Oliver Bell
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5efb59352f
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sa2: propeller_spring -> flying_spring, document flying spring and em level task
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2026-05-27 00:59:34 +01:00 |
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Oliver Bell
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71c5a7195b
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fix win32 compilation
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2026-05-21 12:36:52 +01:00 |
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Oliver Bell
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ed297c2bf5
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sa1: fix build
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2026-05-21 10:11:58 +01:00 |
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Oliver Bell
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6d93f970e3
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misc cleanup, split background.h and sprite.h, move stuff into core.h
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2026-05-21 00:24:50 +01:00 |
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Oliver Bell
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d9aa9b2748
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sa1: match SpecialStageUIMain
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2026-05-18 23:59:21 +01:00 |
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Oliver Bell
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28df2ca13c
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sa1: clean up ui digit structs, fix port compilation
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2026-05-18 23:09:36 +01:00 |
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Oliver Bell
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4b9e063452
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sa1: match stage ui main
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2026-05-18 00:47:07 +01:00 |
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Oliver Bell
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99ef695094
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fix level editor build
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2026-05-17 19:53:18 +01:00 |
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Oliver Bell
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c4b9962f2a
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de-duplicate constants
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2026-05-17 19:21:28 +01:00 |
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Oliver Bell
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e14cbd15d2
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struct Task -> Task
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2026-05-17 18:02:12 +01:00 |
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Oliver Bell
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c8a8bbee64
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sa1: match sub_8017670
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2026-05-17 17:16:23 +01:00 |
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Oliver Bell
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11908e6168
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struct Camera -> Camera, improve camera definitions, clean up structs
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2026-05-17 16:39:12 +01:00 |
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Oliver Bell
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bde11f1f03
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document mp_finish
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2026-05-14 19:11:49 +01:00 |
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Oliver Bell
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4577c2e5c3
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some heart effect documentation
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2026-05-13 01:18:58 +01:00 |
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Oliver Bell
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2bc749f6b6
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de-dupe wave samples
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2026-05-10 15:53:18 +01:00 |
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Oliver Bell
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0b412b575f
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de-duplicate shared samples
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2026-05-10 15:39:39 +01:00 |
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Oliver Bell
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db806e29b3
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fix progress
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2026-05-08 10:52:21 +01:00 |
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Oliver Bell
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cf89b48f5e
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add sa1 progress to repo (#266)
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2026-05-08 03:10:37 +01:00 |
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Oliver Bell
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b497d5646d
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move non matching functions into corresponding game folder
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2026-05-07 23:18:30 +01:00 |
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Oliver Bell
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754e7646bb
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sa1: match WriteSaveGame
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2026-05-07 23:04:50 +01:00 |
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Oliver Bell
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0199c9305b
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sa1 ports in ci, update readme, remove ps2 folder (#264)
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2026-05-07 22:01:41 +01:00 |
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Oliver Bell
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09e894fc49
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fix progress
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2026-05-05 23:19:11 +01:00 |
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Oliver Bell
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6dae6451ed
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sa1: use sa2 makefile, fix port
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2026-05-04 02:09:00 +01:00 |
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Oliver Bell
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7342e21d8c
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sa2: fix progress
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2026-05-04 02:08:54 +01:00 |
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Oliver Bell
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cc2110e85d
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Move SA1 to root
* name some engine globals (gSpriteTransform*)
* move the whole sa1 directory to the root
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2026-05-02 23:39:11 +01:00 |
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Oliver Bell
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9543a9d793
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sa1: reference entities manager from sa2
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2026-05-02 19:00:17 +01:00 |
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Oliver Bell
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2b12d09439
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sa1: start entities manager alignment
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2026-05-01 20:27:55 +01:00 |
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Oliver Bell
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d96865a0b9
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sa1: match entities manager
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2026-05-01 02:06:01 +01:00 |
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Oliver Bell
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d7bbcbdbd4
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sa1: reference rings manager from sa2
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2026-05-01 00:16:24 +01:00 |
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Oliver Bell
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f97678b617
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match rings manager in collect rings and sa1
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2026-04-29 01:23:31 +01:00 |
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Oliver Bell
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c8174f5d70
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sa1: fix badly replaced function name
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2026-04-28 14:47:31 +01:00 |
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Oliver Bell
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3c828fc907
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sa1: reference stage.c from sa2
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2026-04-28 14:36:50 +01:00 |
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Oliver Bell
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3d17f86417
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stage.c mostly aligned
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2026-04-27 23:59:50 +01:00 |
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Oliver Bell
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d485fedd3a
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split backgrounds from camera.c and merge sa1 and sa2 camera.c
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2026-04-26 18:23:08 +01:00 |
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Oliver Bell
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cefd62e345
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start camera.c alignment
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2026-04-25 18:12:45 +01:00 |
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Oliver Bell
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46ee4c5662
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sa1: reference spotlight_beam_task from sa2
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2026-04-25 16:07:32 +01:00 |
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Oliver Bell
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bbaeac4fe6
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sa1: fix build after rename
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2026-04-25 15:47:08 +01:00 |
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Oliver Bell
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a939ebc458
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sa2: match Knuckles_Glide_UpdateSpeed, fix sa1 sa2 InitGlide consistency
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2026-04-24 19:30:19 +01:00 |
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Oliver Bell
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67ecd33583
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sa1: reference water_effects from sa2
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2026-04-23 21:14:18 +01:00 |
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Oliver Bell
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15e38aff6c
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sa1: match src/game/shared/stage/water_effects.c
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2026-04-23 20:18:29 +01:00 |
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Oliver Bell
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e9494fa607
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sa1: reference collision_3 from sa2
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2026-04-23 01:16:11 +01:00 |
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Oliver Bell
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5df51b56d1
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sa1: match Coll_Player_PlatformCrumbling
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2026-04-22 01:13:16 +01:00 |
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Oliver Bell
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dabf12bf0b
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sa1: reference collison_2 from sa2
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2026-04-21 22:54:09 +01:00 |
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Oliver Bell
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e3a066ab98
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sa1: reference collsion_1 from sa2
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2026-04-21 20:49:36 +01:00 |
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Oliver Bell
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5b521c3acc
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sa1: split collision
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2026-04-20 20:21:56 +01:00 |
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Oliver Bell
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10e1059318
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sa2: split collision based on sa1
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2026-04-20 20:16:09 +01:00 |
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Oliver Bell
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fa32a02cb7
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sa1: reference unused level select from sa2
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2026-04-20 01:20:43 +01:00 |
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Oliver Bell
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772e14b214
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sa1: reference collect rings results from sa2
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2026-04-20 00:58:59 +01:00 |
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Oliver Bell
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ae928fb6a4
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sa1: some collect rings results alignment
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2026-04-19 20:53:02 +01:00 |
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Oliver Bell
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edd054b2d9
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sa1: reference player.c from sa2
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2026-04-19 17:45:58 +01:00 |
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Oliver Bell
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6c316a75ba
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sa1: more player.c alignment
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2026-04-19 16:47:22 +01:00 |
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Oliver Bell
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86d6835d63
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sa1: match sub_802486C more player.c alignment
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2026-04-19 14:41:49 +01:00 |
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Oliver Bell
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3f2aec0dd2
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sa1: more player.c alignment
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2026-04-19 13:27:47 +01:00 |
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Oliver Bell
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eb509558f9
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sa1: more player.c alignment, match sub_8024B10
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2026-04-19 12:13:57 +01:00 |
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Oliver Bell
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c7f2635e4c
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sa1: more player alignment, match Player_AirInputControls
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2026-04-19 11:32:49 +01:00 |
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Oliver Bell
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02d6a79a87
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sa1: matchh sub_80232D0, more player alignment
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2026-04-18 15:40:07 +01:00 |
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Oliver Bell
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5abeb7dbc0
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sa1: more player.c alignment
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2026-04-18 02:34:16 +01:00 |
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Oliver Bell
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2987ab022f
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sa1: match Coll_Player_Spring_Sideways
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2026-04-16 00:57:48 +01:00 |
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Oliver Bell
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7022f06de1
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sa1: match sub_800DA4C
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2026-04-16 00:51:15 +01:00 |
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Oliver Bell
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4f5c2ecc97
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sa1: unused level select match Task_CreateMultiplayer
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2026-04-15 22:33:05 +01:00 |
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Oliver Bell
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5b42f97691
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sa1: match sub_8082788
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2026-04-15 22:13:30 +01:00 |
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Oliver Bell
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9370becc1a
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sa1: match CreateMultiplayerSinglePakResultsScreen
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2026-04-15 21:33:45 +01:00 |
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Oliver Bell
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053e1d5b5e
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sa1: progress on player.c alignment
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2026-04-14 00:59:32 +01:00 |
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Oliver Bell
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fb837591c1
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sa1: reference mp_player and rings_scatter from sa2
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2026-04-13 22:53:05 +01:00 |
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Oliver Bell
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780af61a29
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sa1: combine collision.c files
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2026-04-12 15:57:42 +01:00 |
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Oliver Bell
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bcc3322723
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sa1: merge mp_event_mgr with sa2
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2026-04-12 15:46:38 +01:00 |
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Oliver Bell
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7dc67a839d
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sa1: merge spot_lights_manager into sa2
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2026-04-12 14:27:38 +01:00 |
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Oliver Bell
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6a19173617
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sa1: remove final duplicate shared headers
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2026-04-12 13:34:33 +01:00 |
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Oliver Bell
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cd2b93b932
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sa1: remove a bunch of duplicate headers
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2026-04-12 11:43:32 +01:00 |
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Oliver Bell
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5428faa966
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sa1: fix build
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2026-04-12 00:54:34 +01:00 |
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Oliver Bell
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872bafd19d
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sa1: reference final east shared code from sa2
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2026-04-12 00:49:58 +01:00 |
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Oliver Bell
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9bbcf20ec5
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sa1: match finish handler, reference more shared from sa2
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2026-04-11 23:38:27 +01:00 |
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Oliver Bell
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98dbb8c729
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sa1: reference demo manager and enemy defeat score from sa2
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2026-04-11 15:52:11 +01:00 |
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Oliver Bell
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acf31abd55
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sa1: match item final item task func, merge with sa2 item_tasks.c
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2026-04-11 15:40:03 +01:00 |
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Oliver Bell
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ac99122bd4
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sa1: clean up unused shared headers
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2026-04-10 19:09:03 +01:00 |
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Oliver Bell
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bedebc8bc8
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sa1: merge pause menu into sa2
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2026-04-10 18:55:52 +01:00 |
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Oliver Bell
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337495ccaf
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sa1: finish migrating game/sa1 to root
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2026-04-10 14:56:29 +01:00 |
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Oliver Bell
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d8faf52056
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sa1: move camera and player files into root
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2026-04-10 12:14:32 +01:00 |
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Oliver Bell
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5ba7dd2e79
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sa1: move enemies to root
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2026-04-10 11:31:42 +01:00 |
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Oliver Bell
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dc0168dc4a
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sa1: move rest of interactables to root
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2026-04-10 10:08:26 +01:00 |
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Oliver Bell
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9dc5c81fe3
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sa1: move some interactables to root directory
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2026-04-10 10:05:26 +01:00 |
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Oliver Bell
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f4a041adde
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sa1: move more source, more alignment
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2026-04-09 23:44:28 +01:00 |
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Oliver Bell
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fc1ca96721
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sa1: move more source to root
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2026-04-09 22:40:17 +01:00 |
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Oliver Bell
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4fc72e9f18
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merge sa1 and sa2 player.h, align game.c and dummy_task.c with sa1
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2026-04-09 22:22:32 +01:00 |
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Oliver Bell
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5a293bc0d1
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sa1: match some shared source from sa2 codebase, fix some sa2 formatting
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2026-04-08 23:52:20 +01:00 |
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Oliver Bell
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6801ab7bde
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sa1: migrate more source to root
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2026-04-08 18:06:59 +01:00 |
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Oliver Bell
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85d1b7a0bc
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sa1: move over more header
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2026-04-08 00:18:54 +01:00 |
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Oliver Bell
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d8710f54bb
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libagbsyscall: fix portable builds
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2026-04-07 23:48:08 +01:00 |
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Oliver Bell
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744d86d9fb
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align rect.h and remove sprite.h from sa1, fix entities build
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2026-04-07 23:37:45 +01:00 |
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Oliver Bell
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d355f290fe
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more changes for sa1 sa2 merge
- Migrate specific game headers into their own folders
- Remove headers from sa1 codebase which can be referenced from sa2
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2026-04-07 23:06:16 +01:00 |
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Oliver Bell
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eca97cd122
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sa2: fix ps2 build
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2026-04-03 14:30:05 +01:00 |
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Oliver Bell
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a9122877c7
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remove game/types, fix sa2 compilation, clean up sa1 includes
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2026-04-03 12:55:55 +01:00 |
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Oliver Bell
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546216e316
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ps2: create sa1 iso config
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2026-04-03 12:09:17 +01:00 |
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Oliver Bell
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4393c0f2dd
|
align constants
|
2026-04-03 12:09:00 +01:00 |
|
Oliver Bell
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8d9c929ca5
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sa2: re-include files removed after folder move
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2026-04-03 09:56:39 +01:00 |
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Oliver Bell
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c1de9a3a13
|
sa2: migrate data into sa2 sub directory
|
2026-04-03 09:47:08 +01:00 |
|
Oliver Bell
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1c46b662ea
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sa1: move data into sa1 sub directory
|
2026-04-03 09:12:14 +01:00 |
|
Oliver Bell
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9e4f9c9d15
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sa2: refactor time attack directory
|
2026-04-02 22:39:06 +01:00 |
|
Oliver Bell
|
cef33f35c1
|
restructure multiplayer folders for merge
|
2026-04-02 22:19:11 +01:00 |
|
Oliver Bell
|
9e7e6bbb10
|
refactor multiplayer folder for sa1 sa2 merge
|
2026-04-02 18:57:48 +01:00 |
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