mirror of
https://github.com/vanilla-wiiu/vanilla.git
synced 2026-10-28 09:43:51 +00:00
* feat: add iOS support * ios: clean up icon * ci: add ios build * fix(gui): revert asset lookups to use "%s/assets/%s/%s" for macOS * refactor(gui): remove extra `iconv` linkage for iOS * chore(gitignore): remove unused `xcuserdata` and `DerivedData` entries * fix(gui): use provided `LibXML2` in non-vendored builds * fix(ci): add Xcode setup step for iOS build * fix(pipe): prevent relay threads from using freed stack memory * fix(input): replace bitfields with explicit wire packing for touch and gyro data * fix merge issues * fix cmake merge bug * cmake: attempt iOS SDL fix * older ios * feat: add iOS support * ios: clean up icon * ci: add ios build * refactor(gui): remove extra `iconv` linkage for iOS * chore(gitignore): remove unused `xcuserdata` and `DerivedData` entries * fix(ci): add Xcode setup step for iOS build * cmake: attempt iOS SDL fix * older ios * cleanup * build signed macOS app alongside iOS app * cmake: detect ios version and include liquid glass icon if available * ci: upload continuous release * cmake: move more ios code to toolchain * remove ios simulator target * improvements * remove CMakePresets.json * Update ios-toolchain.cmake * move ios folder to gui folder * converge Info.plist templates * update comments and readme * cmake: remove redundant code * remove redundant ios folder * cmake: add comments to cache strings * cmake/ci: maybe fix new apple builds * cmake: fix new ios build * cmake: fix macOS build? --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
45 lines
1.2 KiB
CMake
45 lines
1.2 KiB
CMake
cmake_minimum_required(VERSION 3.21)
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project(Vanilla C)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
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SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
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set(CMAKE_C_STANDARD 23)
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if(UNIX AND NOT APPLE AND NOT ANDROID)
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set(LINUX TRUE)
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endif()
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if(APPLE)
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# FFmpeg's configure step expects both compiler drivers even though Vanilla
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# itself is written in C.
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enable_language(CXX)
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endif()
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if(ANDROID OR MSVC OR IOS)
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set(vendored_default TRUE)
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else()
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set(vendored_default FALSE)
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endif()
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set(vanilla_pipe_default OFF)
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if(LINUX OR ANDROID)
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set(vanilla_pipe_default ON)
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endif()
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OPTION(VANILLA_BUILD_GUI "Build SDL2 GUI app" ON)
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OPTION(VANILLA_BUILD_TESTS "Build unit tests for Vanilla" OFF)
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OPTION(VANILLA_BUILD_PIPE "Build vanilla-pipe for connecting to Wii U" ${vanilla_pipe_default})
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OPTION(VANILLA_BUILD_VENDORED "Build Vanilla with \"vendored\" third-party libraries" ${vendored_default})
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add_subdirectory(lib)
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if (VANILLA_BUILD_PIPE)
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add_subdirectory(pipe)
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endif()
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if (VANILLA_BUILD_GUI)
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add_subdirectory(gui)
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endif()
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