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Fix camera jitter in Egg Ball boss
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@@ -335,7 +335,7 @@ void CreateEntity_EggBall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
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s->frameFlags = (s16)gUnknown_084ACDD2[i][1][1] | 0x2000;
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}
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Bosses_SetCamBounds(s0->y - 184, s0->y + 0x10, s0->x - 280, s0->x);
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Bosses_SetCamBounds(s0->y - (DISPLAY_HEIGHT + 24), s0->y + 16, s0->x - (DISPLAY_WIDTH + 40), s0->x);
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gMusicManagerState.unk1 = 0x10;
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}
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