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* Refactor m4a for better names * Bring in m4a PC backend code * Update songs data to work on 64bit * Move m4a to it's own folder * Add linker map to sdl build --------- Co-authored-by: Oliver Bell <freshollie@gmail.com>
25 lines
664 B
JSON
25 lines
664 B
JSON
{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "SDL Debug MacOS",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/sa2_debug.sdl",
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"cwd": "${workspaceFolder}",
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"MIMode": "lldb",
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},
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{
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"name": "SDL Debug Linux",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/sa2_debug.sdl",
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"cwd": "${workspaceFolder}",
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"MIMode": "gdb",
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},
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]
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}
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