mirror of
https://github.com/vanilla-wiiu/vanilla.git
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46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
#include "lang.h"
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static const char *lang_str[__VPI_LANG_T_COUNT] = {
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"Sync",
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"Connect",
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"Edit",
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"Settings",
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"OK",
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"Cancel",
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"Touch the symbols in the order they are displayed on the TV screen from left to right.",
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"If the symbols are not displayed on the TV screen, press the SYNC Button on the Wii U console.",
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"Connecting to the Wii U console...",
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"Sync Failed",
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"Vanilla needs root permission to configure the wireless interface for connection.",
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"Please enter your \"sudo\" password here.",
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"Error",
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"No consoles synced",
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"Connecting to \"%s\"...",
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"Are you sure you want to delete \"%s\"?",
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"Successfully deleted \"%s\"",
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"Rename",
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"Delete",
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"Back",
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"More",
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"Gamepad",
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"Audio",
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"Connection",
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"Webcam",
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"Local",
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"Via Server",
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"Set up how Vanilla connects to the Wii U",
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"Choose 'Local' to connect directly with the hardware on your system. Otherwise, you may need a compatible 'server' to relay the necessary packets.",
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"Select the wireless interface to use for the connection.",
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"Enter the IP address of the server you wish to connect through.",
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"Screenshot saved to \"%s\"",
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"Recording started to \"%s\"",
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"Recording finished",
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"Connection lost, attempting to re-connect...",
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"Your platform is not capable of \"Local\" connection, and must connect via a server.",
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"Failed to save screenshot (%i)"
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};
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const char *lang(vpi_lang_t id)
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{
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return lang_str[id];
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} |