struct Task -> Task

This commit is contained in:
Oliver Bell committed 2026-05-17 18:02:12 +01:00
1 parent c8a8bbee64
commit e14cbd15d2
384 files changed
+1568 -1581

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+5 -5
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@@ -238,11 +238,11 @@ extern IntrFunc gIntrTable[16];
extern IntrFunc const gIntrTableTemplate[14];
extern u32 gIntrMainBuf[0x80];
extern struct Task *gCurTask;
extern struct Task gTasks[MAX_TASK_NUM];
extern struct Task *gTaskPtrs[MAX_TASK_NUM];
extern struct Task *gNextTask;
extern struct Task gEmptyTask;
extern Task *gCurTask;
extern Task gTasks[MAX_TASK_NUM];
extern Task *gTaskPtrs[MAX_TASK_NUM];
extern Task *gNextTask;
extern Task gEmptyTask;
extern s32 gNumTasks;
extern u16 gInput;
+1 -1
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@@ -6,6 +6,6 @@
void CreateDummyTask(void);
// Some sort of unused task variable
extern struct Task *gDummyTask;
extern Task *gDummyTask;
#endif
+4 -4
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@@ -98,7 +98,7 @@ typedef struct {
#define CHEESE_DISTANCE_MAX 200
typedef struct {
/* 0x00 */ s32 squarePlayerDistance;
/* 0x04 */ struct Task *task;
/* 0x04 */ Task *task;
} CheeseTarget; /* size: unknown (but >= 0x8?) */
// Incomplete
@@ -152,7 +152,7 @@ extern u16 gUnknown_0300507C;
extern u8 gSpikesUnknownTimer;
extern s8 SA2_LABEL(gUnknown_0300543C);
extern struct Task *gEntitiesManagerTask;
extern Task *gEntitiesManagerTask;
extern u8 gDestroySpotlights;
@@ -182,7 +182,7 @@ extern u8 gBossRingsRespawnCount;
extern bool8 gBossRingsShallRespawn;
extern bool8 gBoostEffectTasksCreated;
extern struct Task *gMultiplayerPlayerTasks[4];
extern Task *gMultiplayerPlayerTasks[4];
extern s8 gMultiplayerCharacters[4];
extern s8 gMultiplayerRanks[4];
extern u8 gOamMatrixIndex;
@@ -221,7 +221,7 @@ extern RoomEvent gRoomEventQueue[16];
extern CheeseTarget gCheeseTarget;
extern struct Task *gChaoTasks[3];
extern Task *gChaoTasks[3];
#define MPC_FLAG_SHIFT_REGISTERED 0
#define MPC_FLAG_SHIFT_B_TEAM 4
+1 -1
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@@ -15,7 +15,7 @@ extern const TileInfoFirework gTileInfoZone3Fireworks[2];
extern void CreateStageBg_Zone5(void);
extern void StageBgUpdate_Zone5Acts12(s32 x, s32 y);
extern struct Task *SpawnCasinoFireworkMP(s16 x, s16 y, s32 fireworkType);
extern Task *SpawnCasinoFireworkMP(s16 x, s16 y, s32 fireworkType);
extern void Task_UpdateFireworkAnimation(void);
#endif // GUARD_GAME_STAGE_BG_ZONE3_H
@@ -17,9 +17,9 @@ void CreateBossCapsule(s16, s16);
void CreatePostBossEggMobile(CamCoord worldX, CamCoord worldY);
struct Task *sub_80168F0(CamCoord worldX, CamCoord worldY, u16 numTiles, AnimId anim, u8 variant); // -> Strc_sub_80168F0
struct Task *Bosses_SetCamBounds(CamCoord minY, CamCoord maxY, CamCoord minX, CamCoord maxX);
struct Task *CreatePreBossCameraPan(s16 yMin, s16 yMax);
struct Task *sub_8017540(s32 param0, s32 param1); // -> NutsAndBolts
struct Task *sub_8016D80(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant);
Task *sub_80168F0(CamCoord worldX, CamCoord worldY, u16 numTiles, AnimId anim, u8 variant); // -> Strc_sub_80168F0
Task *Bosses_SetCamBounds(CamCoord minY, CamCoord maxY, CamCoord minX, CamCoord maxX);
Task *CreatePreBossCameraPan(s16 yMin, s16 yMax);
Task *sub_8017540(s32 param0, s32 param1); // -> NutsAndBolts
Task *sub_8016D80(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant);
#endif // GUARD_SA1_BOSSES_SHARED_H
+1 -1
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@@ -8,6 +8,6 @@ typedef struct UnkMP0 {
u8 unk6;
} UnkMP0;
struct Task *sub_801C704(void); // -> UnkMP0
Task *sub_801C704(void); // -> UnkMP0
#endif // GUARD_SA1_MP_UNK_0_H
+2 -2
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@@ -14,9 +14,9 @@ typedef struct {
/* 0x40 */ u16 qUnk40; // TODO: qUnk40 not a Q()?
} NutsAndBolts;
extern struct Task *CreateNutsAndBoltsTask(u16 taskFlags, void *vramTiles, u16 anim, u8 variant, TaskDestructor dtor);
extern Task *CreateNutsAndBoltsTask(u16 taskFlags, void *vramTiles, u16 anim, u8 variant, TaskDestructor dtor);
extern void Task_NutsAndBolts(void);
extern void TaskDestructor_NutsAndBolts(struct Task *t);
extern void TaskDestructor_NutsAndBolts(Task *t);
extern const u16 gUnknown_080BB41C[8];
extern const u8 gUnknown_080BB42C[8];
+1 -1
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@@ -2,6 +2,6 @@
#define GUARD_STAGE_PLAYER_TAILS_H
void Player_Tails_InitFlying(Player *p);
struct Task *Player_Tails_InitGfxMarbleTrack(Player *p);
Task *Player_Tails_InitGfxMarbleTrack(Player *p);
#endif // GUARD_STAGE_PLAYER_TAILS_H
+3 -3
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@@ -39,8 +39,8 @@ typedef struct SomeTaskManager_7C {
void sub_804CFA0(SomeTaskManager_60 *taskData);
bool32 sub_804CFE0(u16 *param0, u16 param1, u16 param2);
struct Task *CreateSomeTaskManager_60_Task(GfxInfo *gfx, TaskMain proc, TaskDestructor dtor); // -> SomeTaskManager_60
struct Task *CreateSomeTaskManager_7C_Task(GfxInfo *gfx, TaskMain proc, TaskDestructor dtor); // -> SomeTaskManager_7C
void TaskDestructor_SomeTaskManager_60_Common(struct Task *t);
Task *CreateSomeTaskManager_60_Task(GfxInfo *gfx, TaskMain proc, TaskDestructor dtor); // -> SomeTaskManager_60
Task *CreateSomeTaskManager_7C_Task(GfxInfo *gfx, TaskMain proc, TaskDestructor dtor); // -> SomeTaskManager_7C
void TaskDestructor_SomeTaskManager_60_Common(Task *t);
#endif // GUARD_SOME_TASK_MANAGER_H
+11 -11
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@@ -74,12 +74,12 @@ typedef struct {
typedef struct {
/* 0x00 */ StrcUi_805423C unk0;
/* 0x0C */ struct Task *taskC; // -> Strc_Ui_24
/* 0x10 */ struct Task *task10; // -> Strc_Ui_24
/* 0x14 */ struct Task *task14; // -> Strc_Ui_24
/* 0x18 */ struct Task *task18; // -> Strc_Ui_24
/* 0x1C */ struct Task *task1C; // -> Strc_Ui_24
/* 0x20 */ struct Task *task20; // -> Strc_Ui_24
/* 0x0C */ Task *taskC; // -> Strc_Ui_24
/* 0x10 */ Task *task10; // -> Strc_Ui_24
/* 0x14 */ Task *task14; // -> Strc_Ui_24
/* 0x18 */ Task *task18; // -> Strc_Ui_24
/* 0x1C */ Task *task1C; // -> Strc_Ui_24
/* 0x20 */ Task *task20; // -> Strc_Ui_24
/* 0x24 */ s16 unk24;
/* 0x26 */ bool8 unk26;
/* 0x27 */ u8 unk27;
@@ -91,11 +91,11 @@ typedef struct {
void *vram8;
void *vramC;
void *vram10;
struct Task *task14;
struct Task *task18;
struct Task *task1C;
struct Task *task20;
struct Task *task24;
Task *task14;
Task *task18;
Task *task1C;
Task *task20;
Task *task24;
} StrcStack;
void LoadStageIntroGraphics(StrcStack *param0);
+1 -1
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@@ -53,7 +53,7 @@ typedef struct Strc_8052C84 {
/* 0x16 */ u8 unk16;
} Strc_8052C84; /* size: 0x18 */ // <- GameOverB struct?
extern struct Task *gTask_03006240;
extern Task *gTask_03006240;
struct GfxSubstruct {
struct GfxSubstruct *next;
@@ -40,7 +40,7 @@ struct SpecialStageCollectables {
s16 animFrame;
}; /* size 0xA5C */
struct Task *CreateSpecialStageCollectables(struct SpecialStage *);
Task *CreateSpecialStageCollectables(struct SpecialStage *);
void SpecialStageHandleLoseRings(struct SpecialStage *stage, s16 num);
#endif
+1 -1
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@@ -26,6 +26,6 @@ struct SpecialStageGuardRobo {
s16 filler56;
}; /* 0x58 */
struct Task *CreateSpecialStageGuardRobo(struct SpecialStage *);
Task *CreateSpecialStageGuardRobo(struct SpecialStage *);
#endif
+6 -6
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@@ -20,12 +20,12 @@
#define MAX_SPECIAL_STAGE_GUARD_ROBO_Y 982
struct SpecialStage {
struct Task *physicsTask;
struct Task *worldTask;
struct Task *collectablesTask;
struct Task *playerTask;
struct Task *uiTask;
struct Task *guardRoboTask;
Task *physicsTask;
Task *worldTask;
Task *collectablesTask;
Task *playerTask;
Task *uiTask;
Task *guardRoboTask;
Sprite introText;
Background unk48;
+1 -1
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@@ -10,7 +10,7 @@ struct SpecialStagePhysics {
u16 unk6;
}; /* size 8 */
struct Task *CreateSpecialStagePhysics(struct SpecialStage *);
Task *CreateSpecialStagePhysics(struct SpecialStage *);
void HandleRoboPlayerCollision(struct SpecialStage *stage);
#endif
+1 -1
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@@ -68,6 +68,6 @@ struct SpecialStagePlayer {
s32 unk104;
}; /* size 0x108 */
struct Task *CreateSpecialStagePlayer(struct SpecialStage *);
Task *CreateSpecialStagePlayer(struct SpecialStage *);
#endif
+2 -2
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@@ -49,8 +49,8 @@ struct SpecialStageResultsScreen {
u16 unk51E;
}; /* size 0x520 */
struct Task *CreateSpecialStageUI(struct SpecialStage *);
struct Task *CreateSpecialStageResultsScreen(struct SpecialStage *);
Task *CreateSpecialStageUI(struct SpecialStage *);
Task *CreateSpecialStageResultsScreen(struct SpecialStage *);
void SpecialStageResultsScreenNewEmeraldSequence(struct SpecialStage *);
#endif
+1 -1
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@@ -17,6 +17,6 @@ struct SpecialStageWorld {
Sprite unk90[11];
}; /* size 0x2A0 */
struct Task *CreateSpecialStageWorld(struct SpecialStage *);
Task *CreateSpecialStageWorld(struct SpecialStage *);
#endif
+1 -1
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@@ -4,7 +4,7 @@
#include "global.h"
#include "core.h"
extern struct Task *gActiveBossTask;
extern Task *gActiveBossTask;
typedef void (*TranslateBossFunction)(s32, s32);
typedef enum {
+1 -1
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@@ -29,7 +29,7 @@ typedef struct {
/* 0x10 */ u16 unk10;
/* 0x12 */ s16 unk12;
/* 0x14 */ u32 unk14;
/* 0x18 */ struct Task *unk18;
/* 0x18 */ Task *unk18;
// Following here might be a Sprite (incl. unk4C-unk53)?
/* 0x1C */ Sprite s;
+1 -1
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@@ -3,7 +3,7 @@
#include "types.h"
extern struct Task *Debug_CreateAsciiTask(s16 x, s16 y);
extern Task *Debug_CreateAsciiTask(s16 x, s16 y);
extern void Debug_PrintIntegerAt(u32 value, u16 x, u16 y);
extern void Debug_PrintTextAt(char *value, u16 x, u16 y);
extern void Debug_TextPrinterDestroy();
@@ -12,6 +12,6 @@ typedef struct {
/* 0x62 */ u16 unk62;
} Sprite_OnInit_SkyCanyon;
struct Task *sub_80807CC(void);
Task *sub_80807CC(void);
#endif
+1 -1
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@@ -4,7 +4,7 @@
#include "core.h"
#include "game/shared/stage/player.h"
struct Task *CreateSonicAmySkidAttackEffect(s32 x, s32 y, u16 p2);
Task *CreateSonicAmySkidAttackEffect(s32 x, s32 y, u16 p2);
void Player_SonicAmy_InitSkidAttack(Player *);
void Player_SonicAmy_InitStopNSlam(Player *);
void Player_Sonic_InitHomingAttack(Player *);
+2 -2
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@@ -11,9 +11,9 @@
extern const u8 gSecondsRenderLUT[60][2];
extern const u8 gMillisRenderLUT[60][2];
extern struct Task *gStageUITask;
extern Task *gStageUITask;
struct Task *CreateStageUI(void);
Task *CreateStageUI(void);
extern void StageUI_PrintIntegerAt(u32 value, s16 x, s16 y, u8 palId);
#endif // GUARD_TIME_H
+1 -1
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@@ -68,7 +68,7 @@ typedef struct {
/* 0x56 */ s16 unk56;
#endif
/* 0x2C */ BgUpdate fnBgUpdate;
/* 0x30 */ struct Task *movementTask;
/* 0x30 */ Task *movementTask;
/* 0x34 */ s16 shakeOffsetX;
/* 0x36 */ s16 shakeOffsetY;
/* 0x38 */ s16 SA2_LABEL(unk64);
@@ -3,7 +3,7 @@
#include "core.h"
struct Task *CreateBrakingDustEffect(s32, s32);
Task *CreateBrakingDustEffect(s32, s32);
void CreateBrakingDustEffectRelatedTask(void);
void DestroyBrakingDustEffectRelatedTask(void);
@@ -17,7 +17,7 @@ typedef struct {
typedef struct {
s8 unk0;
struct Task *t; // -> BrakeDustEffect
Task *t; // -> BrakeDustEffect
} DustEffectBraking;
extern DustEffectBraking gDustEffectBrakingTask;
@@ -1,6 +1,6 @@
#ifndef GUARD_SPINDASH_DUST_CLOUD
#define GUARD_SPINDASH_DUST_CLOUD
struct Task *CreateSpindashDustEffect();
Task *CreateSpindashDustEffect();
#endif // GUARD_SPINDASH_DUST_CLOUD
+4 -4
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@@ -39,18 +39,18 @@ typedef struct {
/* 0x0E|0x10 */ CamCoord prevCamY;
/* 0x10|0x14 */ u8 SA2_LABEL(unk14);
#if (GAME == GAME_SA2)
/* 0x18|0x18 */ struct Task *preInit;
/* 0x18|0x18 */ Task *preInit;
#endif
} EntitiesManager;
extern struct Task *gEntitiesManagerTask;
extern Task *gEntitiesManagerTask;
void CreateStageEntitiesManager(void);
void CreateEnemyDefeatScoreAndManageLives(s16 x, s16 y);
// TaskDestructor_SpriteEntity
void TaskDestructor_EntityShared(struct Task *);
void TaskDestructor_EntityShared(Task *);
// The same as above, should align the name
void TaskDestructor_EntityShared(struct Task *);
void TaskDestructor_EntityShared(Task *);
#endif
+1 -1
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@@ -3,6 +3,6 @@
#include "task.h"
struct Task *CreateGrindEffect(void);
Task *CreateGrindEffect(void);
#endif // GUARD_GRIND_EFFECT_1_H
+4 -4
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@@ -4,9 +4,9 @@
#include "gba/types.h"
#include "task.h"
extern struct Task *CreateItemTask_Shield_Normal(s8);
extern struct Task *CreateItemTask_Invincibility(s8);
extern struct Task *CreateItemTask_Shield_Magnetic(s8);
extern struct Task *CreateItemTask_Confusion(s8);
extern Task *CreateItemTask_Shield_Normal(s8);
extern Task *CreateItemTask_Invincibility(s8);
extern Task *CreateItemTask_Shield_Magnetic(s8);
extern Task *CreateItemTask_Confusion(s8);
#endif // GUARD_GAME_ITEM_TASKS_H
+2 -2
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@@ -105,8 +105,8 @@ typedef struct {
u8 unk2;
} RoomEvent_Unknown;
struct Task *CreateMultiplayerReceiveEventMgr(void);
struct Task *CreateMultiplayerSendEventMgr(void);
Task *CreateMultiplayerReceiveEventMgr(void);
Task *CreateMultiplayerSendEventMgr(void);
void ReceiveRoomEvent_PlatformChange(union MultiSioData *, u8);
void ReceiveRoomEvent_ItemBoxBreak(union MultiSioData *, u8);
+3 -3
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@@ -24,12 +24,12 @@ typedef struct {
/* 0x4C */ SpriteTransform transform;
} MultiplayerSpriteTask; /* size: 0x58 */
extern struct Task *CreateMultiplayerSpriteTask(s16, s16, u8, s8, TaskMain, TaskDestructor);
extern void TaskDestructor_MultiplayerSpriteTask(struct Task *);
extern Task *CreateMultiplayerSpriteTask(s16, s16, u8, s8, TaskMain, TaskDestructor);
extern void TaskDestructor_MultiplayerSpriteTask(Task *);
void CreateGrindEffect2(void);
struct Task *CreateStageGoalBonusPointsAnim(s32, s32, u16);
Task *CreateStageGoalBonusPointsAnim(s32, s32, u16);
void Task_UpdateMpSpriteTaskSprite(void);
#endif // GUARD_GAME_2_H
+1 -1
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@@ -5,6 +5,6 @@
#include "task.h"
#include "sprite.h"
struct Task *CreatePaletteLoaderTask(u16 priority, AnimId anim, u8 variant, TaskDestructor dtor);
Task *CreatePaletteLoaderTask(u16 priority, AnimId anim, u8 variant, TaskDestructor dtor);
#endif
+2 -2
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@@ -244,7 +244,7 @@ typedef struct Player_ {
/* 0x5B */ s8 framesUntilDrownCountDecrement;
/* 0x5C */ s8 framesUntilWaterSurfaceEffect;
/* 0x60 */ struct Task *spriteTask;
/* 0x60 */ Task *spriteTask;
/* 0x64 */ PlayerSpriteInfo *spriteInfoBody; // for character sprites
/* 0x68 */ PlayerSpriteInfo *spriteInfoLimbs; // SpriteInfo for Tails' tails / Cream's ears, when rolling
@@ -376,7 +376,7 @@ void CallSetStageSpawnPos(u32 character, u32 level, u32 p2, Player *p);
#if (GAME == GAME_SA1)
// Task -> (MultiplayerSpriteTask *)
struct Task *Player_Tails_InitGfxMarbleTrack(Player *p);
Task *Player_Tails_InitGfxMarbleTrack(Player *p);
#endif
void SA2_LABEL(sub_8021BE0)(Player *p);
+1 -1
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@@ -31,7 +31,7 @@ typedef struct {
/* 0x336|0x2B6 */ u16 SA2_LABEL(unk2B6);
} RingsScatter; /* size: 0x2B8 */
extern struct Task *gRingsScatterTask; // -> RingsScatter
extern Task *gRingsScatterTask; // -> RingsScatter
void InitPlayerHitRingsScatter(void);
void DestroyRingsScatterTask(void);
+1 -1
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@@ -4,7 +4,7 @@
#include "global.h"
#include "task.h"
struct Task *CreateScreenShake(u32 p0, u32 p1, u32 p2, u32 p3, u32 flags);
Task *CreateScreenShake(u32 p0, u32 p1, u32 p2, u32 p3, u32 flags);
#define SCREENSHAKE_FACTOR_POSITIVE 0x1
#define SCREENSHAKE_FACTOR_NEGATIVE 0x2
@@ -12,6 +12,6 @@ typedef struct {
u8 unkB;
} SpotlightBeam; /* size: 0xC */
struct Task *CreateSpotlightBeamTask(void);
Task *CreateSpotlightBeamTask(void);
#endif // GUARD_STAGE_UNK_TASK_H
+1 -1
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@@ -22,6 +22,6 @@ void GoToNextLevel(void);
void HandleLifeLost(void);
void HandleDeath(void);
extern struct Task *gGameStageTask;
extern Task *gGameStageTask;
#endif // GUARD_STAGE_H
@@ -6,9 +6,9 @@
extern void InitWaterPalettes(void);
struct Task *SpawnDrowningCountdownNum(Player *p, s32 countdown);
struct Task *SpawnAirBubbles(s32 p0, s32 p1, s32 p2, s32 p3);
struct Task *SpawnBubblesAfterDrowning(Player *p);
Task *SpawnDrowningCountdownNum(Player *p, s32 countdown);
Task *SpawnAirBubbles(s32 p0, s32 p1, s32 p2, s32 p3);
Task *SpawnBubblesAfterDrowning(Player *p);
bool32 RandomlySpawnAirBubbles(Player *p);
extern u8 gSmallAirBubbleCount;
+2 -2
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@@ -37,7 +37,7 @@ typedef struct {
/* 0x04|0x06 */ s16 targetWaterLevel;
/* 0x08|0x08 */ u32 flags;
/* 0x0C|0x0C */ u32 blendColors;
/* 0x10 */ struct Task *t; /* -> WaterData | size: SA1: 0x00, SA2: 0x400, SA3: *unused* */
/* 0x10 */ Task *t; /* -> WaterData | size: SA1: 0x00, SA2: 0x400, SA3: *unused* */
/* 0x14 */ Sprite s;
#if (GAME == GAME_SA3)
/* 0x3C */ WaterData wd;
@@ -54,7 +54,7 @@ void InitWaterPalettes(void);
void CreateRunOnWaterEffect(void);
#endif // HAS_RUN_ON_WATER
struct Task *CreateWaterfallSurfaceHitEffect(s32 x, s32 y);
Task *CreateWaterfallSurfaceHitEffect(s32 x, s32 y);
void LoadPalette423Anim(void);
#endif // GUARD_WATER_EFFECT_H
+16 -16
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@@ -3,10 +3,10 @@
#include "global.h"
struct Task;
struct Task_;
typedef void (*TaskMain)(void);
typedef void (*TaskDestructor)(struct Task *);
typedef void (*TaskDestructor)(struct Task_ *);
// The task system uses the GBA's unique memory layout to halve the size of pointers.
// Other platforms need to have the same logical behavior, but done differently.
@@ -22,7 +22,7 @@ typedef u32 TaskPtr32;
typedef u16 IwramData;
#define CLEAR_TASK_MEMORY_ON_DESTROY FALSE
#else
typedef struct Task *TaskPtr;
typedef struct Task_ *TaskPtr;
typedef TaskPtr TaskPtr32;
#define TASK_PTR(taskRef) (taskRef)
@@ -52,7 +52,7 @@ typedef void *IwramData;
// Used for uses of unk14, unk15, unk16 and unk18, which might have been debug data.
#define USE_SA2_TASK_SYSTEM (GAME == GAME_SA2)
typedef struct Task {
typedef struct Task_ {
/* 0x00 */ TaskPtr parent;
/* 0x02 */ TaskPtr prev;
/* 0x04 */ TaskPtr next;
@@ -98,8 +98,8 @@ struct IwramNode {
};
#define TASK_DATA(taskp) (void *)TASK_PTR((taskp)->data)
#define TASK_PARENT(taskp) (struct Task *)TASK_PTR((taskp)->parent)
#define TASK_NEXT(taskp) (struct Task *)TASK_PTR((taskp)->next)
#define TASK_PARENT(taskp) (Task *)TASK_PTR((taskp)->parent)
#define TASK_NEXT(taskp) (Task *)TASK_PTR((taskp)->next)
#define TasksDestroyAll() TasksDestroyInPriorityRange(0, 0xFFFF)
#define TASK_HEAP_SIZE ((0x881) * sizeof(uintptr_t))
@@ -110,15 +110,15 @@ struct IwramNode {
#define TASK_SET_MEMBER(_taskType, _task, _memberType, _memberName, _value) \
TASK_GET_MEMBER(_taskType, _task, _memberType, _memberName) = (_value);
extern struct Task gTasks[MAX_TASK_NUM];
extern struct Task gEmptyTask;
extern struct Task *gTaskPtrs[MAX_TASK_NUM];
extern Task gTasks[MAX_TASK_NUM];
extern Task gEmptyTask;
extern Task *gTaskPtrs[MAX_TASK_NUM];
extern s32 gNumTasks;
#if (ENGINE == ENGINE_3)
extern struct Task *gNextTaskToCheckForDestruction;
extern Task *gNextTaskToCheckForDestruction;
#endif
extern struct Task *gNextTask;
extern struct Task *gCurTask;
extern Task *gNextTask;
extern Task *gCurTask;
extern u8 gIwramHeap[TASK_HEAP_SIZE];
u32 TasksInit(void);
@@ -127,21 +127,21 @@ void TasksExec(void);
#if ENABLE_TASK_LOGGING
#include <stdio.h>
struct Task *TaskCreate(TaskMain taskMain, u16 structSize, u16 priority, u16 flags, TaskDestructor taskDestructor, const char *name);
Task *TaskCreate(TaskMain taskMain, u16 structSize, u16 priority, u16 flags, TaskDestructor taskDestructor, const char *name);
// The printout is split so we can still read the input, even if TaskCreate crashes.
#define TaskCreate(taskMain, structSize, priority, flags, taskDestructor) \
({ \
printf("New '%s' (0x%X, %p) ", #taskMain, (u32)structSize, taskMain); \
struct Task *tt = TaskCreate(taskMain, structSize, priority, flags, taskDestructor, #taskMain); \
Task *tt = TaskCreate(taskMain, structSize, priority, flags, taskDestructor, #taskMain); \
printf("at %p\n", tt); \
tt; \
})
#else
struct Task *TaskCreate(TaskMain taskMain, u16 structSize, u16 priority, u16 flags, TaskDestructor taskDestructor);
Task *TaskCreate(TaskMain taskMain, u16 structSize, u16 priority, u16 flags, TaskDestructor taskDestructor);
#endif // ENABLE_TASK_LOGGING
void TaskDestroy(struct Task *);
void TaskDestroy(Task *);
void *IwramMalloc(u16);
void IwramFree(void *p);
void TasksDestroyInPriorityRange(u16, u16);
+6 -6
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@@ -17,7 +17,7 @@ typedef bool32 (*VBlankProcessFunc)(void);
IntrFunc gIntrTable[] = {};
u32 gIntrMainBuf[] = {};
struct Task gTasks[] = {};
Task gTasks[] = {};
u16 gSpriteTransformScaleX ALIGNED(4) = 0;
Vec2_16 gSpriteOffset ALIGNED(4) = {};
Background *gBackgroundsCopyQueue[] ALIGNED(16) = {};
@@ -37,7 +37,7 @@ u32 gUnknown_03002BF0 = 0;
u8 gNumHBlankIntrs = 0;
struct BlendRegs gBldRegs ALIGNED(8) = {};
u8 gOamFreeIndex = 0;
struct Task gEmptyTask ALIGNED(16) = {};
Task gEmptyTask ALIGNED(16) = {};
#if (ENGINE >= ENGINE_3)
// NOTE: gNextFreeAffineIndex introduced in SA3, unused before.
@@ -55,7 +55,7 @@ u8 gUnknown_03002C60 ALIGNED(4) = 0;
u32 gMultiSioStatusFlags = 0;
bool8 gMultiSioEnabled = FALSE;
struct Task *gTaskPtrs[] ALIGNED(16) = {};
Task *gTaskPtrs[] ALIGNED(16) = {};
int_vcount gBgOffsetsBuffer[2][DISPLAY_HEIGHT][4] = {}; /* TODO: Find out how this is different from gBgOffsetsHBlankPrimary */
ColorRaw gObjPalette[] = {};
Tilemap **gTilemapsRef = NULL;
@@ -66,13 +66,13 @@ u8 gBgSprites_Unknown2[4][4] = {};
u16 gInput = 0;
#if (ENGINE >= ENGINE_3)
s32 gUnknown_030035A4 = 0;
struct Task *gNextTaskToCheckForDestruction = NULL;
Task *gNextTaskToCheckForDestruction = NULL;
#endif // (ENGINE >= ENGINE_3)
u8 gRepeatedKeysTestCounter[] ALIGNED(16) = {};
void *gBgOffsetsHBlankSecondary = NULL;
u16 gBgCntRegs[] = {};
u16 gRepeatedKeys ALIGNED(4) = 0;
struct Task *gNextTask = NULL;
Task *gNextTask = NULL;
#if ((ENGINE == ENGINE_1) || (ENGINE == ENGINE_2))
// Only here in SA3
// struct GraphicsData *gVramGraphicsCopyQueue[];
@@ -90,7 +90,7 @@ s16 gMosaicReg = 0;
#endif
HBlankIntrFunc gHBlankCallbacks[4] ALIGNED(16) = {};
struct Task *gCurTask = NULL;
Task *gCurTask = NULL;
u8 sLastCalledVblankFuncId = 0;
u8 gKeysFirstRepeatIntervals[10] ALIGNED(16) = {};
+3 -3
View File
@@ -36,7 +36,7 @@ typedef struct {
} DCCredits;
void Task_DecompCreditsFirst();
void TaskDestructor_DecompCredits(struct Task *t);
void TaskDestructor_DecompCredits(Task *t);
void customHBlank(void);
@@ -60,7 +60,7 @@ s32 logoOllieMove(s32 frameNum)
void CreateDecompCreditsScreen(bool32 hasProfile)
{
struct Task *t;
Task *t;
DCCredits *cred;
Sprite *s;
@@ -245,7 +245,7 @@ void Task_SonicArrived(void)
cred->sonicArrivedT0++;
}
void TaskDestructor_DecompCredits(struct Task *t)
void TaskDestructor_DecompCredits(Task *t)
{
DCCredits *cred = TASK_DATA(t);
+3 -3
View File
@@ -4,10 +4,10 @@
#include "game/dummy_task.h"
#include "game/shared/stage/stage.h"
struct Task *gDummyTask = NULL;
Task *gDummyTask = NULL;
static void Task_DummyFunc(void);
static void DummyTaskOnDestroy(struct Task *);
static void DummyTaskOnDestroy(Task *);
UNUSED void CreateDummyTask(void) { gDummyTask = TaskCreate(Task_DummyFunc, 0, 0x100, 0, DummyTaskOnDestroy); }
@@ -19,4 +19,4 @@ UNUSED static void DestroyDummyTask(void)
static void Task_DummyFunc(void) { }
UNUSED static void DummyTaskOnDestroy(struct Task *task) { gDummyTask = NULL; }
UNUSED static void DummyTaskOnDestroy(Task *task) { gDummyTask = NULL; }
+4 -4
View File
@@ -11,7 +11,7 @@ u8 gMultiplayerLanguage = 0;
#endif
u16 ALIGNED(4) gRingCount = 0;
struct Task *ALIGNED(4) gChaoTasks[] = {};
Task *ALIGNED(4) gChaoTasks[] = {};
#if (GAME == GAME_SA2)
#ifndef NON_MATCHING
@@ -103,7 +103,7 @@ u16 ALIGNED(4) gSpecialStageReturnY = 0;
#elif (GAME == GAME_SA2)
u8 ALIGNED(4) gMultiplayerUnlockedLevels = 0;
#endif
struct Task *ALIGNED(4) gEntitiesManagerTask = NULL;
Task *ALIGNED(4) gEntitiesManagerTask = NULL;
#if (GAME == GAME_SA2)
s32 ALIGNED(4) gWorldSpeedY = 0;
@@ -152,9 +152,9 @@ u8 ALIGNED(4) gMultiplayerUnlockedCharacters = 0;
#endif
#ifndef NON_MATCHING
struct Task *ALIGNED(16) gMultiplayerPlayerTasks[MULTI_SIO_PLAYERS_MAX] = {};
Task *ALIGNED(16) gMultiplayerPlayerTasks[MULTI_SIO_PLAYERS_MAX] = {};
#else
struct Task *ALIGNED(4) gMultiplayerPlayerTasks[MULTI_SIO_PLAYERS_MAX] = {};
Task *ALIGNED(4) gMultiplayerPlayerTasks[MULTI_SIO_PLAYERS_MAX] = {};
#endif
#if (GAME == GAME_SA1)
+2 -2
View File
@@ -39,7 +39,7 @@ void sub_8010CB4(void);
void sub_8011104(void);
void sub_801123C(void);
void sub_801176C(void);
void TaskDestructor_OptionsMenu(struct Task *t);
void TaskDestructor_OptionsMenu(Task *t);
extern void sub_8012F6C();
extern void CreatePlayerDataMenu(void);
@@ -718,7 +718,7 @@ void sub_80114A0()
CreateMainMenu(1);
}
void TaskDestructor_OptionsMenu(struct Task *t)
void TaskDestructor_OptionsMenu(Task *t)
{
u8 i;
+3 -3
View File
@@ -34,7 +34,7 @@ typedef struct {
void CreatePlayerDataMenu();
void Task_PlayerDataMenuInit(void);
void TaskDestructor_PlayerDataMenu(struct Task *t);
void TaskDestructor_PlayerDataMenu(Task *t);
void sub_8011C94(void);
extern void CreateOptionsMenu();
@@ -69,7 +69,7 @@ void CreatePlayerDataMenu()
StrcUi_805423C *temp_r4;
u8 i;
struct Task *t;
Task *t;
PlayerDataMenu *menu;
gDispCnt = 0x1140;
@@ -321,7 +321,7 @@ void PlayerDataSelectOK(void)
CreateOptionsMenu();
}
void TaskDestructor_PlayerDataMenu(struct Task *t)
void TaskDestructor_PlayerDataMenu(Task *t)
{
PlayerDataMenu *menu;
u8 i;
+1 -1
View File
@@ -45,7 +45,7 @@ void CreateTimeAttackMenu(void)
{
Strc_80528AC sp4;
s32 var_r0;
struct Task *t;
Task *t;
TimeAttackMenu *menu;
Sprite *s;
+6 -6
View File
@@ -37,7 +37,7 @@
#define MENU_ITEMS_SPACE 14
#define NUM_MAIN_MENU_ITEMS 5
void TaskDestructor_TitleScreen(struct Task *t);
void TaskDestructor_TitleScreen(Task *t);
void Task_800D268();
void Task_800D450();
void Task_MainMenu_Select(void);
@@ -95,7 +95,7 @@ typedef struct {
void CreateSegaLogo(void)
{
struct Task *t;
Task *t;
SegaLogo *logo;
Background *bg;
@@ -173,7 +173,7 @@ void Task_800D11C(void)
void CreateSonicTeamLogo(void)
{
struct Task *t;
Task *t;
SonicTeamLogo *logo;
Background *bg;
@@ -338,7 +338,7 @@ typedef struct {
void CreateTitleScreen(u32 playMusic)
{
struct Task *t;
Task *t;
TitleScreen *title;
Sprite *s;
Background *bg;
@@ -513,7 +513,7 @@ void CreateMainMenu(u32 param0)
StrcUi_805423C *temp_r1_3;
s8 *temp_r0;
struct Task *t;
Task *t;
MainMenu *menu;
Sprite *s;
Background *bg;
@@ -837,7 +837,7 @@ void Task_SwitchToMainMenu(void)
CreateMainMenu(0);
}
void TaskDestructor_TitleScreen(struct Task *t)
void TaskDestructor_TitleScreen(Task *t)
{
#ifdef BUG_FIX
// NOTE: This is *technically* not a bug, but it's more coherent like this.
+4 -4
View File
@@ -59,8 +59,8 @@ void sub_803BC64(void);
void sub_803BE0C(void);
void sub_803BEB8(void);
void sub_803BFE8(void);
void TaskDestructor_803C184(struct Task *t);
void TaskDestructor_803C198(struct Task *t);
void TaskDestructor_803C184(Task *t);
void TaskDestructor_803C198(Task *t);
extern void sub_8018538(void);
extern void CreateMultiplayerContinueScreen(void);
@@ -908,13 +908,13 @@ void Task_803C130(void)
DisplaySprite(s);
}
void TaskDestructor_803C184(struct Task *t)
void TaskDestructor_803C184(Task *t)
{
ChaoMsgSprite *msgSprite = TASK_DATA(t);
VramFree(msgSprite->s.graphics.dest);
}
void TaskDestructor_803C198(struct Task *t)
void TaskDestructor_803C198(Task *t)
{
ChaoMsg68 *strc68 = TASK_DATA(t);
VramFree(strc68->vram64);
+3 -3
View File
@@ -207,7 +207,7 @@ void sub_802D3E4(void);
void sub_802D450(void);
void sub_802D4C4(void);
void Task_802D508(void);
void TaskDestructor_802D578(struct Task *t);
void TaskDestructor_802D578(Task *t);
void sub_802D560(void);
u8 sub_802D58C(s16 param0);
void SpStage_PlayRingSoundeffect(void); // 0x0802D5EC
@@ -2564,7 +2564,7 @@ void sub_802D190(void)
void sub_802D1D8(void)
{
struct Task *t = TaskCreate(Task_802B3E4, sizeof(SpStage8), 0x1400, 0, NULL);
Task *t = TaskCreate(Task_802B3E4, sizeof(SpStage8), 0x1400, 0, NULL);
SpStage8 *strc8 = TASK_DATA(t);
strc8->unk2 = 0;
strc8->unk4 = 0;
@@ -2763,7 +2763,7 @@ void sub_802D560(void)
}
}
void TaskDestructor_802D578(struct Task *t)
void TaskDestructor_802D578(Task *t)
{
SpStage40 *strc40 = TASK_DATA(t);
EwramFree(strc40->mem);
+2 -2
View File
@@ -30,7 +30,7 @@ typedef struct {
extern const TileInfoFirework gTileInfoZone3Fireworks[2];
void TaskDestructor_MultiplayerSpriteTask(struct Task *);
void TaskDestructor_MultiplayerSpriteTask(Task *);
void Task_UpdateFireworkAnimation(void)
{
@@ -206,7 +206,7 @@ void StageBgUpdate_Zone3Acts12(s32 x, s32 y)
if (((gStageTime % 4u) == 0) && ((PseudoRandom32() & 0x700) == 0)) {
// Spawn Firework, at random location in the sky, randomly big or small.
struct Task *t;
Task *t;
CasinoParadiseFirework *firework;
Sprite *s;
s32 randX = (((u32)PseudoRandom32() & 0xFF00) >> 8) - 8; // 0 - +256 ---> -8 - +248
+6 -6
View File
@@ -17,7 +17,7 @@
#include "constants/sa1/zones.h"
typedef struct {
/* 0x00 */ struct Task *t;
/* 0x00 */ Task *t;
/* 0x04 */ CamCoord worldY;
/* 0x04 */ u16 qUnk6;
/* 0x04 */ u16 qUnk8;
@@ -34,7 +34,7 @@ void Task_80298C0(void);
void CreateEggRocketStageSeparation(CamCoord worldY)
{
struct Task *t = TaskCreate(Task_8028CE4, sizeof(EggRocketScreenShake), 0x4000, 0, NULL);
Task *t = TaskCreate(Task_8028CE4, sizeof(EggRocketScreenShake), 0x4000, 0, NULL);
EggRocketScreenShake *shake = TASK_DATA(t);
shake->unkA = 0x100;
@@ -59,7 +59,7 @@ NONMATCH("asm/non_matching/game/sa1/egg_rocket_trans__Task_8028CE4.inc", void Ta
if (++gCamera.shiftY >= shake->worldY - gCamera.y + DISPLAY_CENTER_Y) {
// _08028D1C
void *tiles;
struct Task *t;
Task *t;
NutsAndBolts *nuts;
CamCoord prevCamX = gCamera.x, prevCamY = gCamera.y - 32;
@@ -206,7 +206,7 @@ NONMATCH("asm/non_matching/game/sa1/egg_rocket_trans__Task_8029194.inc", void Ta
if ((shake->unkC++ & 0xF) == 0) {
void *tiles;
struct Task *t;
Task *t;
NutsAndBolts *nuts;
CamCoord prevCamX = gCamera.x, prevCamY = gCamera.y - 32;
@@ -293,7 +293,7 @@ NONMATCH("asm/non_matching/game/sa1/egg_rocket_trans__Task_80294A8.inc", void Ta
if ((shake->unkC++ & 0xF) == 0) {
void *tiles;
struct Task *t;
Task *t;
NutsAndBolts *nuts;
prevCamX = gCamera.x;
prevCamY = gCamera.y - 32;
@@ -412,7 +412,7 @@ void Task_80297E8(void)
void CreateEggRocketLaunchScreenShakeEffect()
{
struct Task *t = TaskCreate(Task_80298C0, sizeof(EggRocketScreenShake), 0x4000, 0, NULL);
Task *t = TaskCreate(Task_80298C0, sizeof(EggRocketScreenShake), 0x4000, 0, NULL);
EggRocketScreenShake *shake = TASK_DATA(t);
shake->unkC = TIME(0, 1);
@@ -48,8 +48,8 @@ typedef struct {
/* 0x0C */ Sprite s;
/* 0x3C */ Hitbox reserved;
/* 0x44 */ Sprite s2;
/* 0x74 */ struct Task *taskHammer;
/* 0x78 */ struct Task *tasksArm[5];
/* 0x74 */ Task *taskHammer;
/* 0x78 */ Task *tasksArm[5];
/* 0x8C */ s32 qUnk8C;
/* 0x90 */ s32 qUnk90;
/* 0x94 */ s16 unk94;
@@ -64,17 +64,17 @@ typedef struct {
void Task_EHTArm(void);
void Task_80272D0(void);
void TaskDestructor_EHTArm(struct Task *t);
void TaskDestructor_EHTArm(Task *t);
struct Task *CreatePreBossCameraPan(s16, s16);
struct Task *sub_8017540(s32, s32);
Task *CreatePreBossCameraPan(s16, s16);
Task *sub_8017540(s32, s32);
void Task_802611C();
void Task_EHTArm();
void Task_EHTHammer();
void Task_EggHammerTankMain();
void Task_EggHammerTank_Intro();
void TaskDestructor_EggHammerTank(struct Task *);
void TaskDestructor_EHTHammer(struct Task *);
void TaskDestructor_EggHammerTank(Task *);
void TaskDestructor_EHTHammer(Task *);
void Task_8025CC4();
void Task_8025D80();
void Task_8025E6C();
@@ -87,7 +87,7 @@ void Task_8027714();
void CreateEntity_EggHammerTank_Intro(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
EggHammerTank *tank;
Sprite *s;
Sprite *s2;
@@ -327,7 +327,7 @@ void Task_8025E6C(void)
void CreateEntity_EggHammerTank(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
EggHammerTank *tank;
Sprite *s;
s16 tempY;
@@ -542,7 +542,7 @@ NONMATCH("asm/non_matching/game/sa1/stage/enemies/boss_1__Task_80264C8.inc", voi
CamCoord worldX, worldY; // sp14, sp18
s16 theta;
EHit collPlayer, collPartner;
struct Task *t;
Task *t;
Strc_sub_80168F0 *strc;
u8 i;
@@ -829,7 +829,7 @@ void Task_8026C44(void)
tank->unk98++;
if (!(tank->unk98 & 7)) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -903,7 +903,7 @@ void Task_8026ED0(void)
}
if (!(tank->unk98 & 7)) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -947,12 +947,12 @@ void Task_8026ED0(void)
DisplaySprite(s2);
}
struct Task *CreateEHTArm(u8 arg0)
Task *CreateEHTArm(u8 arg0)
{
s32 sp4;
SpriteTransform *tf;
Sprite *s;
struct Task *t;
Task *t;
EHTArm *ehtArm;
t = TaskCreate(Task_EHTArm, sizeof(EHTArm), 0x2000 | arg0, 0U, TaskDestructor_EHTArm);
@@ -1062,12 +1062,12 @@ void Task_80272D0(void)
DisplaySprite(s);
}
struct Task *CreateEHTHammer(void)
Task *CreateEHTHammer(void)
{
s32 sp4;
SpriteTransform *tf;
Sprite *s;
struct Task *t;
Task *t;
EHTHammer *hammer;
t = TaskCreate(Task_EHTHammer, sizeof(EHTHammer), 0x2005, 0U, TaskDestructor_EHTHammer);
@@ -1279,7 +1279,7 @@ void Task_8027714(void)
DisplaySprite(s);
}
void sub_802784C(struct Task *t)
void sub_802784C(Task *t)
{
EggHammerTank *tank = TASK_DATA(t);
@@ -1306,7 +1306,7 @@ void Task_EggHammerTankMain(void)
}
}
void TaskDestructor_EggHammerTank(struct Task *t)
void TaskDestructor_EggHammerTank(Task *t)
{
EggHammerTank *tank = TASK_DATA(t);
@@ -1337,13 +1337,13 @@ void Task_EHTArm(void)
DisplaySprite(s);
}
void TaskDestructor_EHTArm(struct Task *t)
void TaskDestructor_EHTArm(Task *t)
{
EHTArm *arm = TASK_DATA(t);
VramFree(arm->s.graphics.dest);
}
void TaskDestructor_EHTHammer(struct Task *t)
void TaskDestructor_EHTHammer(Task *t)
{
EHTHammer *ehtHammer = TASK_DATA(t);
VramFree(ehtHammer->s.graphics.dest);
@@ -56,7 +56,7 @@ void Task_802E714(void);
void Task_802EA8C(void);
void sub_802E868(void);
void sub_802ECFC(void);
void TaskDestructor_EggPress(struct Task *t);
void TaskDestructor_EggPress(Task *t);
static inline void sub_802EF24_inline(void)
{
@@ -127,7 +127,7 @@ void sub_802D748(s16 arg0, s16 arg1)
// TODO: Work out matching without TASK_GET_MEMBER!
void sub_802D870(void)
{
struct Task *t = gCurTask;
Task *t = gCurTask;
Sprite *s = &TASK_GET_MEMBER(EggPress, t, Sprite, s);
Sprite *s2 = &TASK_GET_MEMBER(EggPress, t, Sprite, s2);
s8 *unkAF = &TASK_GET_MEMBER(EggPress, t, s8, unkAF);
@@ -147,7 +147,7 @@ void sub_802D870(void)
void sub_802D908(void)
{
struct Task *t = gCurTask;
Task *t = gCurTask;
Sprite *s = &TASK_GET_MEMBER(EggPress, t, Sprite, s);
Sprite *s2 = &TASK_GET_MEMBER(EggPress, t, Sprite, s2);
s16 var_r0;
@@ -168,7 +168,7 @@ void CreateEntity_EggPress(MapEntity *me, u16 regionX, u16 regionY, u8 id)
Sprite *s;
Sprite *s2;
u16 temp_r4_2;
struct Task *t;
Task *t;
EggPress *boss;
if (IS_MULTI_PLAYER) {
@@ -393,7 +393,7 @@ void Task_802DEFC(void)
MapEntity *me;
CamCoord worldX, worldY;
struct Task *t = gCurTask;
Task *t = gCurTask;
boss = TASK_DATA(gCurTask);
sprOuter = &boss->s;
spr2Outer = &boss->s2;
@@ -744,7 +744,7 @@ void Task_802EA8C(void)
++boss->unkAC;
if ((boss->unkAC & 7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -798,7 +798,7 @@ void sub_802ECFC(void)
}
if ((boss->unkAC & 7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -832,7 +832,7 @@ void sub_802ECFC(void)
DisplaySprite(s2);
}
void TaskDestructor_EggPress(struct Task *t)
void TaskDestructor_EggPress(Task *t)
{
EggPress *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
+12 -12
View File
@@ -21,7 +21,7 @@ typedef struct {
/* 0x00 */ SpriteBase base;
/* 0x0C */ Sprite s;
/* 0x3C */ Sprite s2;
/* 0x6C */ struct Task *strc6C; // -> EggBall_44
/* 0x6C */ Task *strc6C; // -> EggBall_44
/* 0x70 */ s32 qUnk70;
/* 0x74 */ s32 qUnk74;
/* 0x78 */ s32 qUnk78;
@@ -78,9 +78,9 @@ void Task_803020C(void);
void Task_8030364(void);
void Task_8030414(void);
void Task_PipeExtend(void);
void TaskDestructor_EggBall(struct Task *t);
void TaskDestructor_EggBall_44(struct Task *t);
void TaskDestructor_8030754(struct Task *t);
void TaskDestructor_EggBall(Task *t);
void TaskDestructor_EggBall_44(Task *t);
void TaskDestructor_8030754(Task *t);
extern s16 gUnknown_084ACDC0[9];
extern u16 gUnknown_084ACDD2[8][2][2];
@@ -209,7 +209,7 @@ void Task_802F0D0(void)
void CreateEntity_EggBall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
EggBall *boss;
SpriteBase *base;
Sprite *s0;
@@ -374,7 +374,7 @@ void Task_EggBallMain(void)
void Task_802F56C(void)
{
struct Task *t = gCurTask;
Task *t = gCurTask;
EggBall *boss = TASK_DATA(t);
Sprite *s = &boss->s;
Sprite *s2 = &boss->s2;
@@ -412,7 +412,7 @@ void Task_802F644()
MapEntity *me;
Sprite *s;
Sprite *s2;
struct Task *t;
Task *t;
CamCoord worldX, worldY;
EggBall *boss = TASK_DATA(gCurTask);
@@ -642,7 +642,7 @@ void Task_802FC14(void)
boss->unk88++;
if ((boss->unk88 & 0x7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -713,7 +713,7 @@ void Task_802FE88(void)
}
if ((boss->unk88 & 7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -942,7 +942,7 @@ void Task_PipeExtend()
DisplaySprite(s);
}
void TaskDestructor_EggBall(struct Task *t)
void TaskDestructor_EggBall(Task *t)
{
EggBall *boss = TASK_DATA(t);
@@ -950,14 +950,14 @@ void TaskDestructor_EggBall(struct Task *t)
VramFree(boss->s2.graphics.dest);
}
void TaskDestructor_EggBall_44(struct Task *t)
void TaskDestructor_EggBall_44(Task *t)
{
EggBall_44 *boss_44 = TASK_DATA(t);
VramFree(boss_44->s.graphics.dest);
}
void TaskDestructor_8030754(struct Task *t)
void TaskDestructor_8030754(Task *t)
{
EggBall_Pipe *pipe = TASK_DATA(t);
@@ -60,7 +60,7 @@ void Task_8031480(void);
void sub_803170C(void);
void CreateIciclePlatform(EggSpider *boss);
void sub_8031AB4(void);
void TaskDestructor_8031CB4(struct Task *t);
void TaskDestructor_8031CB4(Task *t);
extern s16 gUnknown_084ACEB4[];
extern s16 gUnknown_084ACED8[];
@@ -177,7 +177,7 @@ void CreateEntity_EggSpider(MapEntity *me, u16 regionX, u16 regionY, u8 id)
u8 *temp_r0;
u8 *temp_r0_2;
u8 *temp_r1_3;
struct Task *t;
Task *t;
if (IS_MULTI_PLAYER) {
SET_MAP_ENTITY_INITIALIZED(me);
@@ -471,7 +471,7 @@ void sub_80311D4(void)
Sprite *s = &boss->s;
Sprite *s2 = &boss->s2;
MapEntity *me = boss->base.me;
struct Task *t;
Task *t;
worldX = TO_WORLD_POS(boss->base.meX, boss->base.regionX) + I(boss->qUnk6C);
worldY = TO_WORLD_POS(me->y, boss->base.regionY) + I(boss->qUnk70);
@@ -587,7 +587,7 @@ void Task_8031480(void)
boss->unk84++;
if ((boss->unk84 & 0x7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -649,7 +649,7 @@ void sub_803170C(void)
}
if ((boss->unk84 & 7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -693,7 +693,7 @@ NONMATCH("asm/non_matching/game/sa1/stage/enemies/boss_4__CreateIciclePlatform.i
s32 rnd1;
s32 rnd;
IciclePlatform *icicle;
struct Task *t;
Task *t;
MapEntity *me;
Sprite *s;
s32 v0;
@@ -835,7 +835,7 @@ void sub_8031AB4(void)
DisplaySprite(s);
}
void TaskDestructor_8031CB4(struct Task *t)
void TaskDestructor_8031CB4(Task *t)
{
EggSpider *boss = TASK_DATA(t);
@@ -123,17 +123,17 @@ typedef struct {
} Unk;
void Task_MechaKnucklesInit(void);
void TaskDestructor_MechaKnuckles(struct Task *t);
void TaskDestructor_MechaKnuckles(Task *t);
void sub_804E8D4(MechaKnuckles *boss, s32 param1);
void sub_804EC60(MechaKnuckles *boss, MapEntity *me);
void CreateMechaKnucklesRocket(MechaKnuckles *boss);
void Task_MechaKnucklesRocketInit(void);
void TaskDestructor_MechaKnuckles_Rocket(struct Task *t);
void TaskDestructor_MechaKnuckles_Rocket(Task *t);
struct Task *CreateMechaKnucklesParts(MechaKnuckles *boss, s32 variant);
Task *CreateMechaKnucklesParts(MechaKnuckles *boss, s32 variant);
void Task_MechaKnucklesPartsInit(void);
void TaskDestructor_MechaKnuckles_Parts(struct Task *t);
void TaskDestructor_MechaKnuckles_Parts(Task *t);
void sub_804EB04(MechaKnuckles *boss);
void sub_804EB90(MechaKnuckles *boss);
@@ -504,7 +504,7 @@ const TileInfoFirework sMechaKnucklesParts[MECHA_KNUX_PARTS_VARIANTS] = {
// TODO: Fake-match
void CreateEntity_MechaKnuckles(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
MechaKnuckles *boss;
if (IS_MULTI_PLAYER) {
@@ -950,7 +950,7 @@ bool32 sub_804EE20(MechaKnuckles *boss)
s32 result = FALSE;
if (!(gStageTime & 7)) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
temp_r0 = (((u32)PseudoRandom32() & 0x1FFF00) >> 8) - 4096;
@@ -1081,7 +1081,7 @@ void CreateMechaKnucklesRocket(MechaKnuckles *boss)
s32 isFlippedX;
Sprite *s;
SpriteTransform *tf;
struct Task *t;
Task *t;
MechaKnucklesRocket *rocket;
t = TaskCreate(Task_MechaKnucklesRocketInit, sizeof(MechaKnucklesRocket), 0x2001U, 0U, TaskDestructor_MechaKnuckles_Rocket);
rocket = TASK_DATA(t);
@@ -1243,9 +1243,9 @@ NONMATCH("asm/non_matching/game/sa1/stage/enemies/boss_5__Task_MechaKnucklesRock
}
END_NONMATCH
struct Task *CreateMechaKnucklesParts(MechaKnuckles *boss, s32 variant)
Task *CreateMechaKnucklesParts(MechaKnuckles *boss, s32 variant)
{
struct Task *sp4;
Task *sp4;
TileInfoFirework *temp_r4;
s32 temp_r0_2;
s32 temp_r0_3;
@@ -1253,7 +1253,7 @@ struct Task *CreateMechaKnucklesParts(MechaKnuckles *boss, s32 variant)
s32 temp_r2;
s32 temp_r2_2;
u32 numTiles;
struct Task *t;
Task *t;
MechaKnucklesParts *parts;
SpriteTransform *tf;
Sprite *s;
@@ -1771,7 +1771,7 @@ u32 sub_804FD54(MechaKnuckles *boss, Player *p)
return result;
}
void TaskDestructor_MechaKnuckles(struct Task *t)
void TaskDestructor_MechaKnuckles(Task *t)
{
MechaKnuckles *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
@@ -1805,7 +1805,7 @@ void sub_804FDD4(MechaKnuckles *boss)
boss->flags88 = var_r3;
}
void TaskDestructor_MechaKnuckles_Rocket(struct Task *t)
void TaskDestructor_MechaKnuckles_Rocket(Task *t)
{
MechaKnucklesRocket *rocket = TASK_DATA(t);
Sprite *s = &rocket->s;
@@ -1813,7 +1813,7 @@ void TaskDestructor_MechaKnuckles_Rocket(struct Task *t)
m4aSongNumStop(SE_200);
}
void TaskDestructor_MechaKnuckles_Parts(struct Task *t)
void TaskDestructor_MechaKnuckles_Parts(Task *t)
{
MechaKnucklesParts *parts = TASK_DATA(t);
Sprite *s = &parts->s;
+11 -11
View File
@@ -33,7 +33,7 @@ typedef struct {
typedef struct {
/* 0x00 */ Sprite s;
/* 0x30 */ struct Task *tasks[NUM_SEGMENTS];
/* 0x30 */ Task *tasks[NUM_SEGMENTS];
/* 0x54 */ u8 unk54;
/* 0x55 */ u8 unk55;
/* 0x56 */ u8 unk56;
@@ -63,7 +63,7 @@ typedef struct {
/* 0x0C */ Sprite s;
/* 0x3C */ Hitbox reserved;
/* 0x44 */ Sprite s2;
/* 0x74 */ struct Task *t; // EggSnakeSegmentManager *
/* 0x74 */ Task *t; // EggSnakeSegmentManager *
/* 0x78 */ s32 qUnk78;
/* 0x7C */ s32 qUnk7C;
/* 0x80 */ s32 unk80;
@@ -117,9 +117,9 @@ void Task_8033924(void);
void Task_8034098(void); // : EggSnakeSegment
void sub_80339BC(EggSnakeSegmentManager *mgr);
void Task_8033AA0(void);
void TaskDestructor_8034208(struct Task *t);
void TaskDestructor_8034224(struct Task *t);
void TaskDestructor_8034238(struct Task *t);
void TaskDestructor_8034208(Task *t);
void TaskDestructor_8034224(Task *t);
void TaskDestructor_8034238(Task *t);
s16 gUnknown_03005870[NUM_SEGMENTS];
s16 gUnknown_03005890[NUM_SEGMENTS];
@@ -700,7 +700,7 @@ void Task_8032AF8(void)
boss->unk98++;
if ((boss->unk98 & 0x7) == 0) {
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -959,7 +959,7 @@ void sub_8032F58(void)
void sub_803330C()
{
EggSnake *boss = TASK_DATA(gCurTask); // NOTE: Unused, but needed for matching!
struct Task *t = TaskCreate(Task_8033480, sizeof(EggSnakeProjectile), 0x2200U, 0U, TaskDestructor_8034224);
Task *t = TaskCreate(Task_8033480, sizeof(EggSnakeProjectile), 0x2200U, 0U, TaskDestructor_8034224);
EggSnakeProjectile *proj = TASK_DATA(t);
Sprite *s;
Sprite *s2;
@@ -1178,7 +1178,7 @@ void Task_8033730()
void sub_8033878()
{
EggSnake *boss = TASK_DATA(gCurTask);
struct Task *t = TaskCreate(Task_8033924, sizeof(EggSnakeSegmentManager), 0x2000U, 0U, TaskDestructor_8034238);
Task *t = TaskCreate(Task_8033924, sizeof(EggSnakeSegmentManager), 0x2000U, 0U, TaskDestructor_8034238);
EggSnakeSegmentManager *mgr;
Sprite *s;
Sprite *s2;
@@ -1562,20 +1562,20 @@ void Task_8034098(void)
}
}
void TaskDestructor_8034208(struct Task *t)
void TaskDestructor_8034208(Task *t)
{
EggSnake *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
VramFree(boss->s2.graphics.dest);
}
void TaskDestructor_8034224(struct Task *t)
void TaskDestructor_8034224(Task *t)
{
EggSnakeProjectile *proj = TASK_DATA(t);
VramFree(proj->s.graphics.dest);
}
void TaskDestructor_8034238(struct Task *t)
void TaskDestructor_8034238(Task *t)
{
EggSnakeSegmentManager *mgr = TASK_DATA(t);
VramFree(mgr->s.graphics.dest);
@@ -65,8 +65,8 @@ void Task_803540C(void);
void Task_80354F4(void);
void Task_8035588(void);
void Task_8035768(void);
void TaskDestructor_8035818(struct Task *t);
void TaskDestructor_EggWrecker(struct Task *t);
void TaskDestructor_8035818(Task *t);
void TaskDestructor_EggWrecker(Task *t);
static inline void sub_803582C_inline(CamCoord worldX, CamCoord worldY)
{
@@ -206,7 +206,7 @@ void CreateEntity_EggWrecker(MapEntity *me, u16 regionX, u16 regionY, u8 id)
u16 temp_r2;
u8 *temp_r1_3;
u8 *temp_r2_2;
struct Task *t;
Task *t;
EggWrecker *boss;
Sprite *s;
Sprite *s2;
@@ -581,7 +581,7 @@ void Task_8034CA0()
void sub_8034EE0(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -609,7 +609,7 @@ void sub_8034EE0(CamCoord worldX, CamCoord worldY)
void sub_8035010(void)
{
EggWrecker_44 *strc_44;
struct Task *t;
Task *t;
Sprite *s;
u8 i;
@@ -927,14 +927,14 @@ void Task_8035768(void)
}
}
void TaskDestructor_EggWrecker(struct Task *t)
void TaskDestructor_EggWrecker(Task *t)
{
EggWrecker *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
VramFree(boss->s2.graphics.dest);
}
void TaskDestructor_8035818(struct Task *t)
void TaskDestructor_8035818(Task *t)
{
EggWrecker_44 *boss_44 = TASK_DATA(t);
VramFree(boss_44->s.graphics.dest);
@@ -58,8 +58,8 @@ void Task_8035DD4(void);
static void CreateFalloffComponents(void);
void Task_8035F70(void);
void sub_8035AAC(void);
void TaskDestructor_EggDrillster(struct Task *t);
void TaskDestructor_Drill(struct Task *t);
void TaskDestructor_EggDrillster(Task *t);
void TaskDestructor_Drill(Task *t);
void Task_8035F70(void);
void sub_803596C(CamCoord worldX, CamCoord worldY);
@@ -70,7 +70,7 @@ void Task_803623C(void);
void sub_803673C(void);
void Task_Drill(void);
void Task_8036B94(void);
void TaskDestructor_Drill(struct Task *t);
void TaskDestructor_Drill(Task *t);
void Task_8036810(void);
@@ -202,7 +202,7 @@ void CreateEntity_EggDrillster(MapEntity *me, u16 regionX, u16 regionY, u8 id)
s32 temp_r4;
s32 temp_r4_2;
struct Task *t;
Task *t;
EggDrillster *boss;
if (gBossIndex != 0) {
@@ -533,7 +533,7 @@ void Task_803623C()
// Almost identical to sub_8034EE0()
void sub_8036478(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -561,7 +561,7 @@ void sub_8036478(CamCoord worldX, CamCoord worldY)
static void CreateFalloffComponents()
{
EggDrillster *boss = TASK_DATA(gCurTask);
struct Task *t;
Task *t;
Component *component;
Sprite *s;
u8 i;
@@ -783,14 +783,14 @@ void Task_8036B94()
}
}
void TaskDestructor_EggDrillster(struct Task *t)
void TaskDestructor_EggDrillster(Task *t)
{
EggDrillster *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
VramFree(boss->s2.graphics.dest);
}
void TaskDestructor_Drill(struct Task *t)
void TaskDestructor_Drill(Task *t)
{
Component *drill = TASK_DATA(t);
VramFree(drill->s.graphics.dest);
+15 -15
View File
@@ -111,7 +111,7 @@ typedef struct {
/* 0x98 */ u8 unk98;
/* 0x99 */ u8 unk99;
/* 0x9A */ u8 unk9A;
/* 0x9C */ struct Task *task9C; // -> EggX_7C
/* 0x9C */ Task *task9C; // -> EggX_7C
} EggX; /* 0xA0 */
void Task_EggXMain(void);
@@ -145,11 +145,11 @@ void sub_803A54C(void);
void sub_803A594(void);
void sub_803A170(u32 param0);
void TaskDestructor_EggX7C(struct Task *t);
void TaskDestructor_EggX_Sparkle(struct Task *t);
void TaskDestructor_EggX7C(Task *t);
void TaskDestructor_EggX_Sparkle(Task *t);
void sub_80472AC(Player *p);
void TaskDestructor_EggX(struct Task *t);
void TaskDestructor_EggX48(struct Task *t);
void TaskDestructor_EggX(Task *t);
void TaskDestructor_EggX48(Task *t);
extern const s16 gUnknown_084ACF1C[4];
extern const s16 gUnknown_084ACF24[];
@@ -1141,7 +1141,7 @@ void Task_8038154()
// Many bosses calling CreateNutsAndBoltsTask have this same structure, almost identically.
void sub_8038420(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
NutsAndBolts *bolts;
Sprite *sprBolts;
s32 rndIndex = PseudoRandom32() % ARRAY_COUNT(gUnknown_080BB41C);
@@ -1417,7 +1417,7 @@ void Task_Strc10_803891C()
void sub_8038B38(void)
{
struct Task *t;
Task *t;
EggX_48 *strc48;
Sprite *s;
@@ -1565,7 +1565,7 @@ void sub_8038F04(void)
Sprite *s2;
EggX_7C *strc7C;
EggX *boss = TASK_DATA(gCurTask);
struct Task *t;
Task *t;
CamCoord worldX, worldY;
t = TaskCreate(Task_8039264, sizeof(EggX_7C), 0x2001U, 0U, TaskDestructor_EggX7C);
@@ -1900,7 +1900,7 @@ void sub_803967C(void)
s32 rnd = PseudoRandom32() & 0x800;
EggX *boss = TASK_DATA(gCurTask);
Sprite *s;
struct Task *t;
Task *t;
EggX_48 *strc48;
s32 r2;
s32 v;
@@ -2006,7 +2006,7 @@ void sub_8039940()
u8 *temp_r1;
EggX *boss = TASK_DATA(gCurTask);
struct Task *t;
Task *t;
EggX_Sparkle *sparkle;
Sprite *s;
@@ -2371,7 +2371,7 @@ void sub_803A1D8()
s32 sp4;
SpriteTransform *tf;
s16 var_r0;
struct Task *t;
Task *t;
EggX_Sparkle *sparkle;
EggX_Sparkle *sparkleParent;
Sprite *s;
@@ -2505,7 +2505,7 @@ void Task_803A46C()
}
}
void TaskDestructor_EggX(struct Task *t)
void TaskDestructor_EggX(Task *t)
{
EggX *boss = TASK_DATA(t);
VramFree(boss->s.graphics.dest);
@@ -2541,20 +2541,20 @@ void sub_803A594(void)
strc10->unk8 = 0;
}
void TaskDestructor_EggX7C(struct Task *t)
void TaskDestructor_EggX7C(Task *t)
{
EggX_7C *strc7C = TASK_DATA(t);
VramFree(strc7C->s.graphics.dest);
VramFree(strc7C->s2.graphics.dest);
}
void TaskDestructor_EggX48(struct Task *t)
void TaskDestructor_EggX48(Task *t)
{
EggX_48 *strc48 = TASK_DATA(t);
VramFree(strc48->s.graphics.dest);
}
void TaskDestructor_EggX_Sparkle(struct Task *t)
void TaskDestructor_EggX_Sparkle(Task *t)
{
EggX_Sparkle *strc48 = TASK_DATA(t);
VramFree(strc48->s.graphics.dest);
@@ -1416,7 +1416,7 @@ void CreateEntity_SuperEggRobot(MapEntity *me, u16 regionX, u16 regionY, u8 id)
SET_MAP_ENTITY_INITIALIZED(me);
return;
} else {
struct Task *t = TaskCreate(Task_SuperEggRobotInit, sizeof(SuperEggRobo), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_SuperEggRobotInit, sizeof(SuperEggRobo), 0x2000, 0, NULL);
SuperEggRobo *boss = TASK_DATA(t);
boss->base.regionX = regionX;
@@ -1432,7 +1432,7 @@ void CreateEntity_SuperEggRobot(MapEntity *me, u16 regionX, u16 regionY, u8 id)
}
}
static void TaskDestructor_unused(struct Task *t)
static void TaskDestructor_unused(Task *t)
{
SuperEggRobo *boss = TASK_DATA(t);
VramFree(boss->unusedSprite.graphics.dest);
@@ -1476,7 +1476,7 @@ SomeTaskManager_7C *sub_8052474(SomeTaskManager_7C *strc, s32 param1, s32 param2
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_HEAD;
@@ -1497,7 +1497,7 @@ SomeTaskManager_7C *sub_80524F0(SomeTaskManager_7C *strc, s32 param1, s32 param2
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_ARM_BEARING;
@@ -1521,7 +1521,7 @@ SomeTaskManager_7C *sub_8052578(SomeTaskManager_7C *strc, s32 param1, s32 param2
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_ARM_BEARING;
@@ -1541,7 +1541,7 @@ SomeTaskManager_7C *sub_80525E0(SomeTaskManager_7C *strc, s32 param1, s32 param2
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_ARM_BEARING;
@@ -1564,7 +1564,7 @@ SomeTaskManager_7C *sub_805265C(SomeTaskManager_7C *strc, s32 param1, s32 param2
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_ARM;
@@ -1583,7 +1583,7 @@ SomeTaskManager_7C *sub_805265C(SomeTaskManager_7C *strc, s32 param1, s32 param2
SomeTaskManager_7C *sub_80526C4(SomeTaskManager_7C *strc, s32 param1, s32 param2, GfxInfo *gfx, s32 param4)
{
SomeTaskManager_7C *strc2;
struct Task *t;
Task *t;
Sprite *s;
t = CreateSomeTaskManager_7C_Task(gfx, sub_80519E8, TaskDestructor_SomeTaskManager_60_Common);
@@ -1601,7 +1601,7 @@ SomeTaskManager_7C *sub_80526C4(SomeTaskManager_7C *strc, s32 param1, s32 param2
SomeTaskManager_7C *sub_8052724(SomeTaskManager_7C *strc, s32 param1, s32 param2, GfxInfo *gfx, s32 param4)
{
SomeTaskManager_7C *strc2;
struct Task *t;
Task *t;
Sprite *s;
t = CreateSomeTaskManager_7C_Task(gfx, sub_805202C, TaskDestructor_SomeTaskManager_60_Common);
@@ -1619,7 +1619,7 @@ SomeTaskManager_7C *sub_8052724(SomeTaskManager_7C *strc, s32 param1, s32 param2
SomeTaskManager_7C *sub_8052780(SomeTaskManager_7C *strc, s32 param1, s32 param2, GfxInfo *gfx, s32 param4)
{
SomeTaskManager_7C *strc2;
struct Task *t;
Task *t;
Sprite *s;
t = CreateSomeTaskManager_7C_Task(gfx, sub_8051C44, TaskDestructor_SomeTaskManager_60_Common);
@@ -1637,7 +1637,7 @@ SomeTaskManager_7C *sub_8052780(SomeTaskManager_7C *strc, s32 param1, s32 param2
SomeTaskManager_7C *sub_80527DC(SomeTaskManager_7C *strc, s32 param1, s32 param2, GfxInfo *gfx, s32 param4)
{
SomeTaskManager_7C *strc2;
struct Task *t;
Task *t;
Sprite *s;
t = CreateSomeTaskManager_7C_Task(gfx, sub_8051E38, TaskDestructor_SomeTaskManager_60_Common);
@@ -1658,7 +1658,7 @@ SomeTaskManager_7C *sub_8052838(SuperEggRobo *boss, s32 param1, s32 param2, s32
{
SomeTaskManager_7C *strc2;
GfxInfo gfx;
struct Task *t;
Task *t;
Sprite *s;
gfx.tileInfo.anim = SA1_ANIM_BOSS_XTRA_PALETTE;
@@ -38,7 +38,7 @@ void Task_EggMobileEscape(void);
void CreatePostBossEggMobile(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
PostBossEggMobile *eggMobile;
Sprite *s;
+26 -26
View File
@@ -84,25 +84,25 @@ void Task_801623C(void);
void Task_8016650(void);
void Task_BossCapsuleUpdate(void);
void sub_801766C(Player *p);
struct Task *sub_801749C(CamCoord worldX, CamCoord worldY);
Task *sub_801749C(CamCoord worldX, CamCoord worldY);
void Task_801685C(void);
void Task_8016A14(void); // :Strc_sub_80168F0
void Task_8016B6C(void); // :Strc_sub_801749C
struct Task *sub_8016D80(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant); // -> Strc_sub_8016D80
struct Task *sub_8016F44(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant); // -> Strc_sub_8016F44
Task *sub_8016D80(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant); // -> Strc_sub_8016D80
Task *sub_8016F44(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant); // -> Strc_sub_8016F44
void sub_8017054(void);
void Task_8017244(void); // :CameraPanning
void Task_8017400(void);
void TaskDestructor_BossCapsule(struct Task *t);
void TaskDestructor_sub_80168F0(struct Task *t);
void TaskDestructor_BossCapsule(Task *t);
void TaskDestructor_sub_80168F0(Task *t);
extern u16 gUnknown_080BB43C[5][3];
void CreateBossCapsule(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
BossCapsule *capsule;
Sprite *s;
SpriteTransform *tf;
@@ -444,12 +444,12 @@ void Task_801685C(void)
DisplaySprite(s);
}
struct Task *sub_80168F0(CamCoord worldX, CamCoord worldY, u16 numTiles, AnimId anim, u8 variant)
Task *sub_80168F0(CamCoord worldX, CamCoord worldY, u16 numTiles, AnimId anim, u8 variant)
{
SpriteTransform *spC;
s32 sp10;
SpriteTransform *temp_r2;
struct Task *t;
Task *t;
Strc_sub_80168F0 *strc;
t = TaskCreate(Task_8016A14, sizeof(Strc_sub_80168F0), 0x2000U, 0U, TaskDestructor_sub_80168F0);
@@ -599,11 +599,11 @@ void Task_8016B6C(void)
}
void sub_8016E54(void);
void TaskDestructor_sub_8017658(struct Task *t);
void TaskDestructor_sub_8017658(Task *t);
struct Task *sub_8016D80(s16 worldX, s16 worldY, u16 anim, u8 variant)
Task *sub_8016D80(s16 worldX, s16 worldY, u16 anim, u8 variant)
{
struct Task *t;
Task *t;
Strc_sub_8016D80 *strc;
t = TaskCreate(sub_8016E54, sizeof(Strc_sub_8016D80), 0x2000U, 0U, TaskDestructor_sub_8017658);
@@ -663,10 +663,10 @@ void sub_8016E54()
DisplaySprite(s);
}
struct Task *sub_8016F44(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant)
Task *sub_8016F44(CamCoord worldX, CamCoord worldY, AnimId anim, u8 variant)
{
Strc_sub_8016F44 *strc;
struct Task *t;
Task *t;
SpriteTransform *tf;
Sprite *s;
@@ -767,10 +767,10 @@ void sub_8017054()
DisplaySprite(s);
}
struct Task *Bosses_SetCamBounds(CamCoord minY, CamCoord maxY, CamCoord minX, CamCoord maxX)
Task *Bosses_SetCamBounds(CamCoord minY, CamCoord maxY, CamCoord minX, CamCoord maxX)
{
s16 temp_r1;
struct Task *t;
Task *t;
CameraPanning *temp_r2;
t = TaskCreate(Task_8017244, 8U, 0x2000U, 0U, NULL);
@@ -909,9 +909,9 @@ void Task_8017400(void)
}
}
struct Task *sub_801749C(CamCoord worldX, CamCoord worldY)
Task *sub_801749C(CamCoord worldX, CamCoord worldY)
{
struct Task *t;
Task *t;
Strc_sub_801749C *strc;
t = TaskCreate(Task_8016B6C, sizeof(Strc_sub_801749C), 0x2000U, 0U, NULL);
strc = TASK_DATA(t);
@@ -925,9 +925,9 @@ struct Task *sub_801749C(CamCoord worldX, CamCoord worldY)
void Task_PreBossCameraPan(void);
struct Task *CreatePreBossCameraPan(s16 yMin, s16 yMax)
Task *CreatePreBossCameraPan(s16 yMin, s16 yMax)
{
struct Task *t;
Task *t;
CameraPanning *pan;
t = TaskCreate(Task_PreBossCameraPan, 8U, 0x2000U, 0U, NULL);
@@ -940,12 +940,12 @@ struct Task *CreatePreBossCameraPan(s16 yMin, s16 yMax)
if ((s32)pan->unk2 > gCamera.maxY) {
gCamera.maxY = gCamera.y + 320;
}
return (struct Task *)t;
return (Task *)t;
}
struct Task *sub_8017540(s32 qParam0, s32 qParam1)
Task *sub_8017540(s32 qParam0, s32 qParam1)
{
struct Task *t = NULL;
Task *t = NULL;
s32 temp_r0_2;
NutsAndBolts *bolts;
Sprite *s;
@@ -961,14 +961,14 @@ struct Task *sub_8017540(s32 qParam0, s32 qParam1)
return t;
}
void TaskDestructor_BossCapsule(struct Task *t)
void TaskDestructor_BossCapsule(Task *t)
{
BossCapsule *capsule = TASK_DATA(t);
VramFree(capsule->s.graphics.dest);
VramFree(capsule->s2.graphics.dest);
}
void TaskDestructor_sub_80168F0(struct Task *t)
void TaskDestructor_sub_80168F0(Task *t)
{
Strc_sub_80168F0 *strc = TASK_DATA(t);
VramFree(strc->s.graphics.dest);
@@ -1000,7 +1000,7 @@ void sub_80175D8(void)
}
}
void TaskDestructor_sub_8017658(struct Task *t)
void TaskDestructor_sub_8017658(Task *t)
{
Strc_sub_8016D80 *strc = TASK_DATA(t);
VramFree(strc->s.graphics.dest);
@@ -1008,7 +1008,7 @@ void TaskDestructor_sub_8017658(struct Task *t)
void sub_801766C(Player *p)
{
struct Task *t = TaskCreate(Task_8017334, sizeof(Strc_sub_801766C), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_8017334, sizeof(Strc_sub_801766C), 0x2000, 0, NULL);
Strc_sub_801766C *strc = TASK_DATA(t);
strc->unk0 = 0;
strc->p = p;
+2 -2
View File
@@ -39,7 +39,7 @@ void Task_BuzzerProjectileMain(void);
void CreateEntity_Buzzer(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
if (LEVEL_TO_ZONE(gCurrentLevel) != ZONE_1 || LOADED_SAVE->difficultyLevel == DIFFICULTY_NORMAL) {
struct Task *t = TaskCreate(Task_BuzzerInit, sizeof(Buzzer), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_BuzzerInit, sizeof(Buzzer), 0x2000, 0, TaskDestructor_EntityShared);
Buzzer *buzzer = TASK_DATA(t);
Sprite *s = &buzzer->shared.s;
@@ -241,7 +241,7 @@ void CreateBuzzerProjectile(CamCoord worldX, CamCoord worldY)
{
s32 i;
struct Task *t = TaskCreate(Task_BuzzerProjectileMain, sizeof(BuzzerProjectile), 0x9000, 0, NULL);
Task *t = TaskCreate(Task_BuzzerProjectileMain, sizeof(BuzzerProjectile), 0x9000, 0, NULL);
BuzzerProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
s16 res;
+9 -9
View File
@@ -34,19 +34,19 @@ typedef struct {
/* 0x48 */ s32 unk48;
/* 0x4C */ s32 worldX;
/* 0x50 */ s32 worldY;
/* 0x54 */ struct Task *iceBlock; // -> IceBlock *
/* 0x54 */ Task *iceBlock; // -> IceBlock *
} Drisame; /* 0x58 */
void Task_DrisameInit(void);
void sub_8072E68(void);
struct Task *CreateIceBlock(s16 worldX, s16 worldY);
Task *CreateIceBlock(s16 worldX, s16 worldY);
void Task_IceBlockInit(void);
void Task_IceBlock_8073364(void);
void TaskDestructor_IceBlock(struct Task *t);
void TaskDestructor_IceBlock(Task *t);
void CreateEntity_Drisame(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_DrisameInit, sizeof(Drisame), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_DrisameInit, sizeof(Drisame), 0x2000, 0, TaskDestructor_EntityShared);
Drisame *drisame = TASK_DATA(t);
Sprite *s = &drisame->shared.s;
@@ -217,10 +217,10 @@ void sub_8072E68(void)
DisplaySprite(s);
}
struct Task *CreateIceBlock(s16 worldX, s16 worldY)
Task *CreateIceBlock(s16 worldX, s16 worldY)
{
s8 arr[4][2] = { { 16, 0 }, { 0, 8 }, { -16, 0 }, { 0, -8 } }; // maybe u8[4][2]?
struct Task *t;
Task *t;
Sprite *s;
Sprite *s2;
Sprite *s3;
@@ -317,7 +317,7 @@ struct Task *CreateIceBlock(s16 worldX, s16 worldY)
void Task_IceBlockInit(void)
{
struct Task *t;
Task *t;
Sprite *s3;
IceBlock *iceBlock;
CamCoord screenX, screenY;
@@ -351,7 +351,7 @@ void Task_IceBlockInit(void)
void Task_IceBlock_8073364(void)
{
IceBlock *iceBlock;
struct Task *t;
Task *t;
Sprite *s;
Sprite *s2;
CamCoord worldX, worldY;
@@ -395,7 +395,7 @@ void Task_IceBlock_8073364(void)
}
}
void TaskDestructor_IceBlock(struct Task *t)
void TaskDestructor_IceBlock(Task *t)
{
IceBlock *iceBlock = TASK_DATA(t);
VramFree(iceBlock->s.graphics.dest);
+3 -3
View File
@@ -60,7 +60,7 @@ void Task_Fireball(void)
}
if (Mod(gStageTime + spawner->unk4, FIREBALL_SPAWN_RATE) == 0) {
struct Task *t = TaskCreate(Task_FireballUpdateRise, sizeof(Fireball), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_FireballUpdateRise, sizeof(Fireball), 0x2000, 0, TaskDestructor_EntityShared);
Fireball *fireball = TASK_DATA(t);
Sprite *s = &fireball->shared.s;
fireball->shared.base.regionX = spawner->regionX;
@@ -172,7 +172,7 @@ void Task_FireballExtinguish(void)
// (99.61%) https://decomp.me/scratch/MmGb6
NONMATCH("asm/non_matching/game/sa1/stage/enemies/fireball__CreateFireballSparks.inc", void CreateFireballSparks(s16 screenX, s16 screenY))
{
struct Task *t;
Task *t;
FireballSpark *spark;
Sprite *s;
s32 i;
@@ -260,7 +260,7 @@ void Task_FireballSpark(void)
void CreateEntity_Fireball(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Fireball, sizeof(FireballSpawner), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_Fireball, sizeof(FireballSpawner), 0x2000, 0, NULL);
FireballSpawner *spawner = TASK_DATA(t);
spawner->me = me;
+2 -2
View File
@@ -33,7 +33,7 @@ void Task_GamiGamiProjectile(void);
void CreateEntity_GamiGami(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_GamiGamiInit, sizeof(GamiGami), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_GamiGamiInit, sizeof(GamiGami), 0x2000, 0, TaskDestructor_EntityShared);
GamiGami *gamigami = TASK_DATA(t);
Sprite *s = &gamigami->shared.s;
@@ -194,7 +194,7 @@ void CreateGamiGamiProjectiles(CamCoord worldX, CamCoord worldY)
for (i = 0; i < 2; i++) {
{
struct Task *t = TaskCreate(Task_GamiGamiProjectile, sizeof(GamiGamiProjectile), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_GamiGamiProjectile, sizeof(GamiGamiProjectile), 0x3000, 0, NULL);
GamiGamiProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
#ifndef NON_MATCHING
+4 -4
View File
@@ -33,11 +33,11 @@ void Task_806D804(void);
void CreateHanabiiProjectile(s16 a, s16 b);
void Task_HanabiiProjectile(void);
void Task_HanabiiProjectile2(void);
void TaskDestructor_HanabiiProjectile(struct Task *t);
void TaskDestructor_HanabiiProjectile(Task *t);
void CreateEntity_Hanabii(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_HanabiiInit, sizeof(Hanabii), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_HanabiiInit, sizeof(Hanabii), 0x2000, 0, TaskDestructor_EntityShared);
Hanabii *hanabii = TASK_DATA(t);
Sprite *s = &hanabii->shared.s;
@@ -200,7 +200,7 @@ void Task_806D804(void)
void CreateHanabiiProjectile(CamCoord worldX, CamCoord worldY)
{
struct Task *t = TaskCreate(Task_HanabiiProjectile, sizeof(HanabiiProjectile), 0x3000, 0, TaskDestructor_HanabiiProjectile);
Task *t = TaskCreate(Task_HanabiiProjectile, sizeof(HanabiiProjectile), 0x3000, 0, TaskDestructor_HanabiiProjectile);
HanabiiProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
@@ -327,7 +327,7 @@ void Task_HanabiiProjectile2(void)
s->y = oldWorldY;
}
void TaskDestructor_HanabiiProjectile(struct Task *t)
void TaskDestructor_HanabiiProjectile(Task *t)
{
HanabiiProjectile *proj = TASK_DATA(t);
VramFree(proj->s.graphics.dest);
+1 -1
View File
@@ -27,7 +27,7 @@ void Task_806D2B8(void);
void CreateEntity_KeroKero(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_KeroKeroInit, sizeof(KeroKero), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_KeroKeroInit, sizeof(KeroKero), 0x2000, 0, TaskDestructor_EntityShared);
KeroKero *kerokero = TASK_DATA(t);
Sprite *s = &kerokero->shared.s;
+5 -5
View File
@@ -44,7 +44,7 @@ static void Task_KikiProjSplit(void);
static void CreateKikiProjectilePiece(s16, s16);
static void Task_ProjPieceMain(void);
static void TaskDestructor_KikiProj(struct Task *);
static void TaskDestructor_KikiProj(Task *);
void CreateEntity_Kiki(MapEntity *me, u16 spriteRegionX, u16 spriteRegionY, u8 spriteY)
{
@@ -55,7 +55,7 @@ void CreateEntity_Kiki(MapEntity *me, u16 spriteRegionX, u16 spriteRegionY, u8 s
const s32 taskPriority = 0x4020;
const TaskDestructor dtor = TaskDestructor_EntityShared;
#endif
struct Task *t = TaskCreate(Task_KikiMain, sizeof(Sprite_Kiki), taskPriority, 0, dtor);
Task *t = TaskCreate(Task_KikiMain, sizeof(Sprite_Kiki), taskPriority, 0, dtor);
Sprite_Kiki *kiki = TASK_DATA(t);
Sprite *s = &kiki->s;
@@ -283,7 +283,7 @@ static void CreateKikiProjectile(s16 x, s16 y)
const TaskDestructor dtor = TaskDestructor_KikiProj;
#endif
struct Task *t = TaskCreate(Task_KikiProjMain, sizeof(Kiki_Proj), prio, 0, dtor);
Task *t = TaskCreate(Task_KikiProjMain, sizeof(Kiki_Proj), prio, 0, dtor);
Kiki_Proj *proj = TASK_DATA(t);
Sprite *s = &proj->s;
@@ -406,7 +406,7 @@ static void Task_KikiProjSplit(void)
static void CreateKikiProjectilePiece(s16 x, s16 y)
{
struct Task *t = TaskCreate(Task_ProjPieceMain, sizeof(Kiki_Proj), 0x2000, 0, TaskDestructor_KikiProj);
Task *t = TaskCreate(Task_ProjPieceMain, sizeof(Kiki_Proj), 0x2000, 0, TaskDestructor_KikiProj);
Kiki_Proj *proj = TASK_DATA(t);
Sprite *s = &proj->s;
@@ -487,7 +487,7 @@ static void Task_ProjPieceMain(void)
s->y = y;
}
static void TaskDestructor_KikiProj(struct Task *t)
static void TaskDestructor_KikiProj(Task *t)
{
Kiki_Proj *proj = TASK_DATA(t);
VramFree(proj->s.graphics.dest);
+1 -1
View File
@@ -23,7 +23,7 @@ void Task_80737A8(void);
void CreateEntity_Kuraa(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_KuraaInit, sizeof(Kuraa), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_KuraaInit, sizeof(Kuraa), 0x2000, 0, TaskDestructor_EntityShared);
Kuraa *kuraa = TASK_DATA(t);
Sprite *s = &kuraa->shared.s;
+1 -1
View File
@@ -31,7 +31,7 @@ void CreateEntity_Leon(MapEntity *me, u16 regionX, u16 regionY, u8 id)
if ((LEVEL_TO_ZONE(gCurrentLevel) != ZONE_5) || (LOADED_SAVE->difficultyLevel == DIFFICULTY_NORMAL)) {
// _0806E9C4
struct Task *t = TaskCreate(Task_LeonInit, sizeof(Leon), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_LeonInit, sizeof(Leon), 0x2000, 0, TaskDestructor_EntityShared);
Leon *leon = TASK_DATA(t);
Sprite *s = &leon->shared.s;
+2 -2
View File
@@ -43,7 +43,7 @@ void Task_MirrorProjectile(void);
void CreateEntity_Mirror(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
if ((LEVEL_TO_ZONE(gCurrentLevel) != ZONE_6) || (LOADED_SAVE->difficultyLevel == DIFFICULTY_NORMAL)) {
struct Task *t = TaskCreate(Task_Mirror, sizeof(Mirror), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_Mirror, sizeof(Mirror), 0x2000, 0, TaskDestructor_EntityShared);
Mirror *mirror = TASK_DATA(t);
Sprite *s = &mirror->shared.s;
@@ -189,7 +189,7 @@ void Task_MirrorShoot(void)
void CreateMirrorProjectile(CamCoord worldX, CamCoord worldY, u8 dir)
{
struct Task *t = TaskCreate(Task_MirrorProjectile, sizeof(MirrorProjectile), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_MirrorProjectile, sizeof(MirrorProjectile), 0x3000, 0, NULL);
MirrorProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
+1 -1
View File
@@ -21,7 +21,7 @@ void Task_Mole2(void);
void CreateEntity_Mole(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
Mole *mole;
Sprite *s;
+2 -2
View File
@@ -38,7 +38,7 @@ void Task_OctProjectile(void);
void CreateEntity_Oct(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_OctInit, sizeof(Oct), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_OctInit, sizeof(Oct), 0x2000, 0, TaskDestructor_EntityShared);
Oct *oct = TASK_DATA(t);
Sprite *s = &oct->shared.s;
@@ -293,7 +293,7 @@ void sub_80706F0(void)
void CreateOctProjectile(CamCoord worldX, CamCoord worldY)
{
struct Task *t = TaskCreate(Task_OctProjectile, sizeof(OctProjectile), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_OctProjectile, sizeof(OctProjectile), 0x3000, 0, NULL);
OctProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
+3 -3
View File
@@ -63,7 +63,7 @@ void Task_SnowballDebris(void);
void CreateEntity_PenMk1(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
if (LEVEL_TO_ZONE(gCurrentLevel) != ZONE_4 || (LOADED_SAVE->difficultyLevel == DIFFICULTY_NORMAL)) {
struct Task *t = TaskCreate(Task_PenMk1Main, sizeof(PenMk1), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_PenMk1Main, sizeof(PenMk1), 0x2000, 0, TaskDestructor_EntityShared);
PenMk1 *pen = TASK_DATA(t);
Sprite *s = &pen->shared.s;
@@ -229,7 +229,7 @@ void Task_8073CC4(void)
void CreatePenMk1Snowball(CamCoord worldX, CamCoord worldY, u8 dir)
{
struct Task *t = TaskCreate(Task_PenMk1Snowball, sizeof(PenMk1Snowball), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_PenMk1Snowball, sizeof(PenMk1Snowball), 0x3000, 0, NULL);
PenMk1Snowball *proj = TASK_DATA(t);
Sprite *s = &proj->s;
u8 sp08;
@@ -414,7 +414,7 @@ END_NONMATCH
void CreatePenMk1SnowballDebris(CamCoord worldX, CamCoord worldY)
{
struct Task *t = TaskCreate(Task_SnowballDebris, sizeof(PenMk1Debris), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_SnowballDebris, sizeof(PenMk1Debris), 0x3000, 0, NULL);
PenMk1Debris *proj = TASK_DATA(t);
Sprite *s = &proj->s;
+1 -1
View File
@@ -24,7 +24,7 @@ void Task_Pierrot(void);
void CreateEntity_Pierrot(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
Pierrot *pierrot;
Sprite *s;
+1 -1
View File
@@ -27,7 +27,7 @@ void Task_806C9A0(void);
void CreateEntity_Rhinotank(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_RhinotankInit, sizeof(Rhinotank), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_RhinotankInit, sizeof(Rhinotank), 0x2000, 0, TaskDestructor_EntityShared);
Rhinotank *rhinotank = TASK_DATA(t);
Sprite *s = &rhinotank->shared.s;
+1 -1
View File
@@ -23,7 +23,7 @@ void Task_8070CB4(void);
void CreateEntity_Senbon(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
Senbon *senbon;
Sprite *s;
+2 -2
View File
@@ -44,7 +44,7 @@ void sub_806E7E0(void);
void CreateEntity_Slot(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
if ((LEVEL_TO_ZONE(gCurrentLevel) != ZONE_3) || (LOADED_SAVE->difficultyLevel == DIFFICULTY_NORMAL)) {
struct Task *t = TaskCreate(Task_SlotInit, sizeof(Slot), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_SlotInit, sizeof(Slot), 0x2000, 0, TaskDestructor_EntityShared);
Slot *slot = TASK_DATA(t);
Sprite *s = &slot->shared.s;
@@ -194,7 +194,7 @@ void sub_806E374(void)
void CreateSlotProjectile(s16 worldX, s16 worldY)
{
struct Task *t = TaskCreate(Task_SlotProjectileMain, sizeof(SlotProjectile), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_SlotProjectileMain, sizeof(SlotProjectile), 0x3000, 0, NULL);
SlotProjectile *proj = TASK_DATA(t);
Sprite *s = &proj->s;
+4 -4
View File
@@ -42,11 +42,11 @@ void Task_TentouMain(void);
void sub_8074928(void);
void CreateTentouProjectiles(s16 x, s16 y);
void sub_8074C50(void);
void TaskDestructor_TentouProjectiles(struct Task *);
void TaskDestructor_TentouProjectiles(Task *);
void CreateEntity_Tentou(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_TentouMain, sizeof(Tentou), 0x2000, 0, TaskDestructor_EntityShared);
Task *t = TaskCreate(Task_TentouMain, sizeof(Tentou), 0x2000, 0, TaskDestructor_EntityShared);
Tentou *tentou = TASK_DATA(t);
Sprite *s = &tentou->shared.s;
@@ -309,7 +309,7 @@ END_NONMATCH
void CreateTentouProjectiles(s16 screenX, s16 screenY)
{
TentouProj *proj;
struct Task *t;
Task *t;
Sprite *s;
s32 i;
s32 v;
@@ -391,7 +391,7 @@ void sub_8074C50(void)
s->y = oldWorldY;
}
void TaskDestructor_TentouProjectiles(struct Task *t)
void TaskDestructor_TentouProjectiles(Task *t)
{
TentouProj *proj = TASK_DATA(t);
VramFree(proj->s.graphics.dest);
+3 -3
View File
@@ -31,11 +31,11 @@ typedef struct {
} Wamu;
void Task_Wamu(void);
void TaskDestructor_Wamu(struct Task *);
void TaskDestructor_Wamu(Task *);
void CreateEntity_Wamu(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Wamu, sizeof(Wamu), 0x2000, 0, TaskDestructor_Wamu);
Task *t = TaskCreate(Task_Wamu, sizeof(Wamu), 0x2000, 0, TaskDestructor_Wamu);
Wamu *wamu = TASK_DATA(t);
Sprite *s = &wamu->s;
#ifdef BUG_FIX
@@ -340,7 +340,7 @@ NONMATCH("asm/non_matching/game/sa1/stage/enemies/Wamu__Task_Wamu.inc", void Tas
}
END_NONMATCH
void TaskDestructor_Wamu(struct Task *t)
void TaskDestructor_Wamu(Task *t)
{
Wamu *wamu = TASK_DATA(t);
+8 -8
View File
@@ -33,7 +33,7 @@ typedef struct {
void Task_YukimaruGroundInit(void);
void Task_8071BFC(void);
void TaskDestructor_YukimaruGround(struct Task *t);
void TaskDestructor_YukimaruGround(Task *t);
void CreateSnowball(s16, s16);
void CreateSnowball2(s16, s16, u8);
void Task_Snowball(void);
@@ -43,11 +43,11 @@ void Task_Snowball2(void);
void Task_YukimaruWallInit(void);
void Task_YukimaruWallInit2(void);
void TaskDestructor_YukimaruWall(struct Task *t);
void TaskDestructor_YukimaruWall(Task *t);
void CreateEntity_Yukimaru(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_YukimaruGroundInit, sizeof(Yukimaru), 0x2000, 0, TaskDestructor_YukimaruGround);
Task *t = TaskCreate(Task_YukimaruGroundInit, sizeof(Yukimaru), 0x2000, 0, TaskDestructor_YukimaruGround);
Yukimaru *yukimaru = TASK_DATA(t);
Sprite *s = &yukimaru->s;
@@ -246,7 +246,7 @@ void Task_8071BFC(void)
void CreateSnowball(s16 worldX, s16 worldY)
{
struct Task *t = TaskCreate(Task_Snowball, sizeof(Snowball), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_Snowball, sizeof(Snowball), 0x3000, 0, NULL);
Snowball *snowball = TASK_DATA(t);
Sprite *s = &snowball->s;
s32 speed = worldX * 4;
@@ -314,7 +314,7 @@ void Task_Snowball(void)
s->y = oldWorldY32;
}
void TaskDestructor_YukimaruGround(struct Task *t)
void TaskDestructor_YukimaruGround(Task *t)
{
Yukimaru *yukimaru = TASK_DATA(t);
VramFree(yukimaru->s.graphics.dest);
@@ -323,7 +323,7 @@ void TaskDestructor_YukimaruGround(struct Task *t)
void CreateEntity_Yukimaru_Wall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
if (me->d.sData[0] != 0) {
t = TaskCreate(Task_YukimaruWallInit, sizeof(Yukimaru), 0x2000, 0, TaskDestructor_YukimaruWall);
@@ -655,7 +655,7 @@ void sub_80727B4(void)
void CreateSnowball2(s16 worldX, s16 worldY, u8 param2)
{
struct Task *t = TaskCreate(Task_Snowball2, sizeof(Snowball), 0x3000, 0, NULL);
Task *t = TaskCreate(Task_Snowball2, sizeof(Snowball), 0x3000, 0, NULL);
Snowball *snowball = TASK_DATA(t);
Sprite *s = &snowball->s;
@@ -724,7 +724,7 @@ void Task_Snowball2(void)
s->y = oldWorldY;
}
void TaskDestructor_YukimaruWall(struct Task *t)
void TaskDestructor_YukimaruWall(Task *t)
{
Yukimaru *yukimaru = TASK_DATA(t);
VramFree(yukimaru->s.graphics.dest);
+1 -1
View File
@@ -72,7 +72,7 @@ END_NONMATCH
void CreateEntity_Interactable034(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Interactable034, sizeof(IA034), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_Interactable034, sizeof(IA034), 0x2000, 0, NULL);
IA034 *ia = TASK_DATA(t);
s32 worldX, worldY;
+1 -1
View File
@@ -51,7 +51,7 @@ void Task_Interactable039Main(void)
void CreateEntity_Interactable039(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Interactable039Main, sizeof(IA039), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_Interactable039Main, sizeof(IA039), 0x2000, 0, NULL);
IA039 *ia = TASK_DATA(t);
s32 worldX, worldY;
+1 -1
View File
@@ -52,7 +52,7 @@ void Task_Interactable096(void)
void CreateEntity_Interactable096(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Interactable096, sizeof(IA096), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_Interactable096, sizeof(IA096), 0x2000, 0, NULL);
IA096 *ia = TASK_DATA(t);
ia->base.regionX = regionX;
+2 -2
View File
@@ -22,11 +22,11 @@ typedef struct {
} IA107;
void Task_Interactable107(void);
void TaskDestructor_SmallFallBlock(struct Task *t);
void TaskDestructor_SmallFallBlock(Task *t);
void CreateEntity_Interactable107(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
IA107 *ia;
s32 i;
+1 -1
View File
@@ -59,7 +59,7 @@ void Task_Interactable113(void)
void CreateEntity_Interactable113(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Interactable113, sizeof(IA113), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_Interactable113, sizeof(IA113), 0x2000, 0, NULL);
IA113 *ia = TASK_DATA(t);
ia->base.regionX = regionX;
@@ -42,12 +42,12 @@ void Task_BubbleContainingAir(void);
void sub_80914F8(CamCoord worldX, CamCoord worldY, u8 param2);
void Task_809141C(void);
void Task_80915F0(void);
void TaskDestructor_AirBubbles(struct Task *t);
void TaskDestructor_AirBubbleBig(struct Task *t);
void TaskDestructor_AirBubbles(Task *t);
void TaskDestructor_AirBubbleBig(Task *t);
void CreateEntity_AirBubbles(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_AirBubbles, sizeof(AirBubbles), 0x2000, 0, TaskDestructor_AirBubbles);
Task *t = TaskCreate(Task_AirBubbles, sizeof(AirBubbles), 0x2000, 0, TaskDestructor_AirBubbles);
AirBubbles *bubbles = TASK_DATA(t);
Sprite *s = &bubbles->s;
@@ -116,7 +116,7 @@ void Task_AirBubbles(void)
void CreateBubbleContainingAir(CamCoord worldX, CamCoord worldY, u8 param2)
{
struct Task *t = TaskCreate(Task_BubbleContainingAir, sizeof(AirBubbleBig), 0x2000, 0, TaskDestructor_AirBubbleBig);
Task *t = TaskCreate(Task_BubbleContainingAir, sizeof(AirBubbleBig), 0x2000, 0, TaskDestructor_AirBubbleBig);
AirBubbleBig *bubbles = TASK_DATA(t);
Sprite *s = &bubbles->s;
MapEntity *me = bubbles->base.me;
@@ -235,7 +235,7 @@ void Task_809141C(void)
void sub_80914F8(CamCoord worldX, CamCoord worldY, u8 param2)
{
struct Task *t = TaskCreate(Task_80915F0, sizeof(AirBubbleBig), 0x2000, 0, TaskDestructor_AirBubbleBig);
Task *t = TaskCreate(Task_80915F0, sizeof(AirBubbleBig), 0x2000, 0, TaskDestructor_AirBubbleBig);
AirBubbleBig *bubbles = TASK_DATA(t);
Sprite *s = &bubbles->s;
MapEntity *me = bubbles->base.me;
@@ -289,13 +289,13 @@ void Task_80915F0(void)
DisplaySprite(s);
}
void TaskDestructor_AirBubbles(struct Task *t)
void TaskDestructor_AirBubbles(Task *t)
{
AirBubbles *bubbles = TASK_DATA(t);
VramFree(bubbles->s.graphics.dest);
}
void TaskDestructor_AirBubbleBig(struct Task *t)
void TaskDestructor_AirBubbleBig(Task *t)
{
AirBubbleBig *bubbles = TASK_DATA(t);
+8 -8
View File
@@ -21,11 +21,11 @@ typedef struct {
} Booster;
void Task_Booster(void);
void TaskDestructor_Booster(struct Task *);
void TaskDestructor_Booster(Task *);
void CreateEntity_Booster(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -64,7 +64,7 @@ void CreateEntity_Booster(MapEntity *me, u16 regionX, u16 regionY, u8 id)
void CreateEntity_Booster_SlightLeft(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -103,7 +103,7 @@ void CreateEntity_Booster_SlightLeft(MapEntity *me, u16 regionX, u16 regionY, u8
void CreateEntity_Booster_SlightRight(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -142,7 +142,7 @@ void CreateEntity_Booster_SlightRight(MapEntity *me, u16 regionX, u16 regionY, u
void CreateEntity_Booster_Wall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -181,7 +181,7 @@ void CreateEntity_Booster_Wall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
void CreateEntity_Booster_Steep(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -220,7 +220,7 @@ void CreateEntity_Booster_Steep(MapEntity *me, u16 regionX, u16 regionY, u8 id)
void CreateEntity_Booster_Steep2(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Task *t = TaskCreate(Task_Booster, sizeof(Booster), 0x2000, 0, TaskDestructor_Booster);
Booster *booster = TASK_DATA(t);
Sprite *s = &booster->s;
@@ -337,7 +337,7 @@ void Task_Booster(void)
DisplaySprite(s);
}
void TaskDestructor_Booster(struct Task *t)
void TaskDestructor_Booster(Task *t)
{
Booster *booster = TASK_DATA(t);
VramFree(booster->s.graphics.dest);
@@ -56,8 +56,8 @@ typedef struct {
void Task_BoulderMain(void);
void Task_BoulderDebris(void);
void Task_BoulderSpawnerMain(void);
void TaskDestructor_Boulder(struct Task *t);
void TaskDestructor_BoulderDebris(struct Task *t);
void TaskDestructor_Boulder(Task *t);
void TaskDestructor_BoulderDebris(Task *t);
void CreateBoulderDebris(s32 x, s32 y);
void Task_BoulderSpawnerMain(void)
@@ -73,7 +73,7 @@ void Task_BoulderSpawnerMain(void)
worldY = TO_WORLD_POS(me->y, spawner->base.regionY);
if (Mod(gStageTime, BOULDER_SPAWN_RATE) == 0) {
struct Task *t = TaskCreate(Task_BoulderMain, sizeof(Boulder), 0x2000, 0, TaskDestructor_Boulder);
Task *t = TaskCreate(Task_BoulderMain, sizeof(Boulder), 0x2000, 0, TaskDestructor_Boulder);
Boulder *boulder = TASK_DATA(t);
Sprite *s = &boulder->s;
@@ -193,7 +193,7 @@ void Task_BoulderMain(void)
void CreateBoulderDebris(s32 x, s32 y)
{
struct Task *t = TaskCreate(Task_BoulderDebris, sizeof(BoulderDebris), 0x2000, 0, TaskDestructor_BoulderDebris);
Task *t = TaskCreate(Task_BoulderDebris, sizeof(BoulderDebris), 0x2000, 0, TaskDestructor_BoulderDebris);
BoulderDebris *debris = TASK_DATA(t);
Sprite *s;
@@ -405,7 +405,7 @@ void Task_BoulderDebris(void)
void CreateEntity_BoulderSpawner(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BoulderSpawnerMain, sizeof(BoulderSpawner), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BoulderSpawnerMain, sizeof(BoulderSpawner), 0x2000, 0, NULL);
BoulderSpawner *spawner = TASK_DATA(t);
spawner->base.regionX = regionX;
@@ -419,13 +419,13 @@ void CreateEntity_BoulderSpawner(MapEntity *me, u16 regionX, u16 regionY, u8 id)
SET_MAP_ENTITY_INITIALIZED(me);
}
void TaskDestructor_Boulder(struct Task *t)
void TaskDestructor_Boulder(Task *t)
{
Boulder *boulder = TASK_DATA(t);
VramFree(boulder->s.graphics.dest);
}
void TaskDestructor_BoulderDebris(struct Task *t)
void TaskDestructor_BoulderDebris(Task *t)
{
BoulderDebris *debris = TASK_DATA(t);
VramFree(debris->sprites[0].graphics.dest);
@@ -22,13 +22,13 @@ typedef struct {
void Task_BounceBlock(void);
void Task_80752A4(void);
bool32 sub_80753D0(Sprite *s, s32 worldX, s32 worldY);
void TaskDestructor_BounceBlock(struct Task *t);
void TaskDestructor_BounceBlock(Task *t);
extern const AnimId sBounceBlockAnims[NUM_LEVEL_IDS];
void CreateEntity_BounceBlock(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BounceBlock, sizeof(BounceBlock), 0x2000, 0, TaskDestructor_BounceBlock);
Task *t = TaskCreate(Task_BounceBlock, sizeof(BounceBlock), 0x2000, 0, TaskDestructor_BounceBlock);
BounceBlock *block = TASK_DATA(t);
Sprite *s = &block->s;
@@ -175,7 +175,7 @@ bool32 sub_80753D0(Sprite *s, s32 worldX, s32 worldY)
return result;
}
void TaskDestructor_BounceBlock(struct Task *t)
void TaskDestructor_BounceBlock(Task *t)
{
BounceBlock *block = TASK_DATA(t);
VramFree(block->s.graphics.dest);
+3 -3
View File
@@ -28,7 +28,7 @@ typedef struct {
void Task_Bowl(void);
void Task_BowlRotating(void);
void Task_Bowl3(void);
void TaskDestructor_Bowl(struct Task *t);
void TaskDestructor_Bowl(Task *t);
ALIGNED(4)
const AnimId sBowlAnimations[NUM_LEVEL_IDS] = {
@@ -45,7 +45,7 @@ const AnimId sBowlAnimations[NUM_LEVEL_IDS] = {
void CreateEntity_Bowl(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_Bowl, sizeof(Bowl), 0x2000, 0, TaskDestructor_Bowl);
Task *t = TaskCreate(Task_Bowl, sizeof(Bowl), 0x2000, 0, TaskDestructor_Bowl);
Bowl *bowl = TASK_DATA(t);
Sprite *s = &bowl->s;
@@ -369,7 +369,7 @@ void Task_Bowl3(void)
DisplaySprite(s);
}
void TaskDestructor_Bowl(struct Task *t)
void TaskDestructor_Bowl(Task *t)
{
Bowl *bowl = TASK_DATA(t);
VramFree(bowl->s.graphics.dest);
@@ -29,11 +29,11 @@ extern u16 gUnknown_080BB544[NUM_LEVEL_IDS];
void Task_BreakableWall(void);
void Task_BreakableWall2(void);
void TaskDestructor_BreakableWall(struct Task *);
void TaskDestructor_BreakableWall(Task *);
void CreateEntity_BreakableWall(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BreakableWall, sizeof(Wall), 0x2000, 0, TaskDestructor_BreakableWall);
Task *t = TaskCreate(Task_BreakableWall, sizeof(Wall), 0x2000, 0, TaskDestructor_BreakableWall);
Wall *wall = TASK_DATA(t);
Sprite *s = &wall->s;
@@ -297,7 +297,7 @@ NONMATCH("asm/non_matching/game/sa1/stage/interactables/BreakableWall__Task_Brea
}
END_NONMATCH
void TaskDestructor_BreakableWall(struct Task *t)
void TaskDestructor_BreakableWall(Task *t)
{
Wall *wall = TASK_DATA(t);
VramFree(wall->s.graphics.dest);
+8 -8
View File
@@ -62,7 +62,7 @@ typedef struct {
void Task_BumperHexagon(void);
void Task_BumperHexagon2(void);
void TaskDestructor_BumperHexagon(struct Task *t);
void TaskDestructor_BumperHexagon(Task *t);
void Task_BumperRound_LinearMov2(void);
void Task_BumperRound_LinearMov(void);
void Task_BumperRound_CircularMov(void);
@@ -83,7 +83,7 @@ bool32 BumperCheckCollAndPosC3(BumperC *bumper, Sprite *s, s32 worldX, s32 world
void CreateEntity_BumperHexagon(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BumperHexagon, sizeof(BumperA), 0x2000, 0, TaskDestructor_BumperHexagon);
Task *t = TaskCreate(Task_BumperHexagon, sizeof(BumperA), 0x2000, 0, TaskDestructor_BumperHexagon);
BumperA *bumper = TASK_DATA(t);
Sprite *s = &bumper->s;
@@ -267,7 +267,7 @@ bool32 BumperCheckCollAndPosA1(BumperA *bumper, Sprite *s, s32 worldX, s32 world
return result;
}
void TaskDestructor_BumperHexagon(struct Task *t)
void TaskDestructor_BumperHexagon(Task *t)
{
BumperA *bumper = TASK_DATA(t);
VramFree(bumper->s.graphics.dest);
@@ -275,7 +275,7 @@ void TaskDestructor_BumperHexagon(struct Task *t)
void CreateEntity_BumperRound_LinearMov(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BumperRound_LinearMov, sizeof(BumperA), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BumperRound_LinearMov, sizeof(BumperA), 0x2000, 0, NULL);
BumperA *bumper = TASK_DATA(t);
Sprite *s = &bumper->s;
@@ -475,7 +475,7 @@ bool32 BumperCheckCollAndPosA2(BumperA *bumper, Sprite *s, s32 worldX, s32 world
void CreateEntity_BumperRound_CircularMov(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_BumperRound_CircularMov, sizeof(BumperB), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BumperRound_CircularMov, sizeof(BumperB), 0x2000, 0, NULL);
BumperB *bumper = TASK_DATA(t);
Sprite *s = &bumper->s;
@@ -656,7 +656,7 @@ bool32 BumperCheckCollAndPosB(BumperB *bumper, Sprite *s, s32 worldX, s32 worldY
void CreateEntity_BumperTriHorizontal(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
Sprite *s = NULL; // for matching
struct Task *t = TaskCreate(Task_BumperTriHorizontal, sizeof(BumperC), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BumperTriHorizontal, sizeof(BumperC), 0x2000, 0, NULL);
BumperC *bumper = TASK_DATA(t);
s = &bumper->s;
@@ -701,7 +701,7 @@ void CreateEntity_BumperTriHorizontal(MapEntity *me, u16 regionX, u16 regionY, u
void CreateEntity_BumperTriVertical(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
Sprite *s = NULL; // for matching
struct Task *t = TaskCreate(Task_BumperTriVertical, sizeof(BumperC), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BumperTriVertical, sizeof(BumperC), 0x2000, 0, NULL);
BumperC *bumper = TASK_DATA(t);
s = &bumper->s;
@@ -746,7 +746,7 @@ void CreateEntity_BumperTriVertical(MapEntity *me, u16 regionX, u16 regionY, u8
void CreateEntity_BumperTriBig(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
Sprite *s = NULL; // for matching
struct Task *t = TaskCreate(Task_BumperTriBig, sizeof(BumperC), 0x2000, 0, NULL);
Task *t = TaskCreate(Task_BumperTriBig, sizeof(BumperC), 0x2000, 0, NULL);
BumperC *bumper = TASK_DATA(t);
s = &bumper->s;
+3 -3
View File
@@ -32,11 +32,11 @@ typedef struct {
void Task_CarouselIdle(void);
void Task_RidingCarousel(void);
void Task_ExitCarousel(void);
void TaskDestructor_Carousel(struct Task *t);
void TaskDestructor_Carousel(Task *t);
void CreateEntity_Carousel(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t = TaskCreate(Task_CarouselIdle, sizeof(Carousel), 0x2000, 0, TaskDestructor_Carousel);
Task *t = TaskCreate(Task_CarouselIdle, sizeof(Carousel), 0x2000, 0, TaskDestructor_Carousel);
Carousel *carousel = TASK_DATA(t);
Sprite *s1 = &carousel->s1;
Sprite *s2 = &carousel->s2;
@@ -432,7 +432,7 @@ void Task_ExitCarousel(void)
DisplaySprite(s2);
}
void TaskDestructor_Carousel(struct Task *t)
void TaskDestructor_Carousel(Task *t)
{
Carousel *carousel = TASK_DATA(t);
VramFree(carousel->s1.graphics.dest);
@@ -23,7 +23,7 @@ void Task_Checkpoint2(void);
void CreateEntity_Checkpoint(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
Checkpoint *checkpoint;
Sprite *s;
@@ -114,7 +114,7 @@ void Task_SlowingSnow(void)
void CreateEntity_ConveyorBelt(MapEntity *me, u16 regionX, u16 regionY, u8 id)
{
struct Task *t;
Task *t;
ConveyorBeltMvt *mvt;
u8 zone;
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