838 Commits
Author SHA1 Message Date
Oliver Bell 5efb59352f sa2: propeller_spring -> flying_spring, document flying spring and em level task 2026-05-27 00:59:34 +01:00
Oliver Bell 6d93f970e3 misc cleanup, split background.h and sprite.h, move stuff into core.h 2026-05-21 00:24:50 +01:00
Oliver Bell 28df2ca13c sa1: clean up ui digit structs, fix port compilation 2026-05-18 23:09:36 +01:00
Oliver Bell 4b9e063452 sa1: match stage ui main 2026-05-18 00:47:07 +01:00
Oliver Bell c4b9962f2a de-duplicate constants 2026-05-17 19:21:28 +01:00
Oliver Bell e14cbd15d2 struct Task -> Task 2026-05-17 18:02:12 +01:00
Oliver Bell 11908e6168 struct Camera -> Camera, improve camera definitions, clean up structs 2026-05-17 16:39:12 +01:00
Oliver Bell bde11f1f03 document mp_finish 2026-05-14 19:11:49 +01:00
Oliver Bell 0199c9305b sa1 ports in ci, update readme, remove ps2 folder (#264) 2026-05-07 22:01:41 +01:00
JaceCear 82dabc2f35 Extend INCPAL use in SA1. (#265)
* Align water_effects.h with SA3
2026-05-07 21:13:25 +01:00
Oliver Bell cc2110e85d Move SA1 to root
* name some engine globals (gSpriteTransform*)
* move the whole sa1 directory to the root
2026-05-02 23:39:11 +01:00
Oliver Bell 9543a9d793 sa1: reference entities manager from sa2 2026-05-02 19:00:17 +01:00
Oliver Bell d7bbcbdbd4 sa1: reference rings manager from sa2 2026-05-01 00:16:24 +01:00
Oliver Bell 3c828fc907 sa1: reference stage.c from sa2 2026-04-28 14:36:50 +01:00
Oliver Bell d485fedd3a split backgrounds from camera.c and merge sa1 and sa2 camera.c 2026-04-26 18:23:08 +01:00
Oliver Bell 67ecd33583 sa1: reference water_effects from sa2 2026-04-23 21:14:18 +01:00
Oliver Bell e9494fa607 sa1: reference collision_3 from sa2 2026-04-23 01:16:11 +01:00
Oliver Bell 5df51b56d1 sa1: match Coll_Player_PlatformCrumbling 2026-04-22 01:13:16 +01:00
Oliver Bell dabf12bf0b sa1: reference collison_2 from sa2 2026-04-21 22:54:09 +01:00
Oliver Bell ae928fb6a4 sa1: some collect rings results alignment 2026-04-19 20:53:02 +01:00
Oliver Bell 6c316a75ba sa1: more player.c alignment 2026-04-19 16:47:22 +01:00
Oliver Bell 3f2aec0dd2 sa1: more player.c alignment 2026-04-19 13:27:47 +01:00
Oliver Bell eb509558f9 sa1: more player.c alignment, match sub_8024B10 2026-04-19 12:13:57 +01:00
Oliver Bell 02d6a79a87 sa1: matchh sub_80232D0, more player alignment 2026-04-18 15:40:07 +01:00
Oliver Bell 053e1d5b5e sa1: progress on player.c alignment 2026-04-14 00:59:32 +01:00
Oliver Bell bcc3322723 sa1: merge mp_event_mgr with sa2 2026-04-12 15:46:38 +01:00
Oliver Bell 6a19173617 sa1: remove final duplicate shared headers 2026-04-12 13:34:33 +01:00
Oliver Bell cd2b93b932 sa1: remove a bunch of duplicate headers 2026-04-12 11:43:32 +01:00
Oliver Bell 872bafd19d sa1: reference final east shared code from sa2 2026-04-12 00:49:58 +01:00
Oliver Bell 9bbcf20ec5 sa1: match finish handler, reference more shared from sa2 2026-04-11 23:38:27 +01:00
Oliver Bell acf31abd55 sa1: match item final item task func, merge with sa2 item_tasks.c 2026-04-11 15:40:03 +01:00
Oliver Bell bedebc8bc8 sa1: merge pause menu into sa2 2026-04-10 18:55:52 +01:00
Oliver Bell 337495ccaf sa1: finish migrating game/sa1 to root 2026-04-10 14:56:29 +01:00
Oliver Bell d8faf52056 sa1: move camera and player files into root 2026-04-10 12:14:32 +01:00
Oliver Bell 5ba7dd2e79 sa1: move enemies to root 2026-04-10 11:31:42 +01:00
Oliver Bell 9dc5c81fe3 sa1: move some interactables to root directory 2026-04-10 10:05:26 +01:00
Oliver Bell f4a041adde sa1: move more source, more alignment 2026-04-09 23:44:28 +01:00
Oliver Bell 4fc72e9f18 merge sa1 and sa2 player.h, align game.c and dummy_task.c with sa1 2026-04-09 22:22:32 +01:00
Oliver Bell 5a293bc0d1 sa1: match some shared source from sa2 codebase, fix some sa2 formatting 2026-04-08 23:52:20 +01:00
Oliver Bell 6801ab7bde sa1: migrate more source to root 2026-04-08 18:06:59 +01:00
Oliver Bell 85d1b7a0bc sa1: move over more header 2026-04-08 00:18:54 +01:00
Oliver Bell 744d86d9fb align rect.h and remove sprite.h from sa1, fix entities build 2026-04-07 23:37:45 +01:00
Oliver Bell d355f290fe more changes for sa1 sa2 merge
- Migrate specific game headers into their own folders
- Remove headers from sa1 codebase which can be referenced from sa2
2026-04-07 23:06:16 +01:00
Oliver Bell a9122877c7 remove game/types, fix sa2 compilation, clean up sa1 includes 2026-04-03 12:55:55 +01:00
Oliver Bell 4393c0f2dd align constants 2026-04-03 12:09:00 +01:00
Oliver Bell c1de9a3a13 sa2: migrate data into sa2 sub directory 2026-04-03 09:47:08 +01:00
Oliver Bell 9e4f9c9d15 sa2: refactor time attack directory 2026-04-02 22:39:06 +01:00
Oliver Bell cef33f35c1 restructure multiplayer folders for merge 2026-04-02 22:19:11 +01:00
Oliver Bell 9e7e6bbb10 refactor multiplayer folder for sa1 sa2 merge 2026-04-02 18:57:48 +01:00
Oliver Bell dc8b70429f sa1: more align stage structure with sa2 2026-04-02 08:31:34 +01:00