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Fix bitwise NOT bug
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@@ -523,7 +523,7 @@ NONMATCH("asm/non_matching/game/interactables/red_flag__sub_80780B4.inc",
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}
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if (!(p->moveState & MOVESTATE_4) && (p->qSpeedGround <= +Q(3))) {
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if ((p->qSpeedGround > Q(5.25)) && (!p->moveState & MOVESTATE_FACING_LEFT)) {
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if ((p->qSpeedGround > Q(5.25)) && !(p->moveState & MOVESTATE_FACING_LEFT)) {
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Player_TransitionCancelFlyingAndBoost(p);
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m4aSongNumStart(SE_POLE);
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p->qWorldX = qWorldX;
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