add readable names to the unused level select functions (#131)

This commit is contained in:
bitten2up authored and GitHub committed 2024-02-28 22:59:37 +00:00
1 parent 9006af7dcd
commit 8a5fab9986
1 file changed
+8 -8
+8 -8
View File
@@ -21,10 +21,10 @@ typedef struct {
} LevelSelect;
static void Task_8009854(void);
static void Task_8009780(void);
static void Task_80098C0(void);
static void Task_Poll(void);
static void Task_LoadStage(void);
void sub_80096DC(void)
void CreateUnusedLevelSelect(void)
{
struct Task *t = TaskCreate(Task_8009854, sizeof(LevelSelect), 0x2000, 0, NULL);
gMultiplayerMissingHeartbeats[3] = 0;
@@ -62,7 +62,7 @@ void sub_80096DC(void)
}
}
static void Task_8009780(void)
static void Task_Poll(void)
{
LevelSelect *levelSelect = TASK_DATA(gCurTask);
@@ -76,7 +76,7 @@ static void Task_8009780(void)
gUnknown_03002280[0][1] = 0;
gUnknown_03002280[0][2] = 0xFF;
gUnknown_03002280[0][3] = 0x20;
gCurTask->main = Task_80098C0;
gCurTask->main = Task_LoadStage;
} else if (gPressedKeys & B_BUTTON) {
m4aSongNumStart(SE_RETURN);
TaskDestroy(gCurTask);
@@ -107,11 +107,11 @@ static void Task_8009854(void)
levelSelect->vram += sub_8004274(levelSelect->vram, Tileset_Language, 0x6, 0xE, 0,
gUnknown_080D5128, 0);
gCurTask->main = Task_8009780;
gCurTask->main = Task_Poll;
gCurTask->main();
}
static void Task_80098C0(void)
static void Task_LoadStage(void)
{
LevelSelect *levelSelect = TASK_DATA(gCurTask);
@@ -131,4 +131,4 @@ static void Task_80098C0(void)
}
static void nullsub_8009910(void) { }
static void nullsub_8009914(void) { }
static void nullsub_8009914(void) { }