1, [sp, #0x30]
orrs r1, r0
str r1, [sp, #0x30]
ldr r1, [r6, #0x20]
orrs r1, r0
subs r0, #0xb
ands r1, r0
str r1, [r6, #0x20]
ldr r2, [sp, #0x18]
str r2, [r6, #0x3c]
mov r3, sp
ldrh r3, [r3, #0x3c]
strh r3, [r6, #0x12]
ldr r4, [sp, #0x38]
str r4, [r6, #0xc]
ldr r5, [sp, #0x34]
cmp r5, #0
beq _0800D38C
b _0800DA1E
_0800D38C:
b _0800D426
_0800D38E:
asrs r0, r7, #0x10
movs r1, #3
ldrsb r1, [r5, r1]
adds r0, r0, r1
mov r2, sp
movs r1, #0xb
ldrsb r1, [r2, r1]
adds r0, r0, r1
lsls r0, r0, #8
ldr r1, [r6, #0xc]
ldr r2, _0800D3F8 @ =0xFFFFFF00
ands r1, r2
subs r0, r0, r1
ldr r3, [sp, #0x38]
adds r3, r3, r0
str r3, [sp, #0x38]
asrs r0, r3, #8
movs r1, #0x17
ldrsb r1, [r6, r1]
adds r0, r0, r1
ldr r1, _0800D3FC @ =sub_801EC3C
str r1, [sp]
mov r1, ip
ldr r2, [sp, #0x28]
movs r3, #8
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D400
ldr r0, [r6, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r6, #0x20]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r1, #0
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
strh r1, [r6, #0x12]
lsls r1, r4, #8
ldr r0, [r6, #0xc]
adds r0, r0, r1
str r0, [r6, #0xc]
b _0800DA18
.align 2, 0
_0800D3F8: .4byte 0xFFFFFF00
_0800D3FC: .4byte sub_801EC3C
_0800D400:
movs r1, #8
ldr r4, [sp, #0x30]
orrs r4, r1
str r4, [sp, #0x30]
ldr r0, [r6, #0x20]
orrs r0, r1
subs r1, #0xb
ands r0, r1
str r0, [r6, #0x20]
ldr r5, [sp, #0x18]
str r5, [r6, #0x3c]
movs r0, #0
strh r0, [r6, #0x12]
ldr r0, [sp, #0x38]
str r0, [r6, #0xc]
ldr r1, [sp, #0x34]
cmp r1, #0
beq _0800D426
b _0800DA1E
_0800D426:
adds r0, r6, #0
bl sub_8021BE0
ldrh r0, [r6, #0x10]
strh r0, [r6, #0x14]
adds r1, r6, #0
adds r1, #0x24
movs r0, #0
strb r0, [r1]
b _0800DA18
_0800D43A:
ldr r2, [sp, #0x3c]
cmp r2, #0
bne _0800D460
_0800D440:
asrs r0, r7, #0x10
cmp r8, r0
ble _0800D458
movs r3, #0x12
ldrsh r0, [r6, r3]
ldr r4, [sp, #0x24]
lsls r2, r4, #0x10
asrs r1, r2, #0x10
subs r0, r0, r1
str r2, [sp, #0x44]
cmp r0, #0
blt _0800D47C
_0800D458:
ldr r5, [sp, #0x3c]
cmp r5, #0
bne _0800D460
b _0800D580
_0800D460:
asrs r0, r7, #0x10
cmp r8, r0
ble _0800D468
b _0800D580
_0800D468:
movs r1, #0x12
ldrsh r0, [r6, r1]
ldr r3, [sp, #0x24]
lsls r2, r3, #0x10
asrs r1, r2, #0x10
adds r0, r0, r1
str r2, [sp, #0x44]
cmp r0, #0
blt _0800D47C
b _0800D580
_0800D47C:
ldr r4, [sp, #0x3c]
cmp r4, #0
bne _0800D500
ldr r5, _0800D4CC @ =gPlayer
movs r0, #0x17
ldrsb r0, [r5, r0]
add r0, r8
ldr r1, _0800D4D0 @ =sub_801EC3C
str r1, [sp]
mov r1, ip
ldr r2, [sp, #0x28]
movs r3, #8
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D4D4
ldr r0, [r5, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r5, #0x20]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
mov r0, sp
ldrh r0, [r0, #0x3c]
strh r0, [r5, #0x12]
lsls r1, r4, #8
ldr r0, [r5, #0xc]
adds r0, r0, r1
str r0, [r5, #0xc]
b _0800D4DC
.align 2, 0
_0800D4CC: .4byte gPlayer
_0800D4D0: .4byte sub_801EC3C
_0800D4D4:
mov r1, sb
str r1, [r5, #8]
ldr r2, [sp, #0x38]
str r2, [r5, #0xc]
_0800D4DC:
ldr r0, _0800D4FC @ =gPlayer
movs r3, #0x12
ldrsh r1, [r0, r3]
ldr r4, [sp, #0x44]
asrs r2, r4, #0x10
subs r1, r1, r2
adds r6, r0, #0
cmp r1, #0
bgt _0800D580
movs r0, #0x80
lsls r0, r0, #9
ldr r5, [sp, #0x30]
orrs r5, r0
str r5, [sp, #0x30]
b _0800DA18
.align 2, 0
_0800D4FC: .4byte gPlayer
_0800D500:
ldr r5, _0800D54C @ =gPlayer
movs r0, #0x17
ldrsb r0, [r5, r0]
mov r1, r8
subs r0, r1, r0
movs r3, #8
rsbs r3, r3, #0
ldr r1, _0800D550 @ =sub_801EC3C
str r1, [sp]
mov r1, ip
ldr r2, [sp, #0x28]
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D554
ldr r0, [r5, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r5, #0x20]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r1, #0
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
strh r1, [r5, #0x12]
lsls r1, r4, #8
ldr r0, [r5, #0xc]
subs r0, r0, r1
str r0, [r5, #0xc]
b _0800D55C
.align 2, 0
_0800D54C: .4byte gPlayer
_0800D550: .4byte sub_801EC3C
_0800D554:
mov r2, sb
str r2, [r5, #8]
ldr r3, [sp, #0x38]
str r3, [r5, #0xc]
_0800D55C:
ldr r0, _0800D57C @ =gPlayer
movs r4, #0x12
ldrsh r1, [r0, r4]
ldr r5, [sp, #0x44]
asrs r2, r5, #0x10
adds r1, r1, r2
adds r6, r0, #0
cmp r1, #0
bgt _0800D580
movs r0, #0x80
lsls r0, r0, #9
ldr r1, [sp, #0x30]
orrs r1, r0
str r1, [sp, #0x30]
b _0800DA18
.align 2, 0
_0800D57C: .4byte gPlayer
_0800D580:
adds r0, r6, #0
adds r0, #0x24
ldrb r0, [r0]
adds r0, #0x20
movs r1, #0xc0
ands r0, r1
asrs r0, r0, #6
movs r1, #1
ands r0, r1
cmp r0, #0
beq _0800D598
b _0800DA18
_0800D598:
ldr r2, [sp, #0x40]
asrs r0, r2, #0x10
mov r3, sp
movs r4, #0xc
ldrsb r4, [r3, r4]
adds r3, r0, r4
mov r5, sb
asrs r1, r5, #8
add r0, sp, #4
movs r5, #0
ldrsb r5, [r0, r5]
adds r2, r1, r5
mov ip, r1
cmp r3, r2
bgt _0800D5CA
mov r1, sp
movs r0, #0xe
ldrsb r0, [r1, r0]
subs r0, r0, r4
adds r0, r3, r0
cmp r0, r2
bge _0800D5DC
cmp r3, r2
bge _0800D5CA
b _0800DA18
_0800D5CA:
add r0, sp, #4
ldrb r0, [r0, #2]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r5
adds r0, r2, r0
cmp r0, r3
bge _0800D5DC
b _0800DA18
_0800D5DC:
asrs r0, r7, #0x10
mov r3, sp
movs r2, #0xd
ldrsb r2, [r3, r2]
adds r1, r0, r2
add r0, sp, #4
movs r4, #1
ldrsb r4, [r0, r4]
mov r5, r8
adds r3, r5, r4
cmp r1, r3
bgt _0800D608
mov r5, sp
movs r0, #0xf
ldrsb r0, [r5, r0]
subs r0, r0, r2
adds r0, r1, r0
cmp r0, r3
bge _0800D61A
cmp r1, r3
bge _0800D608
b _0800DA18
_0800D608:
add r0, sp, #4
ldrb r0, [r0, #3]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r3, r0
cmp r0, r1
bge _0800D61A
b _0800DA18
_0800D61A:
ldr r0, [sp, #0x40]
asrs r1, r0, #0x10
cmp ip, r1
ble _0800D624
b _0800D818
_0800D624:
ldr r3, [r6, #0x20]
movs r2, #1
ands r2, r3
cmp r2, #0
beq _0800D630
b _0800D794
_0800D630:
movs r0, #0x80
lsls r0, r0, #0xb
ldr r4, [sp, #0x30]
orrs r4, r0
str r4, [sp, #0x30]
adds r7, r6, #0
adds r7, #0x62
movs r5, #0
ldrsb r5, [r7, r5]
cmp r5, #0
beq _0800D64A
strh r2, [r6, #0x10]
b _0800DA18
_0800D64A:
mov r2, sp
movs r0, #0xc
ldrsb r0, [r2, r0]
adds r0, r1, r0
add r1, sp, #4
ldrb r1, [r1, #2]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
subs r0, r0, r1
lsls r0, r0, #8
mov sb, r0
movs r4, #0x10
ldrsh r1, [r6, r4]
cmp r1, #0
bge _0800D66A
rsbs r1, r1, #0
_0800D66A:
movs r0, #0x80
lsls r0, r0, #3
cmp r1, r0
ble _0800D6E0
movs r0, #0x80
lsls r0, r0, #0xe
ldr r5, [sp, #0x30]
orrs r5, r0
str r5, [sp, #0x30]
mov r1, sl
lsls r0, r1, #0x10
cmp r0, #0
ble _0800D6CA
ldr r2, [sp, #0x2c]
cmp r2, #0
beq _0800D6B8
movs r4, #0
strh r1, [r6, #0x14]
mov r3, sl
strh r3, [r6, #0x10]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
adds r1, r6, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800D6B4 @ =PlayerCB_8025318
str r0, [r6]
adds r0, r6, #0
b _0800DA00
.align 2, 0
_0800D6B4: .4byte PlayerCB_8025318
_0800D6B8:
mov r4, sl
strh r4, [r6, #0x14]
strh r4, [r6, #0x10]
ldr r0, [r6, #8]
movs r5, #0x80
lsls r5, r5, #1
adds r0, r0, r5
str r0, [r6, #8]
b _0800DA18
_0800D6CA:
movs r0, #2
orrs r3, r0
str r3, [r6, #0x20]
ldr r0, _0800D6DC @ =0x0000FE80
strh r0, [r6, #0x10]
movs r0, #0xfd
lsls r0, r0, #8
strh r0, [r6, #0x12]
b _0800DA18
.align 2, 0
_0800D6DC: .4byte 0x0000FE80
_0800D6E0:
movs r1, #0x10
ldrsh r0, [r6, r1]
cmp r0, #0
bne _0800D6EA
b _0800DA18
_0800D6EA:
mov r2, sb
asrs r0, r2, #8
movs r1, #0x16
ldrsb r1, [r6, r1]
mov r3, r8
subs r1, r3, r1
movs r3, #8
rsbs r3, r3, #0
ldr r2, _0800D734 @ =sub_801EB44
str r2, [sp]
ldr r2, [sp, #0x28]
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D738
ldr r0, [r6, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r6, #0x20]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
strh r5, [r6, #0x10]
lsls r1, r4, #8
ldr r0, [r6, #8]
subs r0, r0, r1
str r0, [r6, #8]
b _0800DA18
.align 2, 0
_0800D734: .4byte sub_801EB44
_0800D738:
ldr r1, [r6, #0x20]
movs r0, #2
ands r0, r1
cmp r0, #0
bne _0800D770
movs r0, #0x20
orrs r1, r0
ldr r4, [sp, #0x30]
orrs r4, r0
subs r0, #0x25
ands r1, r0
str r1, [r6, #0x20]
ands r4, r0
str r4, [sp, #0x30]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
adds r1, r6, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800D790 @ =PlayerCB_8025318
str r0, [r6]
_0800D770:
ldr r0, [r6, #0x20]
movs r1, #2
rsbs r1, r1, #0
ands r0, r1
str r0, [r6, #0x20]
ldr r0, [sp, #0x30]
ands r0, r1
str r0, [sp, #0x30]
strh r5, [r6, #0x14]
strh r5, [r6, #0x10]
mov r1, sb
str r1, [r6, #8]
ldr r2, [sp, #0x38]
str r2, [r6, #0xc]
b _0800DA18
.align 2, 0
_0800D790: .4byte PlayerCB_8025318
_0800D794:
movs r0, #0x80
lsls r0, r0, #0xb
ldr r3, [sp, #0x30]
orrs r3, r0
str r3, [sp, #0x30]
adds r5, r6, #0
adds r5, #0x62
movs r3, #0
ldrsb r3, [r5, r3]
cmp r3, #0
beq _0800D7B0
movs r0, #0
strh r0, [r6, #0x10]
b _0800DA18
_0800D7B0:
mov r4, sl
lsls r0, r4, #0x10
asrs r1, r0, #0x10
adds r2, r1, #0
cmp r1, #0
bge _0800D7BE
rsbs r2, r1, #0
_0800D7BE:
movs r0, #0x80
lsls r0, r0, #3
cmp r2, r0
bgt _0800D7C8
b _0800DA18
_0800D7C8:
movs r0, #0x80
lsls r0, r0, #0xe
ldr r2, [sp, #0x30]
orrs r2, r0
str r2, [sp, #0x30]
cmp r1, #0
blt _0800D7D8
b _0800DA14
_0800D7D8:
ldr r3, [sp, #0x2c]
cmp r3, #0
beq _0800D810
movs r4, #0
mov r0, sl
strh r0, [r6, #0x14]
strh r0, [r6, #0x10]
adds r0, r6, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r6, #0x16]
movs r0, #0xe
strb r0, [r6, #0x17]
adds r1, r6, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800D80C @ =PlayerCB_8025318
str r0, [r6]
adds r0, r6, #0
adds r0, #0x61
strb r4, [r0]
strb r4, [r5]
b _0800DA18
.align 2, 0
_0800D80C: .4byte PlayerCB_8025318
_0800D810:
adds r0, r6, #0
bl sub_800DE44
b _0800DA18
_0800D818:
adds r5, r6, #0
ldr r3, [r5, #0x20]
movs r7, #1
adds r2, r3, #0
ands r2, r7
cmp r2, #0
bne _0800D828
b _0800D998
_0800D828:
movs r0, #0x80
lsls r0, r0, #0xa
ldr r2, [sp, #0x30]
orrs r2, r0
str r2, [sp, #0x30]
ldr r4, _0800D844 @ =gPlayer + 0x62
movs r6, #0
ldrsb r6, [r4, r6]
cmp r6, #0
beq _0800D848
movs r0, #0
strh r0, [r5, #0x10]
b _0800DA18
.align 2, 0
_0800D844: .4byte gPlayer + 0x62
_0800D848:
mov r2, sp
movs r0, #0xe
ldrsb r0, [r2, r0]
adds r0, r1, r0
add r1, sp, #4
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
subs r0, r0, r1
lsls r0, r0, #8
mov sb, r0
movs r4, #0x10
ldrsh r1, [r5, r4]
cmp r1, #0
bge _0800D868
rsbs r1, r1, #0
_0800D868:
movs r0, #0x80
lsls r0, r0, #3
cmp r1, r0
ble _0800D8E8
movs r0, #0x80
lsls r0, r0, #0xe
ldr r1, [sp, #0x30]
orrs r1, r0
str r1, [sp, #0x30]
mov r2, sl
lsls r0, r2, #0x10
cmp r0, #0
bge _0800D8D4
ldr r3, [sp, #0x2c]
cmp r3, #0
beq _0800D8C0
movs r4, #0
strh r2, [r5, #0x14]
mov r0, sl
strh r0, [r5, #0x10]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
adds r1, r5, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800D8B8 @ =PlayerCB_8025318
str r0, [r5]
adds r0, r5, #0
adds r0, #0x61
strb r4, [r0]
ldr r1, _0800D8BC @ =gPlayer + 0x62
strb r4, [r1]
b _0800DA18
.align 2, 0
_0800D8B8: .4byte PlayerCB_8025318
_0800D8BC: .4byte gPlayer + 0x62
_0800D8C0:
mov r2, sl
strh r2, [r5, #0x14]
strh r2, [r5, #0x10]
ldr r0, [r5, #8]
ldr r3, _0800D8D0 @ =0xFFFFFF00
adds r0, r0, r3
str r0, [r5, #8]
b _0800DA18
.align 2, 0
_0800D8D0: .4byte 0xFFFFFF00
_0800D8D4:
movs r0, #2
orrs r3, r0
str r3, [r5, #0x20]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r5, #0x10]
movs r0, #0xfd
lsls r0, r0, #8
strh r0, [r5, #0x12]
b _0800DA18
_0800D8E8:
movs r4, #0x10
ldrsh r0, [r5, r4]
cmp r0, #0
bne _0800D8F2
b _0800DA18
_0800D8F2:
mov r1, sb
asrs r0, r1, #8
movs r1, #0x16
ldrsb r1, [r5, r1]
add r1, r8
ldr r2, _0800D938 @ =sub_801EB44
str r2, [sp]
ldr r2, [sp, #0x28]
movs r3, #8
bl sub_801F100
adds r4, r0, #0
cmp r4, #0
bge _0800D93C
ldr r0, [r5, #0x20]
movs r1, #5
rsbs r1, r1, #0
ands r0, r1
adds r1, #2
ands r0, r1
str r0, [r5, #0x20]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
strh r6, [r5, #0x10]
lsls r1, r4, #8
ldr r0, [r5, #8]
adds r0, r0, r1
str r0, [r5, #8]
b _0800DA18
.align 2, 0
_0800D938: .4byte sub_801EB44
_0800D93C:
ldr r1, [r5, #0x20]
movs r0, #2
ands r0, r1
cmp r0, #0
bne _0800D974
movs r0, #0x20
orrs r1, r0
ldr r2, [sp, #0x30]
orrs r2, r0
subs r0, #0x25
ands r1, r0
str r1, [r5, #0x20]
ands r2, r0
str r2, [sp, #0x30]
adds r1, r5, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800D994 @ =PlayerCB_8025318
str r0, [r5]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
_0800D974:
ldr r0, [r5, #0x20]
orrs r0, r7
str r0, [r5, #0x20]
ldr r3, [sp, #0x30]
orrs r3, r7
str r3, [sp, #0x30]
strh r6, [r5, #0x14]
strh r6, [r5, #0x10]
movs r0, #0x80
lsls r0, r0, #1
add r0, sb
str r0, [r5, #8]
ldr r4, [sp, #0x38]
str r4, [r5, #0xc]
b _0800DA18
.align 2, 0
_0800D994: .4byte PlayerCB_8025318
_0800D998:
movs r0, #0x80
lsls r0, r0, #0xa
orrs r3, r0
str r3, [r5, #0x20]
adds r7, r5, #0
adds r7, #0x62
movs r3, #0
ldrsb r3, [r7, r3]
cmp r3, #0
beq _0800D9B0
strh r2, [r5, #0x10]
b _0800DA18
_0800D9B0:
mov r1, sl
lsls r0, r1, #0x10
asrs r1, r0, #0x10
adds r2, r1, #0
cmp r1, #0
bge _0800D9BE
rsbs r2, r1, #0
_0800D9BE:
movs r0, #0x80
lsls r0, r0, #3
cmp r2, r0
ble _0800DA18
movs r0, #0x80
lsls r0, r0, #0xe
ldr r2, [sp, #0x30]
orrs r2, r0
str r2, [sp, #0x30]
cmp r1, #0
ble _0800DA14
ldr r3, [sp, #0x2c]
cmp r3, #0
beq _0800DA0C
movs r4, #0
mov r0, sl
strh r0, [r5, #0x14]
strh r0, [r5, #0x10]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
adds r1, r5, #0
adds r1, #0x64
movs r0, #9
strh r0, [r1]
ldr r0, _0800DA08 @ =PlayerCB_8025318
str r0, [r5]
adds r0, r5, #0
_0800DA00:
adds r0, #0x61
strb r4, [r0]
strb r4, [r7]
b _0800DA18
.align 2, 0
_0800DA08: .4byte PlayerCB_8025318
_0800DA0C:
adds r0, r5, #0
bl sub_800DE44
b _0800DA18
_0800DA14:
strh r3, [r6, #0x14]
strh r3, [r6, #0x10]
_0800DA18:
ldr r1, [sp, #0x34]
cmp r1, #0
beq _0800DA36
_0800DA1E:
ldr r2, _0800DA48 @ =gPlayer
ldr r1, [r2, #0x20]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _0800DA36
movs r0, #0x21
rsbs r0, r0, #0
ands r1, r0
movs r0, #2
orrs r1, r0
str r1, [r2, #0x20]
_0800DA36:
ldr r0, [sp, #0x30]
_0800DA38:
add sp, #0x48
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0800DA48: .4byte gPlayer
thumb_func_start sub_800DA4C
sub_800DA4C: @ 0x0800DA4C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x14
adds r5, r0, #0
ldr r0, [sp, #0x38]
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
str r1, [sp]
lsls r2, r2, #0x10
lsrs r2, r2, #0x10
str r2, [sp, #4]
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
movs r0, #0
mov r8, r0
ldr r2, _0800DAB0 @ =gPlayer
ldr r1, [r2, #0x20]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0800DAAA
movs r0, #0x80
lsls r0, r0, #0x14
ands r1, r0
cmp r1, #0
bne _0800DAAA
ldr r1, _0800DAB4 @ =gMultiplayerPlayerTasks
ldr r0, _0800DAB8 @ =0x04000128
ldr r0, [r0]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1e
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
ldrh r3, [r0, #6]
movs r0, #0xc0
lsls r0, r0, #0x12
adds r6, r3, r0
mov sb, r6
adds r0, r2, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r4, r0
beq _0800DABC
_0800DAAA:
movs r0, #0
b _0800DD44
.align 2, 0
_0800DAB0: .4byte gPlayer
_0800DAB4: .4byte gMultiplayerPlayerTasks
_0800DAB8: .4byte 0x04000128
_0800DABC:
ldr r0, [r2, #0x10]
cmp r0, #0
bne _0800DB70
ldr r1, [r5, #0x30]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _0800DB70
ldr r1, [sp]
lsls r0, r1, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
adds r1, #0x34
movs r4, #0
ldrsb r4, [r1, r4]
adds r2, r0, r4
ldr r7, _0800DC50 @ =IWRAM_START + 0x50
adds r0, r3, r7
movs r7, #0
ldrsh r1, [r0, r7]
ldr r7, _0800DC54 @ =IWRAM_START + 0x2C
adds r0, r3, r7
movs r7, #0
ldrsb r7, [r0, r7]
adds r1, r1, r7
cmp r2, r1
bgt _0800DB08
adds r0, r5, #0
adds r0, #0x36
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800DB1A
cmp r2, r1
blt _0800DB70
_0800DB08:
ldr r4, _0800DC58 @ =IWRAM_START + 0x2E
adds r0, r3, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
adds r0, r1, r0
cmp r0, r2
blt _0800DB70
_0800DB1A:
ldr r7, [sp, #4]
lsls r0, r7, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
adds r1, #0x35
movs r3, #0
ldrsb r3, [r1, r3]
adds r2, r0, r3
mov r0, sb
adds r0, #0x52
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r6, #0
adds r1, #0x2d
movs r4, #0
ldrsb r4, [r1, r4]
adds r1, r0, r4
cmp r2, r1
bgt _0800DB56
adds r0, r5, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r2, r0
cmp r0, r1
bge _0800DB68
cmp r2, r1
blt _0800DB70
_0800DB56:
adds r0, r6, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r2
blt _0800DB70
_0800DB68:
movs r0, #2
mov r2, r8
orrs r2, r0
mov r8, r2
_0800DB70:
ldr r0, [r6, #0x30]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _0800DB7C
b _0800DC8C
_0800DB7C:
ldr r0, [r5, #0x28]
cmp r0, r1
bne _0800DB84
b _0800DC8C
_0800DB84:
ldr r4, [sp]
lsls r3, r4, #0x10
asrs r1, r3, #0x10
adds r0, r5, #0
adds r0, #0x2c
movs r7, #0
ldrsb r7, [r0, r7]
adds r4, r1, r7
mov r2, sb
adds r2, #0x50
movs r0, #0
ldrsh r1, [r2, r0]
adds r0, r6, #0
adds r0, #0x34
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
mov ip, r0
add r1, ip
str r3, [sp, #0xc]
str r2, [sp, #8]
cmp r4, r1
bgt _0800DBC8
adds r0, r5, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r7
adds r0, r4, r0
cmp r0, r1
bge _0800DBDC
cmp r4, r1
blt _0800DC8C
_0800DBC8:
adds r0, r6, #0
adds r0, #0x36
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
mov r2, ip
subs r0, r0, r2
adds r0, r1, r0
cmp r0, r4
blt _0800DC8C
_0800DBDC:
ldr r3, [sp, #4]
lsls r2, r3, #0x10
asrs r0, r2, #0x10
adds r1, r5, #0
adds r1, #0x2d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
str r1, [sp, #0x10]
adds r4, r0, r1
mov r1, sb
adds r1, #0x52
movs r7, #0
ldrsh r0, [r1, r7]
movs r3, #0x35
ldrsb r7, [r3, r6]
mov ip, r7
adds r3, r0, r7
mov sl, r2
adds r2, r1, #0
cmp r4, r3
bgt _0800DC20
adds r0, r5, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldr r1, [sp, #0x10]
subs r0, r0, r1
adds r0, r4, r0
cmp r0, r3
bge _0800DC34
cmp r4, r3
blt _0800DC8C
_0800DC20:
adds r0, r6, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
mov r7, ip
subs r0, r0, r7
adds r0, r3, r0
cmp r0, r4
blt _0800DC8C
_0800DC34:
ldr r0, [sp, #8]
movs r3, #0
ldrsh r1, [r0, r3]
ldr r4, [sp, #0xc]
asrs r0, r4, #0x10
cmp r1, r0
ble _0800DC5C
movs r0, #0x80
lsls r0, r0, #0xb
mov r7, r8
orrs r7, r0
mov r8, r7
b _0800DC66
.align 2, 0
_0800DC50: .4byte IWRAM_START + 0x50
_0800DC54: .4byte IWRAM_START + 0x2C
_0800DC58: .4byte IWRAM_START + 0x2E
_0800DC5C:
movs r0, #0x80
lsls r0, r0, #0xa
mov r1, r8
orrs r1, r0
mov r8, r1
_0800DC66:
movs r3, #0
ldrsh r1, [r2, r3]
mov r4, sl
asrs r0, r4, #0x10
cmp r1, r0
ble _0800DC7E
movs r0, #0x80
lsls r0, r0, #9
mov r7, r8
orrs r7, r0
mov r8, r7
b _0800DC88
_0800DC7E:
movs r0, #0x80
lsls r0, r0, #0xd
mov r1, r8
orrs r1, r0
mov r8, r1
_0800DC88:
movs r0, #1
b _0800DD3C
_0800DC8C:
ldr r0, [r6, #0x28]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _0800DD42
ldr r0, [r5, #0x30]
cmp r0, r1
beq _0800DD42
ldr r3, [sp]
lsls r0, r3, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
adds r1, #0x34
movs r2, #0
ldrsb r2, [r1, r2]
adds r3, r0, r2
mov r0, sb
adds r0, #0x50
movs r4, #0
ldrsh r1, [r0, r4]
adds r0, r6, #0
adds r0, #0x2c
movs r4, #0
ldrsb r4, [r0, r4]
adds r1, r1, r4
cmp r3, r1
bgt _0800DCD8
adds r0, r5, #0
adds r0, #0x36
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r2
adds r0, r3, r0
cmp r0, r1
bge _0800DCEA
cmp r3, r1
blt _0800DD42
_0800DCD8:
adds r0, r6, #0
adds r0, #0x2e
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r1, r0
cmp r0, r3
blt _0800DD42
_0800DCEA:
ldr r7, [sp, #4]
lsls r0, r7, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
adds r1, #0x35
movs r4, #0
ldrsb r4, [r1, r4]
adds r2, r0, r4
mov r0, sb
adds r0, #0x52
movs r1, #0
ldrsh r0, [r0, r1]
adds r3, r6, #0
adds r3, #0x2d
ldrb r3, [r3]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
adds r1, r0, r3
cmp r2, r1
bgt _0800DD28
adds r0, r5, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r4
adds r0, r2, r0
cmp r0, r1
bge _0800DD3A
cmp r2, r1
blt _0800DD42
_0800DD28:
adds r0, r6, #0
adds r0, #0x2f
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r0, r3
adds r0, r1, r0
cmp r0, r2
blt _0800DD42
_0800DD3A:
movs r0, #2
_0800DD3C:
mov r2, r8
orrs r2, r0
mov r8, r2
_0800DD42:
mov r0, r8
_0800DD44:
add sp, #0x14
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
@ In:
@ r0: Player*
thumb_func_start sub_800DD54
sub_800DD54: @ 0x0800DD54
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r1, #0x2e
ldrsh r0, [r5, r1]
cmp r0, #0
bgt _0800DD68
movs r1, #0x2c
ldrsh r0, [r5, r1]
cmp r0, #0
ble _0800DD6C
_0800DD68:
movs r0, #0
b _0800DE2A
_0800DD6C:
movs r0, #0x78
strh r0, [r5, #0x2c]
ldr r1, [r5, #0x20]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0800DD80
movs r0, #0xc0
lsls r0, r0, #1
b _0800DD82
_0800DD80:
ldr r0, _0800DE30 @ =0x0000FE80
_0800DD82:
strh r0, [r5, #0x10]
movs r4, #0
movs r2, #0xfd
lsls r2, r2, #8
strh r2, [r5, #0x12]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _0800DDA2
lsls r0, r2, #0x10
asrs r0, r0, #0x11
strh r0, [r5, #0x12]
ldrh r0, [r5, #0x10]
lsls r0, r0, #0x10
asrs r0, r0, #0x11
strh r0, [r5, #0x10]
_0800DDA2:
movs r0, #9
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x21
rsbs r1, r1, #0
ands r1, r0
movs r0, #5
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x11
rsbs r1, r1, #0
ands r1, r0
movs r0, #2
orrs r0, r1
ldr r1, _0800DE34 @ =0xFFFFFBFF
ands r1, r0
ldr r0, _0800DE38 @ =0xFFFFFEFF
ands r0, r1
str r0, [r5, #0x20]
adds r1, r5, #0
adds r1, #0x64
movs r0, #0x14
strh r0, [r1]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
adds r0, r5, #0
adds r0, #0x61
strb r4, [r0]
adds r0, #1
strb r4, [r0]
adds r1, r5, #0
adds r1, #0x6d
movs r0, #9
strb r0, [r1]
ldr r0, _0800DE3C @ =gGameMode
ldrb r0, [r0]
cmp r0, #5
bne _0800DE22
ldr r6, _0800DE40 @ =gRingCount
ldrh r4, [r6]
cmp r4, #0xa
bls _0800DE04
movs r4, #0xa
_0800DE04:
ldr r0, [r5, #8]
asrs r0, r0, #8
ldr r1, [r5, #0xc]
asrs r1, r1, #8
adds r2, r4, #0
bl sub_801FD34
ldrh r0, [r6]
subs r0, r0, r4
strh r0, [r6]
bl sub_8019224
movs r1, #4
strb r1, [r0]
strb r4, [r0, #1]
_0800DE22:
movs r0, #0x77
bl m4aSongNumStart
movs r0, #1
_0800DE2A:
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_0800DE30: .4byte 0x0000FE80
_0800DE34: .4byte 0xFFFFFBFF
_0800DE38: .4byte 0xFFFFFEFF
_0800DE3C: .4byte gGameMode
_0800DE40: .4byte gRingCount
@ In:
@ r0: Player*
thumb_func_start sub_800DE44
sub_800DE44: @ 0x0800DE44
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r1, #0x2e
ldrsh r0, [r5, r1]
cmp r0, #0
bgt _0800DE58
movs r1, #0x2c
ldrsh r0, [r5, r1]
cmp r0, #0
ble _0800DE5C
_0800DE58:
movs r0, #0
b _0800DF20
_0800DE5C:
movs r0, #0x78
strh r0, [r5, #0x2c]
ldr r1, [r5, #0x20]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0800DE74
ldr r0, _0800DE70 @ =0x0000FE80
b _0800DE78
.align 2, 0
_0800DE70: .4byte 0x0000FE80
_0800DE74:
movs r0, #0xc0
lsls r0, r0, #1
_0800DE78:
strh r0, [r5, #0x10]
movs r4, #0
movs r2, #0xfd
lsls r2, r2, #8
strh r2, [r5, #0x12]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _0800DE98
lsls r0, r2, #0x10
asrs r0, r0, #0x11
strh r0, [r5, #0x12]
ldrh r0, [r5, #0x10]
lsls r0, r0, #0x10
asrs r0, r0, #0x11
strh r0, [r5, #0x10]
_0800DE98:
movs r0, #9
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x21
rsbs r1, r1, #0
ands r1, r0
movs r0, #5
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x11
rsbs r1, r1, #0
ands r1, r0
movs r0, #2
orrs r0, r1
ldr r1, _0800DF28 @ =0xFFFFFBFF
ands r1, r0
ldr r0, _0800DF2C @ =0xFFFFFEFF
ands r0, r1
str r0, [r5, #0x20]
adds r1, r5, #0
adds r1, #0x64
movs r0, #0x14
strh r0, [r1]
adds r0, r5, #0
movs r1, #0xe
bl sub_8023B5C
movs r0, #6
strb r0, [r5, #0x16]
movs r0, #0xe
strb r0, [r5, #0x17]
adds r0, r5, #0
adds r0, #0x61
strb r4, [r0]
adds r0, #1
strb r4, [r0]
adds r1, r5, #0
adds r1, #0x6d
movs r0, #9
strb r0, [r1]
ldr r0, _0800DF30 @ =gGameMode
ldrb r0, [r0]
cmp r0, #5
bne _0800DF18
ldr r6, _0800DF34 @ =gRingCount
ldrh r4, [r6]
cmp r4, #5
bls _0800DEFA
movs r4, #5
_0800DEFA:
ldr r0, [r5, #8]
asrs r0, r0, #8
ldr r1, [r5, #0xc]
asrs r1, r1, #8
adds r2, r4, #0
bl sub_801FD34
ldrh r0, [r6]
subs r0, r0, r4
strh r0, [r6]
bl sub_8019224
movs r1, #4
strb r1, [r0]
strb r4, [r0, #1]
_0800DF18:
movs r0, #0x77
bl m4aSongNumStart
movs r0, #1
_0800DF20:
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_0800DF28: .4byte 0xFFFFFBFF
_0800DF2C: .4byte 0xFFFFFEFF
_0800DF30: .4byte gGameMode
_0800DF34: .4byte gRingCount
@; void sub_800DF38(Sprite *s, s32 x, s32 y, Player *p)
thumb_func_start sub_800DF38
sub_800DF38: @ 0x0800DF38
push {r4, r5, r6, lr}
mov r6, sb
mov r5, r8
push {r5, r6}
sub sp, #0xc
adds r6, r0, #0
mov r8, r1
mov sb, r2
adds r4, r3, #0
ldrb r5, [r4, #0x16]
rsbs r0, r5, #0
add r1, sp, #8
strb r0, [r1]
ldrb r3, [r4, #0x17]
rsbs r2, r3, #0
mov r0, sp
adds r0, #9
strb r2, [r0]
adds r0, #1
strb r5, [r0]
adds r0, #1
strb r3, [r0]
add r0, sp, #4
movs r2, #4
bl memcpy
add r0, sp, #4
str r0, [sp]
adds r0, r6, #0
mov r1, r8
mov r2, sb
adds r3, r4, #0
bl sub_800BFAC
add sp, #0xc
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
@ The current value in gNewInputCounters[gNewInputCountersIndex]
@ gets increased until either it reaches 0xFF or a new button was pressed.
@ Letting go of a button does not trigger the index increase.
@ (This might be used for timing in multiplayer?)
@ In:
@ r0: Player*
thumb_func_start sub_800DF8C
sub_800DF8C: @ 0x0800DF8C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0xc
adds r4, r0, #0
ldr r0, [r4, #0x20]
ldr r1, _0800DFB0 @ =0x00200080
ands r0, r1
cmp r0, #0
beq _0800DFB4
movs r0, #0
movs r1, #0
bl sub_800E0C0
b _0800E0AE
.align 2, 0
_0800DFB0: .4byte 0x00200080
_0800DFB4:
adds r0, r4, #0
adds r0, #0x5e
ldrh r1, [r0]
adds r0, r1, #0
bl sub_800E0C0
adds r0, r4, #0
adds r0, #0x70
ldrb r0, [r0]
cmp r0, #0
beq _0800E0AE
movs r0, #0
str r0, [sp, #4]
ldr r0, _0800E050 @ =gUnknown_08C871D4
adds r1, r4, #0
adds r1, #0x85
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
str r1, [sp]
ldr r5, [r1]
movs r0, #1
rsbs r0, r0, #0
cmp r5, r0
beq _0800E0AE
ldrb r6, [r5]
adds r5, #1
ldrb r1, [r5]
mov r8, r1
adds r5, #1
adds r2, r4, #0
adds r2, #0x71
ldrb r0, [r2]
cmp r0, r8
beq _0800E0AE
str r2, [sp, #8]
_0800E002:
ldr r0, _0800E054 @ =gNewInputCountersIndex
ldrb r4, [r0]
cmp r6, #0
beq _0800E07A
movs r2, #0xff
mov sl, r2
movs r0, #0x1f
mov sb, r0
_0800E012:
subs r0, r6, #1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
lsls r0, r6, #1
adds r0, r0, r6
adds r0, r0, r5
ldrb r1, [r0]
mov ip, r1
ldrb r7, [r0, #1]
ldrb r1, [r0, #2]
mov r2, sl
ands r1, r2
_0800E02A:
lsls r0, r4, #2
ldr r2, _0800E058 @ =gNewInputCounters
adds r0, r0, r2
ldrb r3, [r0]
ands r3, r7
ldrb r2, [r0, #1]
lsls r0, r1, #0x10
asrs r0, r0, #0x10
mov r1, sl
ands r2, r1
cmp r0, r2
blt _0800E06C
cmp ip, r3
bne _0800E05C
subs r4, #1
mov r2, sb
ands r4, r2
b _0800E072
.align 2, 0
_0800E050: .4byte gUnknown_08C871D4
_0800E054: .4byte gNewInputCountersIndex
_0800E058: .4byte gNewInputCounters
_0800E05C:
subs r4, #1
mov r1, sb
ands r4, r1
subs r0, #1
subs r0, r0, r2
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
b _0800E02A
_0800E06C:
movs r2, #0
cmp r2, #0
beq _0800E076
_0800E072:
cmp r6, #0
bne _0800E012
_0800E076:
cmp r6, #0
bne _0800E082
_0800E07A:
mov r1, r8
ldr r0, [sp, #8]
strb r1, [r0]
b _0800E0AE
_0800E082:
ldr r0, [sp, #4]
adds r0, #1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
str r0, [sp, #4]
lsls r0, r0, #2
ldr r2, [sp]
adds r0, r0, r2
ldr r5, [r0]
movs r0, #1
rsbs r0, r0, #0
cmp r5, r0
beq _0800E0AE
ldrb r6, [r5]
adds r5, #1
ldrb r0, [r5]
mov r8, r0
adds r5, #1
ldr r1, [sp, #8]
ldrb r0, [r1]
cmp r0, r8
bne _0800E002
_0800E0AE:
add sp, #0xc
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
thumb_func_start sub_800E0C0
sub_800E0C0: @ 0x0800E0C0
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
movs r4, #3
adds r3, r1, #0
ands r3, r4
movs r2, #0x80
lsls r2, r2, #1
ands r2, r1
lsls r2, r2, #0x10
lsrs r2, r2, #0x16
lsls r2, r2, #0x10
lsrs r2, r2, #0x10
orrs r3, r2
movs r1, #0xf0
adds r5, r0, #0
ands r5, r1
orrs r5, r3
ldr r2, _0800E138 @ =gUnknown_030055D8
ldrb r1, [r2]
adds r1, #1
ands r1, r4
strb r1, [r2]
ldr r3, _0800E13C @ =gUnknown_030055D0
ldrb r1, [r2]
adds r1, r1, r3
strb r5, [r1]
ldrb r2, [r2]
subs r1, r2, #1
ands r1, r4
adds r1, r1, r3
ldrb r1, [r1]
orrs r5, r1
subs r2, #2
ands r2, r4
adds r2, r2, r3
ldrb r1, [r2]
orrs r5, r1
ands r5, r0
lsls r0, r5, #0x18
lsrs r5, r0, #0x18
ldr r1, _0800E140 @ =gNewInputCounters
ldr r2, _0800E144 @ =gNewInputCountersIndex
ldrb r0, [r2]
lsls r0, r0, #2
adds r3, r0, r1
ldrb r0, [r3]
adds r4, r1, #0
cmp r0, r5
bne _0800E148
ldrb r1, [r3, #1]
adds r0, r1, #0
cmp r0, #0xff
beq _0800E148
adds r0, r1, #1
strb r0, [r3, #1]
b _0800E164
.align 2, 0
_0800E138: .4byte gUnknown_030055D8
_0800E13C: .4byte gUnknown_030055D0
_0800E140: .4byte gNewInputCounters
_0800E144: .4byte gNewInputCountersIndex
_0800E148:
ldrb r0, [r2]
adds r0, #1
movs r1, #0x1f
ands r0, r1
strb r0, [r2]
ldrb r0, [r2]
lsls r0, r0, #2
adds r0, r0, r4
movs r1, #0
strb r5, [r0]
ldrb r0, [r2]
lsls r0, r0, #2
adds r0, r0, r4
strb r1, [r0, #1]
_0800E164:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
thumb_func_start InitNewInputCounters
InitNewInputCounters: @ 0x0800E16C
sub sp, #4
ldr r1, _0800E18C @ =gNewInputCountersIndex
movs r0, #0
strb r0, [r1]
movs r0, #0
str r0, [sp]
ldr r1, _0800E190 @ =0x040000D4
mov r0, sp
str r0, [r1]
ldr r0, _0800E194 @ =gNewInputCounters
str r0, [r1, #4]
ldr r0, _0800E198 @ =0x8500001F
str r0, [r1, #8]
ldr r0, [r1, #8]
add sp, #4
bx lr
.align 2, 0
_0800E18C: .4byte gNewInputCountersIndex
_0800E190: .4byte 0x040000D4
_0800E194: .4byte gNewInputCounters
_0800E198: .4byte 0x8500001F