ui: add another audio buffer

Will reduce audio crackling at the expense of some latency
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itsmattkc committed 2026-01-14 16:15:30 -08:00
1 parent edff4bb1c0
commit fde6e0d3f2
1 file changed
+1 -1
+1 -1
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@@ -36,7 +36,7 @@
#define PW_CHAR_SIZE 20
#define PW_CHAR_PAD 2
#define AUDIO_BUFFER_SIZE 1664 // Wii U never deviates from this so we can hardcode it
#define AUDIO_BUFFER_COUNT 3
#define AUDIO_BUFFER_COUNT 4
typedef struct {
SDL_Texture *texture;